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Chainer, Nightmare Adept
USD foil $0.92
MTGO 0.12 tix

Chainer, Nightmare Adept

{2}{B}{R}

Legendary Creature — Human Minion

Discard a card: You may cast a creature spell from your graveyard this turn. Activate only once each turn.

Whenever a nontoken creature you control enters, if you didn't cast it from your hand, it gains haste until your next turn.

3 / 2

Set
Commander 2019 (C19 #39)
Rarity
Mythic
Mana value
4
Released
2019-08-23
Artist
Steve Prescott
EDHREC rank
#1,641
Colour identity
{B}{R}
Finishes
Foil
Served from
Local database

Commander bracket

1 +
Fits any bracket
No Game Changer, land denial, extra turns or two-card combos.

Derived from card traits, not a ruling — bracket rules turn on how a deck intends to use a card. Bracket rules

EDHREC

Salt Score 0.23
How much players resent seeing this card. The scale tops out around 3.1.
Can be your commanderIn a preconstructed deck

Combos 7

Slimefoot and Squee+Bloom Tender+Phyrexian Altar+Chainer, Nightmare Adept
{B}{R}{G}
Infinite colored manaInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggersInfinite death triggers
Chainer, Nightmare Adept+Coretapper+Magistrate's Scepter
{B}{R}
Infinite turnsLock
Chainer, Nightmare Adept+Loran of the Third Path+Marvin, Murderous Mimic+Ashnod's Altar
{R}{W}{B}
Infinite card draw for target opponentInfinite draw triggersInfinite draw triggers for target opponentInfinite rummagingInfinite self-discard triggersNear-infinite card draw for target opponentNear-infinite creature ETBNear-infinite creature LTBNear-infinite creature sacrifice triggersNear-infinite death triggersNear-infinite draw triggers for target opponentNear-infinite storm count
Sidisi, Undead Vizier+Beacon of Tomorrows+Chainer, Nightmare Adept
{U}{B}{R}
Infinite turnsLock
Chainer, Nightmare Adept+Loran of the Third Path+Marvin, Murderous Mimic+Krark-Clan Ironworks
{R}{W}{B}
Infinite card draw for target opponentInfinite draw triggersInfinite draw triggers for target opponentInfinite rummagingInfinite self-discard triggersNear-infinite card draw for target opponentNear-infinite creature ETBNear-infinite creature LTBNear-infinite creature sacrifice triggersNear-infinite death triggersNear-infinite draw triggers for target opponentNear-infinite storm count
Sidisi, Undead Vizier+Nexus of Fate+Chainer, Nightmare Adept
{U}{B}{R}
Infinite turnsLock
Unstable Shapeshifter+Chainer, Nightmare Adept+Infinite Reflection+Liliana, Dreadhorde General
{U}{B}{R}
Infinite draw triggersInfinite lootingNear-infinite creature ETBNear-infinite creature LTBNear-infinite death triggersNear-infinite self-discard triggersNear-infinite storm count

All 7 combos.

Commander recommendations

Top synergy 50

Played far more in this commander's decks than elsewhere.

  1. Doomed Necromancer 64 %+62.1 %
  2. Buried Alive 58 %+53.1 %
  3. Gravebreaker Lamia 53 %+52.1 %
  4. Magus of the Wheel 55 %+50.4 %
  5. Squee, Goblin Nabob 49 %+45.5 %
  6. Apprentice Necromancer 45 %+44.0 %
  7. Archfiend of Ifnir 46 %+42.3 %
  8. Faithless Looting 69 %+41.9 %
  9. Living Death 45 %+41.1 %
  10. Victimize 55 %+40.0 %
  11. Animate Dead 48 %+39.0 %
  12. Feldon of the Third Path 43 %+38.9 %
  13. Gray Merchant of Asphodel 46 %+36.7 %
  14. Etali, Primal Storm 44 %+36.1 %
  15. Shriekmaw 37 %+35.1 %
  16. Reanimate 57 %+33.6 %
  17. Twilight Diviner 35 %+33.4 %
  18. Big Game Hunter 37 %+33.3 %
  19. Ingot Chewer 35 %+32.8 %
  20. Plaguecrafter 36 %+32.3 %
  21. Entomb 37 %+30.8 %
  22. Flayer of the Hatebound 32 %+30.7 %
  23. Archon of Cruelty 33 %+29.9 %
  24. Monument to Endurance 33 %+29.9 %
  25. Disciple of Bolas 31 %+28.7 %
  26. Solemn Simulacrum 46 %+27.7 %
  27. Vile Entomber 29 %+27.4 %
  28. Geier Reach Sanitarium 32 %+27.0 %
  29. Persist 29 %+26.9 %
  30. Anger 39 %+26.8 %
  31. Ravenous Chupacabra 28 %+26.5 %
  32. Accursed Marauder 31 %+26.4 %
  33. Bone Miser 29 %+26.1 %
  34. Cathartic Reunion 30 %+24.7 %
  35. Lord of the Forsaken 25 %+24.5 %
  36. Combustible Gearhulk 30 %+24.3 %
  37. Thrill of Possibility 42 %+23.8 %
  38. Sneak Attack 26 %+23.6 %
  39. Stitcher's Supplier 26 %+23.5 %
  40. Shadowgrange Archfiend 26 %+22.9 %
  41. Stitch Together 24 %+22.6 %
  42. Sheoldred, Whispering One 25 %+22.4 %
  43. Syr Konrad, the Grim 29 %+21.0 %
  44. Dread Return 25 %+20.9 %
  45. Noxious Gearhulk 23 %+20.5 %
  46. Massacre Wurm 28 %+20.2 %
  47. Ripples of Undeath 22 %+19.8 %
  48. Kroxa, Titan of Death's Hunger 21 %+19.1 %
  49. Grave Researcher 21 %+18.9 %
  50. Sepulchral Primordial 20 %+18.7 %

