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Zada, Hedron Grinder
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Zada, Hedron Grinder

{3}{R}

Legendary Creature — Goblin Ally

Whenever you cast an instant or sorcery spell that targets only Zada, copy that spell for each other creature you control that the spell could target. Each copy targets a different one of those creatures.

"A hedron holds magic for a thousand years—or less, if need be."

3 / 3

Set
The List (PLST #A25-156)
Rarity
Uncommon
Mana value
4
Released
2024-08-02
Artist
Chris Rallis
EDHREC rank
#3,403
Colour identity
{R}
Finishes
Nonfoil
Served from
Local database

Commander bracket

1 +
Fits any bracket
No Game Changer, land denial, extra turns or two-card combos.

Derived from card traits, not a ruling — bracket rules turn on how a deck intends to use a card. Bracket rules

EDHREC

Salt Score 0.77
How much players resent seeing this card. The scale tops out around 3.1.
Can be your commanderIn a preconstructed deck

Combos 10

Zada, Hedron Grinder+Storm-Kiln Artist+Seething Anger
{R}
Infinite artifact ETBInfinite artifact LTBInfinite artifact sacrifice triggersInfinite artifact tokensInfinite colored manaInfinite magecraft triggersInfinite storm countInfinite Treasure tokensInfinitely powerful creatures you control until end of turn
Imodane, the Pyrohammer+Zada, Hedron Grinder+Fiery Emancipation
{R}
Near-infinite damage
Imodane, the Pyrohammer+Zada, Hedron Grinder+City on Fire
{R}
Near-infinite damage
Imodane, the Pyrohammer+Zada, Hedron Grinder+Dictate of the Twin Gods
{R}
Near-infinite damage
Imodane, the Pyrohammer+Zada, Hedron Grinder+Furnace of Rath
{R}
Near-infinite damage
Imodane, the Pyrohammer+Zada, Hedron Grinder+Angrath's Marauders
{R}
Near-infinite damage
Zada, Hedron Grinder+Storm-Kiln Artist+Elvish Fury
{R}{G}
Infinite artifact ETBInfinite artifact LTBInfinite artifact sacrifice triggersInfinite artifact tokensInfinite colored manaInfinite magecraft triggersInfinite storm countInfinite Treasure tokensInfinitely large creatures you control until end of turn
Elite Arcanist+Cerulean Wisps+Zada, Hedron Grinder
{U}{R}
Infinite card drawInfinite draw triggersNear-infinite magecraft triggers
Zada, Hedron Grinder+Jeskai Charm+Ephemeral Shields+Arcbond
{U}{R}{W}
Each opponent loses the gameInfinite damageInfinite lifegainInfinite lifegain triggers
Zada, Hedron Grinder+Venerated Rotpriest+Storm Herd
{R}{G}{W}
Each opponent loses the game

All 10 combos.

Commander recommendations

Top synergy 50

Played far more in this commander's decks than elsewhere.

  1. Fists of Flame 90 %+83.4 %
  2. Expedite 90 %+79.3 %
  3. Ancestors' Aid 81 %+76.6 %
  4. Renegade Tactics 81 %+73.4 %
  5. Sudden Breakthrough 78 %+73.4 %
  6. Dragon Fodder 81 %+68.1 %
  7. Krenko's Command 80 %+66.6 %
  8. Crimson Wisps 73 %+65.9 %
  9. Ancestral Anger 71 %+65.5 %
  10. Young Pyromancer 71 %+63.2 %
  11. Empty the Warrens 72 %+62.4 %
  12. Krenko, Mob Boss 70 %+61.0 %
  13. Storm-Kiln Artist 76 %+59.7 %
  14. Reckless Ransacking 64 %+59.0 %
  15. Accelerate 62 %+58.0 %
  16. Might of the Meek 59 %+54.2 %
  17. Battle Hymn 68 %+53.6 %
  18. Hordeling Outburst 64 %+53.2 %
  19. Blazing Crescendo 57 %+52.1 %
  20. Impolite Entrance 56 %+50.2 %
  21. Stun 53 %+49.6 %
  22. Mogg War Marshal 59 %+49.1 %
  23. Goblin Instigator 59 %+48.8 %
  24. Skirk Prospector 63 %+44.4 %
  25. Dwarven Mine 53 %+42.3 %
  26. Temur Battle Rage 48 %+41.6 %
  27. Witch's Mark 46 %+41.5 %
  28. Titan's Strength 45 %+41.1 %
  29. Kher Keep 45 %+38.4 %
  30. Flick a Coin 42 %+37.5 %
  31. Brightstone Ritual 50 %+37.5 %
  32. Krenko, Tin Street Kingpin 52 %+37.2 %
  33. Runaway Steam-Kin 54 %+36.6 %
  34. Reliquary Tower 48 %+36.2 %
  35. Brute Force 40 %+36.0 %
  36. Twinflame 42 %+35.7 %
  37. Haste Magic 38 %+34.2 %
  38. Monstrous Rage 38 %+32.7 %
  39. Guttersnipe 47 %+32.2 %
  40. Frontline Heroism 34 %+32.0 %
  41. Samut's Sprint 34 %+31.8 %
  42. Kick in the Door 33 %+31.8 %
  43. Ornithopter of Paradise 38 %+30.5 %
  44. Siege-Gang Commander 45 %+30.4 %
  45. Run Amok 32 %+29.3 %
  46. Siege Smash 35 %+28.8 %
  47. Felonious Rage 30 %+28.8 %
  48. Kari Zev's Expertise 30 %+28.1 %
  49. Otherworldly Outburst 29 %+28.1 %
  50. Goblin Matron 44 %+28.0 %

