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Calamity, Galloping Inferno
USD $0.32
USD foil $0.35
EUR €0.24
MTGO 0.02 tix

Calamity, Galloping Inferno

{4}{R}{R}

Legendary Creature — Horse Mount

Haste

Whenever Calamity attacks while saddled, choose a nonlegendary creature that saddled it this turn and create a tapped and attacking token that's a copy of it. Sacrifice that token at the beginning of the next end step. Repeat this process once.

Saddle 1

4 / 6

SaddleHaste
Set
Outlaws of Thunder Junction (OTJ #116)
Rarity
Rare
Mana value
6
Released
2024-04-19
Artist
Artur Nakhodkin
EDHREC rank
#6,433
Colour identity
{R}
Finishes
Nonfoil, Foil
Served from
Local database

Commander bracket

3 +
Bracket 3 and up — Upgraded
In a two-card combo

Derived from card traits, not a ruling — bracket rules turn on how a deck intends to use a card. Bracket rules

EDHREC

Salt Score 0.48
How much players resent seeing this card. The scale tops out around 3.1.
Can be your commander

Combos 13

Calamity, Galloping Inferno+Port Razer
{R}
Infinite combat damageInfinite combat phasesInfinite copies of nonlegendary creatures you controlInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggersInfinite creature tokensInfinite death triggersInfinite mana creatures you control can produceInfinite untap of creatures you control
Calamity, Galloping Inferno+Biovisionary+Adrix and Nev, Twincasters
{G}{U}{R}
Win the game
Calamity, Galloping Inferno+Biovisionary+Doubling Season
{G}{U}{R}
Win the game
Calamity, Galloping Inferno+Biovisionary+Parallel Lives
{G}{U}{R}
Win the game
Calamity, Galloping Inferno+Biovisionary+Annie Joins Up
{R}{G}{W}{U}
Win the game
Calamity, Galloping Inferno+Biovisionary+Ojer Taq, Deepest Foundation // Temple of Civilization
{R}{G}{W}{U}
Win the game
Calamity, Galloping Inferno+Biovisionary+Primal Vigor
{G}{U}{R}
Win the game
Calamity, Galloping Inferno+Biovisionary+Mondrak, Glory Dominus
{R}{G}{W}{U}
Win the game
Calamity, Galloping Inferno+Biovisionary+Anointed Procession
{R}{G}{W}{U}
Win the game
Calamity, Galloping Inferno+Biovisionary+Exalted Sunborn
{R}{G}{W}{U}
Win the game
Calamity, Galloping Inferno+Biovisionary+Elspeth, Storm Slayer
{R}{G}{W}{U}
Win the game
Calamity, Galloping Inferno+Biovisionary+Kaya, Geist Hunter
{W}{U}{B}{R}{G}
Win the game
Calamity, Galloping Inferno+Biovisionary+Bard, King of Dale
{R}{G}{W}{U}
Win the game

All 13 combos.

Commander recommendations

Top synergy 50

Played far more in this commander's decks than elsewhere.

  1. Patron of the Arts 78 %+75.0 %
  2. Solemn Simulacrum 91 %+70.3 %
  3. Trumpeting Carnosaur 75 %+69.9 %
  4. Fanatic of Mogis 76 %+68.2 %
  5. Charming Scoundrel 69 %+65.8 %
  6. Plundering Barbarian 65 %+59.5 %
  7. Circuit Mender 59 %+56.6 %
  8. Combustible Gearhulk 65 %+55.7 %
  9. Panharmonicon 58 %+51.8 %
  10. Meteor Golem 55 %+48.5 %
  11. Filigree Familiar 49 %+48.1 %
  12. Port Razer 52 %+47.8 %
  13. Sunspine Lynx 56 %+47.1 %
  14. Aspiring Champion 44 %+43.3 %
  15. Rapacious Dragon 46 %+43.0 %
  16. Anticausal Vestige 44 %+42.0 %
  17. Wily Goblin 44 %+41.5 %
  18. Clone Shell 42 %+41.2 %
  19. Warstorm Surge 49 %+40.5 %
  20. Wurmcoil Engine 44 %+40.5 %
  21. Industrial Advancement 41 %+39.1 %
  22. Terror of the Peaks 49 %+39.0 %
  23. Cavalier of Flame 41 %+38.3 %
  24. Stalking Vengeance 40 %+38.2 %
  25. Scampering Surveyor 39 %+37.6 %
  26. Mindclaw Shaman 39 %+37.3 %
  27. Cursed Mirror 58 %+35.7 %
  28. Skyscanner 35 %+33.9 %
  29. Idol of Oblivion 40 %+32.1 %
  30. Goblin Chainwhirler 38 %+31.7 %
  31. Swashbuckler Extraordinaire 33 %+30.4 %
  32. Rogue's Passage 55 %+30.1 %
  33. Hazoret's Monument 45 %+29.8 %
  34. Emrakul's Hatcher 31 %+29.2 %
  35. Inferno Titan 32 %+28.6 %
  36. Professional Face-Breaker 52 %+28.4 %
  37. Strionic Resonator 31 %+26.8 %
  38. Fury 29 %+26.5 %
  39. Impulsive Pilferer 32 %+26.2 %
  40. Hoarding Dragon 28 %+26.0 %
  41. Red Dragon 28 %+25.8 %
  42. Spawn of Thraxes 28 %+25.5 %
  43. Redoubled Stormsinger 27 %+25.3 %
  44. Bolt Bend 44 %+25.1 %
  45. Fear of Burning Alive 26 %+24.6 %
  46. Rose Room Treasurer 28 %+24.0 %
  47. Mind Stone 55 %+23.9 %
  48. Sundial of the Infinite 26 %+22.7 %
  49. Great Train Heist 31 %+22.6 %
  50. Feldon of the Third Path 27 %+21.7 %

Most included 50

Highest share of decks running them, distinctive or not.