Most included 50

Highest share of decks running them, distinctive or not.

  1. Swamp 97 %-0.7 %
  2. Mountain 97 %-0.9 %
  3. Command Tower 87 %+1.4 %
  4. Sol Ring 85 %-0.4 %
  5. Arcane Signet 84 %+1.9 %
  6. Faithless Looting 69 %+41.9 %
  7. Dragonskull Summit 68 %+2.9 %
  8. Smoldering Marsh 66 %+2.4 %
  9. Rakdos Signet 65 %+9.1 %
  10. Doomed Necromancer 64 %+62.1 %
  11. Talisman of Indulgence 60 %+5.3 %
  12. Buried Alive 58 %+53.1 %
  13. Reanimate 57 %+33.6 %
  14. Magus of the Wheel 55 %+50.4 %
  15. Victimize 55 %+40.0 %
  16. Blood Crypt 53 %+4.0 %
  17. Gravebreaker Lamia 53 %+52.1 %
  18. Chaos Warp 51 %+4.6 %
  19. Blasphemous Act 49 %-2.0 %
  20. Squee, Goblin Nabob 49 %+45.5 %
  21. Sulfurous Springs 48 %-0.4 %
  22. Animate Dead 48 %+39.0 %
  23. Gray Merchant of Asphodel 46 %+36.7 %
  24. Archfiend of Ifnir 46 %+42.3 %
  25. Solemn Simulacrum 46 %+27.7 %
  26. Living Death 45 %+41.1 %
  27. Apprentice Necromancer 45 %+44.0 %
  28. Tainted Peak 45 %+1.6 %
  29. Foreboding Ruins 44 %-1.3 %
  30. Feed the Swarm 44 %+3.4 %
  31. Etali, Primal Storm 44 %+36.1 %
  32. Feldon of the Third Path 43 %+38.9 %
  33. Thrill of Possibility 42 %+23.8 %
  34. Luxury Suite 40 %+1.5 %
  35. Rakdos Carnarium 40 %+10.0 %
  36. Anger 39 %+26.8 %
  37. Bojuka Bog 39 %+3.2 %
  38. Haunted Ridge 38 %+0.6 %
  39. Entomb 37 %+30.8 %
  40. Shriekmaw 37 %+35.1 %
  41. Fellwar Stone 37 %+4.1 %
  42. Big Game Hunter 37 %+33.3 %
  43. Dark Ritual 36 %-7.2 %
  44. Plaguecrafter 36 %+32.3 %
  45. Graven Cairns 36 %+3.8 %
  46. Rakdos Charm 36 %-7.4 %
  47. Twilight Diviner 35 %+33.4 %
  48. Ingot Chewer 35 %+32.8 %
  49. Bloodstained Mire 35 %+0.8 %
  50. Mind Stone 33 %+7.0 %

Format legality

Rulings

  • 2019-08-23

    Chainer's first ability doesn't change when you can cast the creature card. You can normally only cast it during your turn while the stack is empty, but if the creature card has flash, you can cast it at other times.

  • 2019-08-23

    Chainer's last ability triggers if Chainer enters the battlefield without being cast from your hand.

  • 2019-08-23

    Chainer's last ability triggers if the entering creature was cast from a zone other than your hand, or if it wasn't cast at all and is entering the battlefield from anywhere (including from your hand).

  • 2019-08-23

    If you somehow activate Chainer's first ability more than once during a turn (perhaps because Chainer left the battlefield and returned), you can cast a creature card for each ability's permission. Similarly, if another effect allows you to cast a creature card from your graveyard, you may use that permission and later use Chainer's permission to cast another creature card.

  • 2019-08-23

    You don't choose a creature card to cast while activating or resolving Chainer's first ability. The ability creates a permission for you to cast a creature card from your graveyard later in the turn.

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