
Prava of the Steel Legion
Legendary Creature — Cat Soldier
During your turn, creature tokens you control get +1/+4.
: Create a 1/1 white Soldier creature token.
Partner (You can have two commanders if both have partner.)
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Commander bracket
Derived from card traits, not a ruling — bracket rules turn on how a deck intends to use a card. Bracket rules
EDHREC
Combos 5
Commander recommendations
Top synergy 50
Played far more in this commander's decks than elsewhere.
- Phantom General
- Intangible Virtue
- Priest of the Blessed Graf
- Precinct Captain
- Staff of the Storyteller
- Mentor of the Meek
- Platoon Dispenser
- Collective Effort
- Phyrexian Rebirth
- White Sun's Zenith
- Felidar Retreat
- Paladin Class
- Pristine Talisman
- Patrician's Scorn
- Paragon of New Dawns
- Pilgrim's Eye
- Prideful Parent
- Keeper of the Accord
- Palace Jailer
- Inspiring Leader
- Idol of Oblivion
- Path of the Ghosthunter
- Promise of Bunrei
- Prison Realm
- Phyrexian Atlas
- Paladin Danse, Steel Maverick
- Sacred Cat
- Leonin Relic-Warder
- Felidar Cub
- Leonin Vanguard
- Hour of Reckoning
- Parhelion II
- Path of Ancestry
- Palladium Myr
- Raise the Alarm
- Skyknight Squire
- Secluded Steppe
- Horn of Valhalla
- Brimaz, King of Oreskos
- Darien, King of Kjeldor
- Castle Ardenvale
- Prosperity Tycoon
- Paladin of the Bloodstained
- Piercing Rays
- Pollen Lullaby
- Warren Elder
- Nephalia Academy
- Call the Coppercoats
- Pennon Blade
- Palace Sentinels
Most included 50
Highest share of decks running them, distinctive or not.
- Plains
- Path to Exile
- Sol Ring
- Intangible Virtue
- Mentor of the Meek
- Phantom General
- Pearl Medallion
- Keeper of the Accord
- Swords to Plowshares
- Precinct Captain
- Felidar Retreat
- Staff of the Storyteller
- Castle Ardenvale
- Priest of the Blessed Graf
- Path of Ancestry
- Pristine Talisman
- White Sun's Zenith
- Paladin Class
- Phyrexian Rebirth
- Collective Effort
- Secluded Steppe
- Idol of Oblivion
- Platoon Dispenser
- Prideful Parent
- Paragon of New Dawns
- Pilgrim's Eye
- Court of Grace
- Inspiring Leader
- Hour of Reckoning
- Patrician's Scorn
- Caretaker's Talent
- Palace Jailer
- Flawless Maneuver
- Brimaz, King of Oreskos
- Helpful Hunter
- Paladin Danse, Steel Maverick
- Promise of Bunrei
- Anointed Procession
- Prison Realm
- Path of the Ghosthunter
- Parhelion II
- Horn of Valhalla
- Call the Coppercoats
- Dawn Charm
- Raise the Alarm
- Martial Coup
- Akroma's Will
- Leonin Vanguard
- Leonin Relic-Warder
- Sacred Cat
Format legality
Rulings
- 2020-11-10
An effect that checks whether you control your commander is satisfied if you control one or both of your two commanders.
- 2020-11-10
Both commanders start in the command zone, and the remaining 98 cards (or 58 cards in a Commander Draft game) of your deck are shuffled to become your library.
- 2020-11-10
However, if Prava leaves the battlefield, its bonus immediately stops applying. Nonlethal damage dealt to creature tokens you control may become lethal if Prava leaves the battlefield during your turn.
- 2020-11-10
If something refers to your commander while you have two commanders, it refers to one of them of your choice. If you are instructed to perform an action on your commander (e.g. put it from the command zone into your hand due to Command Beacon), you choose one of your commanders at the time the effect happens.
- 2020-11-10
If your Commander deck has two commanders, you can only include cards whose own color identities are also found in your commanders' combined color identities. If Falthis and Kediss are your commanders, your deck may contain cards with black and/or red in their color identity, but not cards with green, white, or blue.
- 2020-11-10
Once the game begins, your two commanders are tracked separately. If you cast one, you won't have to pay an additional
the first time you cast the other. A player loses the game after having been dealt 21 damage from any one of them, not from both of them combined.
- 2020-11-10
The bonus provided by Prava's first ability will still be in effect when damage is removed during the cleanup step.
- 2020-11-10
To have two commanders, both must have the partner ability as the game begins. Losing the ability during the game doesn't cause either to cease to be your commander.
- 2020-11-10
You can choose two commanders with partner that are the same color or colors. In Commander Draft, you can even choose two of the same commander with partner if you drafted them. If you do this, make sure you keep the number of times you've cast each from the command zone clear for "commander tax" purposes.