Urza's 99
← Back
Scute Mob
USD $0.60
EUR €0.45

Scute Mob

{G}

Creature — Insect

At the beginning of your upkeep, if you control five or more lands, put four +1/+1 counters on this creature.

"Survival rule 781: There are always more scute bugs." —Zurdi, goblin shortcutter

1 / 1

Set
Duel Decks: Zendikar vs. Eldrazi (DDP #22)
Rarity
Rare
Mana value
1
Released
2015-08-28
Artist
Zoltan Boros & Gabor Szikszai
EDHREC rank
#6,313
Colour identity
{G}
Finishes
Nonfoil
Served from
Local database

Commander bracket

1 +
Fits any bracket
No Game Changer, land denial, extra turns or two-card combos.

Derived from card traits, not a ruling — bracket rules turn on how a deck intends to use a card. Bracket rules

EDHREC

Salt Score 0.30
How much players resent seeing this card. The scale tops out around 3.1.

Combos 1

Scute Mob+Bioshift+Sage of Hours+Isochron Scepter
{G}{U}
Infinite turnsLock

Format legality

Rulings

  • 2009-10-01

    Scute Mob’s ability has an “intervening ‘if’ clause.” That means (1) the ability won’t trigger at all unless you control five or more lands as your upkeep starts, and (2) the ability will do nothing if you control fewer than five lands by the time it resolves.

An unhandled error has occurred. Reload 🗙

Rejoining the server...

Rejoin failed... trying again in seconds.

Failed to rejoin.
Please retry or reload the page.

The session has been paused by the server.

Failed to resume the session.
Please retry or reload the page.