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Scampering Scorcher
USD $0.27
USD foil $0.35
EUR €0.09
MTGO 0.03 tix

Scampering Scorcher

{3}{R}

Creature — Elemental

When this creature enters, create two 1/1 red Elemental creature tokens. Elementals you control gain haste until end of turn. (They can attack and {T} this turn.)

"Keep your flammables out of reach." —Kerin, watch sergeant

1 / 1

Set
Core Set 2020 (M20 #158)
Rarity
Uncommon
Mana value
4
Released
2019-07-12
Artist
Zoltan Boros
EDHREC rank
#18,178
Colour identity
{R}
Finishes
Nonfoil, Foil
Served from
Local database

Commander bracket

1 +
Fits any bracket
No Game Changer, land denial, extra turns or two-card combos.

Derived from card traits, not a ruling — bracket rules turn on how a deck intends to use a card. Bracket rules

EDHREC

Salt Score 0.15
How much players resent seeing this card. The scale tops out around 3.1.

Combos 3

Nim Deathmantle+Ashnod's Altar+Scampering Scorcher
{R}
Infinite colorless manaInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggersInfinite creature tokens with hasteInfinite death triggers
Horde of Notions+Chromatic Orrery+Ashnod's Altar+Scampering Scorcher
{W}{U}{B}{R}{G}
Infinite card drawInfinite colored manaInfinite colorless manaInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggersInfinite creature tokens with hasteInfinite death triggersInfinite draw triggersInfinite recursion of Elemental cards in your graveyardInfinite storm count
Horde of Notions+Mycosynth Lattice+Ashnod's Altar+Scampering Scorcher
{W}{U}{B}{R}{G}
Infinite colored manaInfinite colorless manaInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggersInfinite creature tokens with hasteInfinite death triggersInfinite recursion of Elemental cards in your graveyardInfinite storm count

Format legality

Rulings

  • 2019-07-12

    Scampering Scorcher’s ability affects only Elementals you control as the ability resolves (after creating the Elemental tokens). This means that those tokens and Scampering Scorcher itself will gain haste. Elementals you begin to control later in the turn won’t gain haste.

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