
Avatar Kyoshi, Earthbender
Legendary Creature — Human Avatar
During your turn, Avatar Kyoshi has hexproof.
At the beginning of combat on your turn, earthbend 8, then untap that land. (Target land you control becomes a 0/0 creature with haste that's still a land. Put eight +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.)
6 / 6
Commander bracket
Derived from card traits, not a ruling — bracket rules turn on how a deck intends to use a card. Bracket rules
EDHREC
Combos
Not part of any combo on Commander Spellbook.
Commander recommendations
Top synergy 50
Played far more in this commander's decks than elsewhere.
- The Legend of Kyoshi
- Badgermole
- Earthbender Ascension
- Ba Sing Se
- Toph, the Blind Bandit
- Secret Tunnel
- Earth Kingdom General
- Rockalanche
- Toph, Earthbending Master
- Terrasymbiosis
- The Boulder, Ready to Rumble
- The Earth Crystal
- Bumi, Eclectic Earthbender
- Branching Evolution
- Earthbending Student
- Badgermole Cub
- Rumble Arena
- Origin of Metalbending
- Shared Roots
- Cycle of Renewal
- Solid Ground
- The Earth King
- Cracked Earth Technique
- Darksteel Citadel
- Earth Rumble
- Kodama of the West Tree
- Earthbending Lesson
- Inspiring Call
- Tectonic Split
- Azusa, Lost but Seeking
- Rocky Rebuke
- Oracle of Mul Daya
- Embodiment of Insight
- Nissa, Who Shakes the World
- Entish Restoration
- The Ozolith
- Explore
- Bristly Bill, Spine Sower
- Ashaya, Soul of the Wild
- Seismic Sense
- Evolution Sage
- Flopsie, Bumi's Buddy
- Sphere Grid
- Hardened Scales
- Greater Good
- Kodama's Reach
- Nature's Lore
- Marwyn, the Preserver
- Tireless Provisioner
- Skyshroud Claim
Most included 50
Highest share of decks running them, distinctive or not.
- Forest
- The Legend of Kyoshi
- Ba Sing Se
- Sol Ring
- Earthbender Ascension
- Badgermole
- Cultivate
- The Earth Crystal
- Secret Tunnel
- Toph, the Blind Bandit
- Terrasymbiosis
- Earth Kingdom General
- Branching Evolution
- Rockalanche
- Beast Within
- Heroic Intervention
- Nature's Lore
- Kodama's Reach
- Toph, Earthbending Master
- Badgermole Cub
- The Boulder, Ready to Rumble
- Bumi, Eclectic Earthbender
- Emerald Medallion
- Shared Roots
- Earthbending Student
- Return of the Wildspeaker
- Rampant Growth
- Origin of Metalbending
- The Earth King
- Cycle of Renewal
- Rumble Arena
- Three Visits
- Explore
- Rishkar's Expertise
- Azusa, Lost but Seeking
- Inspiring Call
- Reliquary Tower
- Solid Ground
- Entish Restoration
- Oracle of Mul Daya
- Nissa, Who Shakes the World
- Cracked Earth Technique
- Garruk's Uprising
- Kodama of the West Tree
- Earth Rumble
- Darksteel Citadel
- Ashaya, Soul of the Wild
- Llanowar Elves
- Skyshroud Claim
- Evolution Sage
Format legality
Rulings
- 2025-10-02
"Earthbend N" means "Target land you control becomes a 0/0 land creature with haste in addition to its other types. Put N +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped under your control."
- 2025-10-02
Earthbend doesn't give the land you control a color. As most lands are colorless, in most cases the resulting land creature will also be colorless.
- 2025-10-02
If a land was animated by earthbend and would go to any zone other than the graveyard or exile, it will not be returned to the battlefield by the delayed triggered ability created by earthbend.
- 2025-10-02
If the targeted land becomes an illegal target before the spell or ability that includes earthbend resolves, earthbend does nothing. If the spell or ability didn't have other targets, it won't resolve.
- 2025-10-02
The land will retain any other types, subtypes, or supertypes it previously had. It will also retain any mana abilities it had as a result of those subtypes. For example, a Forest that's turned into a creature this way can still be tapped for
.
- 2025-10-02
You may target a land that is already a creature, perhaps because of a previous earthbend ability. The land will get the +1/+1 counters, gain haste, and have its base power and toughness set to 0/0.