
USD
$0.55
USD foil
$2.99
EUR
€0.34
MTGO
0.02 tix
Realm Razer
Creature — Beast
When this creature enters, exile all lands.
When this creature leaves the battlefield, return the exiled cards to the battlefield tapped under their owners' control.
The behemoth roared, and the world was blasted free of empires and tyrants.
4 / 2
Commander bracket
4
+
Bracket 4 and up — Optimized
Mass land denialIn a two-card combo
Derived from card traits, not a ruling — bracket rules turn on how a deck intends to use a card. Bracket rules
EDHREC
Salt Score
1.21
How much players resent seeing this card. The scale tops out around 3.1.
Combos 3
Ashaya, Soul of the Wild+Realm Razer
Draw the gameInfinite blinkingInfinite creature ETBInfinite creature LTBInfinite landfall triggers for all players
171 decks
Commander Spellbook ↗
Realm Razer+Mistmeadow Witch+Faeburrow Elder
Exile all lands opponents control during each of your turns
1 decks
Commander Spellbook ↗
Realm Razer+Mistmeadow Witch+Bloom Tender
Exile all lands opponents control during each of your turns
0 decks
Commander Spellbook ↗
Format legality
Standard
Not legal
Pioneer
Not legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Pauper
Not legal
Commander
Legal
Oathbreaker
Legal
Duel Commander
Legal
Brawl
Not legal
Standard Brawl
Not legal
Historic
Not legal
Timeless
Not legal
Alchemy
Not legal
Penny
Legal
Premodern
Not legal
PreDH
Legal
Pauper EDH
Not legal
Old School
Not legal
Future
Not legal
Gladiator
Not legal
Rulings
- 2008-10-01
If Realm Razer leaves the battlefield before its first ability has resolved, its second ability will trigger and do nothing. Then its first ability will resolve and exile all lands forever.