Most included 50

Highest share of decks running them, distinctive or not.

  1. Mountain 98 %+3.2 %
  2. Fists of Flame 90 %+83.4 %
  3. Expedite 90 %+79.3 %
  4. Ancestors' Aid 81 %+76.6 %
  5. Dragon Fodder 81 %+68.1 %
  6. Renegade Tactics 81 %+73.4 %
  7. Sol Ring 80 %-4.2 %
  8. Krenko's Command 80 %+66.6 %
  9. Sudden Breakthrough 78 %+73.4 %
  10. Storm-Kiln Artist 76 %+59.7 %
  11. Crimson Wisps 73 %+65.9 %
  12. Empty the Warrens 72 %+62.4 %
  13. Ancestral Anger 71 %+65.5 %
  14. Young Pyromancer 71 %+63.2 %
  15. Krenko, Mob Boss 70 %+61.0 %
  16. Battle Hymn 68 %+53.6 %
  17. Reckless Ransacking 64 %+59.0 %
  18. Hordeling Outburst 64 %+53.2 %
  19. Skirk Prospector 63 %+44.4 %
  20. Accelerate 62 %+58.0 %
  21. Might of the Meek 59 %+54.2 %
  22. Goblin Instigator 59 %+48.8 %
  23. Mogg War Marshal 59 %+49.1 %
  24. Blazing Crescendo 57 %+52.1 %
  25. Impolite Entrance 56 %+50.2 %
  26. Ruby Medallion 54 %-2.9 %
  27. Runaway Steam-Kin 54 %+36.6 %
  28. Dwarven Mine 53 %+42.3 %
  29. Stun 53 %+49.6 %
  30. Krenko, Tin Street Kingpin 52 %+37.2 %
  31. Brightstone Ritual 50 %+37.5 %
  32. Chaos Warp 49 %-11.7 %
  33. Reliquary Tower 48 %+36.2 %
  34. Temur Battle Rage 48 %+41.6 %
  35. Arcane Signet 47 %-13.6 %
  36. Guttersnipe 47 %+32.2 %
  37. Witch's Mark 46 %+41.5 %
  38. Titan's Strength 45 %+41.1 %
  39. Kher Keep 45 %+38.4 %
  40. Siege-Gang Commander 45 %+30.4 %
  41. Goblin Matron 44 %+28.0 %
  42. Flick a Coin 42 %+37.5 %
  43. Twinflame 42 %+35.7 %
  44. Iron Myr 41 %+27.9 %
  45. Brute Force 40 %+36.0 %
  46. Mana Geyser 39 %+7.9 %
  47. Ornithopter of Paradise 38 %+30.5 %
  48. Goblin Warchief 38 %+23.1 %
  49. Haste Magic 38 %+34.2 %
  50. Monstrous Rage 38 %+32.7 %

Format legality

Rulings

  • 2018-03-16

    Any creature you control that couldn't be targeted by the original spell (due to shroud, protection abilities, targeting restrictions, or any other reason) is just ignored by Zada's ability.

  • 2018-03-16

    If the spell that's copied has an X whose value was determined as it was cast (like Rolling Thunder does), the copies have the same value of X.

  • 2018-03-16

    If the spell that's copied is modal (that is, it says "Choose one —" or the like), the copies will have the same mode. You can't choose a different one.

  • 2018-03-16

    If you cast an instant or sorcery spell that has multiple targets, but it's targeting only Zada with all of them, Zada's ability will trigger. The copies will similarly each be targeting only one of your other creatures. You can't change any of the copy's targets to other creatures.

  • 2018-03-16

    The controller of a copy can't choose to pay any alternative or additional costs for the copy. However, effects based on any alternative or additional costs that were paid for the original spell are copied as though those same costs were paid for the copy.

  • 2018-03-16

    The copies that the ability creates are created on the stack, so they're not cast. Abilities that trigger when a player casts a spell (like Zada's ability itself) won't trigger.

  • 2018-03-16

    You control all the copies. You choose the order the copies are put onto the stack. The original spell will be on the stack beneath those copies and will resolve last.

  • 2018-03-16

    Zada's ability triggers whenever you cast an instant or sorcery spell that targets only Zada and no other object or player.

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