  1. Mountain 95 %-0.1 %
  2. Solemn Simulacrum 91 %+70.3 %
  3. Sol Ring 83 %-1.3 %
  4. Patron of the Arts 78 %+75.0 %
  5. Arcane Signet 76 %+15.8 %
  6. Fanatic of Mogis 76 %+68.2 %
  7. Trumpeting Carnosaur 75 %+69.9 %
  8. Chaos Warp 73 %+12.6 %
  9. Charming Scoundrel 69 %+65.8 %
  10. Plundering Barbarian 65 %+59.5 %
  11. Combustible Gearhulk 65 %+55.7 %
  12. Ruby Medallion 64 %+7.3 %
  13. Blasphemous Act 63 %+9.9 %
  14. Circuit Mender 59 %+56.6 %
  15. Cursed Mirror 58 %+35.7 %
  16. Panharmonicon 58 %+51.8 %
  17. Sunspine Lynx 56 %+47.1 %
  18. Meteor Golem 55 %+48.5 %
  19. Mind Stone 55 %+23.9 %
  20. Rogue's Passage 55 %+30.1 %
  21. Professional Face-Breaker 52 %+28.4 %
  22. Port Razer 52 %+47.8 %
  23. Filigree Familiar 49 %+48.1 %
  24. Terror of the Peaks 49 %+39.0 %
  25. Warstorm Surge 49 %+40.5 %
  26. Abrade 47 %+5.3 %
  27. Rapacious Dragon 46 %+43.0 %
  28. Big Score 46 %+14.1 %
  29. Hazoret's Monument 45 %+29.8 %
  30. Bolt Bend 44 %+25.1 %
  31. Wily Goblin 44 %+41.5 %
  32. Wurmcoil Engine 44 %+40.5 %
  33. Aspiring Champion 44 %+43.3 %
  34. Anticausal Vestige 44 %+42.0 %
  35. Fire Diamond 42 %+19.1 %
  36. Clone Shell 42 %+41.2 %
  37. Untimely Malfunction 41 %+12.2 %
  38. Vandalblast 41 %-0.4 %
  39. Industrial Advancement 41 %+39.1 %
  40. Cavalier of Flame 41 %+38.3 %
  41. Myriad Landscape 40 %+17.0 %
  42. Idol of Oblivion 40 %+32.1 %
  43. War Room 40 %+10.1 %
  44. Stalking Vengeance 40 %+38.2 %
  45. Scampering Surveyor 39 %+37.6 %
  46. Mindclaw Shaman 39 %+37.3 %
  47. Goblin Chainwhirler 38 %+31.7 %
  48. Mana Geyser 36 %+5.0 %
  49. Return the Favor 36 %+14.4 %
  50. Unexpected Windfall 36 %+10.8 %

Format legality

Rulings

  • 2024-04-12

    "Saddle N" means "Tap any number of other untapped creatures you control with total power N or greater: This permanent becomes saddled until end of turn. Activate only as a sorcery."

  • 2024-04-12

    "Saddled" isn't an ability that a creature has. It's just something true about that creature. It won't stop being saddled until the turn ends or it leaves the battlefield.

  • 2024-04-12

    Although the tokens enter the battlefield attacking, they were never declared as attackers. Abilities that trigger whenever a creature attacks won't trigger. If there are any costs to have a creature attack, those costs won't apply to the tokens.

  • 2024-04-12

    An ability that triggers when a creature "attacks while saddled" will trigger only if that creature was saddled when it was declared as an attacker.

  • 2024-04-12

    Any enters-the-battlefield abilities of the copied creature will trigger when the token enters the battlefield. Any "as [this creature] enters the battlefield" or "[this creature] enters the battlefield with" abilities of the copied creature will also work.

  • 2024-04-12

    Creatures with saddle can attack or block as normal even if they aren't saddled.

  • 2024-04-12

    Each of the tokens copies exactly what was printed on the original creature and nothing else (unless that creature is copying something else or is a token; see below). It doesn't copy whether that creature is tapped or untapped, whether it has any counters on it or Auras and Equipment attached to it, or any non-copy effects that have changed its power, toughness, types, color, and so on.

  • 2024-04-12

    If a permanent becomes a copy of a saddled Mount, the copy won't be saddled.

  • 2024-04-12

    If the copied creature has {X} in its mana cost, X is 0.

  • 2024-04-12

    If the copied creature is a token, the token that's created copies the original characteristics of that token as stated by the effect that created that token.

  • 2024-04-12

    If the copied creature is copying something else, then the token enters the battlefield as whatever that creature copied.

  • 2024-04-12

    You choose which player, planeswalker, or battle each of the tokens is attacking as it enters the battlefield. They don't have to attack the same player, planeswalker, or battle that Calamity is attacking, nor do they have to attack the same player, planeswalker, or battle as each other.

  • 2024-04-12

    You don't have to choose the same creature both times for Calamity's triggered ability.

  • 2024-04-12

    You may activate a permanent's saddle ability even if that permanent is already saddled.

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