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Ravos, Soultender
USD foil $11.34

Ravos, Soultender

{3}{W}{B}

Legendary Creature — Human Cleric

Flying

Other creatures you control get +1/+1.

At the beginning of your upkeep, you may return target creature card from your graveyard to your hand.

Partner (You can have two commanders if both have partner.)

2 / 2

FlyingPartner
Set
Commander 2016 (C16 #39)
Rarity
Mythic
Mana value
5
Released
2016-11-11
Artist
Zezhou Chen
EDHREC rank
#9,530
Colour identity
{B}{W}
Finishes
Foil
Served from
Local database

Commander bracket

1 +
Fits any bracket
No Game Changer, land denial, extra turns or two-card combos.

Derived from card traits, not a ruling — bracket rules turn on how a deck intends to use a card. Bracket rules

EDHREC

Salt Score 0.36
How much players resent seeing this card. The scale tops out around 3.1.
Can be your commanderPartner

Combos 2

Ravos, Soultender+Time Sieve+Myr Battlesphere
{W}{U}{B}
Infinite turnsLock
Fauna Shaman+Timestream Navigator+Ravos, Soultender
{G}{W}{U}{B}
Infinite turnsLock

Commander recommendations

Top synergy 50

Played far more in this commander's decks than elsewhere.

  1. Taborax, Hope's Demise 37 %+34.4 %
  2. Cleric of Life's Bond 35 %+33.1 %
  3. Shadow-Rite Priest 35 %+32.9 %
  4. Minwu, White Mage 33 %+32.1 %
  5. Edgewalker 35 %+31.9 %
  6. High Priest of Penance 32 %+30.4 %
  7. Righteous Valkyrie 35 %+29.6 %
  8. Orah, Skyclave Hierophant 30 %+29.0 %
  9. Scoured Barrens 47 %+24.7 %
  10. Soul Warden 41 %+24.0 %
  11. Starlit Sanctum 26 %+23.6 %
  12. Victory's Envoy 23 %+23.2 %
  13. Cleric Class 30 %+22.8 %
  14. Doomed Necromancer 23 %+22.1 %
  15. Ayli, Eternal Pilgrim 27 %+21.8 %
  16. Soul's Attendant 33 %+21.7 %
  17. Gathering Stone 22 %+21.6 %
  18. The Wind Crystal 28 %+21.1 %
  19. Suture Priest 32 %+19.7 %
  20. Grand Abolisher 28 %+19.4 %
  21. Weathered Wayfarer 22 %+18.3 %
  22. Priest of Forgotten Gods 26 %+18.3 %
  23. Herald's Horn 22 %+18.1 %
  24. Aerith Gainsborough 22 %+18.0 %
  25. Path of Ancestry 41 %+17.7 %
  26. Mother of Runes 26 %+16.9 %
  27. Impassioned Orator 19 %+16.9 %
  28. Athreos, God of Passage 23 %+16.7 %
  29. Vindicate 28 %+16.5 %
  30. Rotlung Reanimator 17 %+16.5 %
  31. Utter End 27 %+16.3 %
  32. Vito, Thorn of the Dusk Rose 36 %+16.1 %
  33. Cosmos Elixir 19 %+16.1 %
  34. Authority of the Consuls 32 %+15.7 %
  35. Drana, the Last Bloodchief 16 %+14.8 %
  36. Marauding Blight-Priest 27 %+14.3 %
  37. Sanguine Bond 32 %+13.8 %
  38. Selfless Spirit 25 %+13.7 %
  39. Profane Prayers 14 %+13.4 %
  40. Voice of the Blessed 16 %+12.6 %
  41. Alhammarret's Archive 16 %+12.2 %
  42. Ethereal Absolution 14 %+12.2 %
  43. Liesa, Forgotten Archangel 21 %+12.0 %
  44. Battletide Alchemist 12 %+11.7 %
  45. Twilight Diviner 14 %+11.3 %
  46. Commander's Sphere 25 %+11.3 %
  47. Ancestor's Prophet 11 %+10.9 %
  48. Mangara, the Diplomat 19 %+10.7 %
  49. Elas il-Kor, Sadistic Pilgrim 43 %+10.2 %
  50. Chronicle of Victory 11 %+10.0 %

Most included 50

Highest share of decks running them, distinctive or not.

  1. Swamp 96 %-1.5 %
  2. Plains 95 %-2.7 %
  3. Sol Ring 78 %-6.1 %
  4. Command Tower 74 %-12.3 %
  5. Arcane Signet 67 %-13.2 %
  6. Isolated Chapel 62 %-6.4 %
  7. Swords to Plowshares 53 %-10.2 %
  8. Orzhov Signet 52 %-0.7 %
  9. Scoured Barrens 47 %+24.7 %
  10. Godless Shrine 44 %-7.4 %
  11. Elas il-Kor, Sadistic Pilgrim 43 %+10.2 %
  12. Shattered Sanctum 43 %+3.1 %
  13. Temple of Silence 42 %+3.6 %
  14. Path of Ancestry 41 %+17.7 %
  15. Soul Warden 41 %+24.0 %
  16. Caves of Koilos 40 %-18.4 %
  17. Orzhov Basilica 40 %+1.6 %
  18. Fetid Heath 40 %-3.8 %
  19. Tainted Field 40 %-10.3 %
  20. Talisman of Hierarchy 38 %-14.9 %
  21. Vault of the Archangel 37 %+4.9 %
  22. Taborax, Hope's Demise 37 %+34.4 %
  23. Vito, Thorn of the Dusk Rose 36 %+16.1 %
  24. Shineshadow Snarl 35 %-7.7 %
  25. Edgewalker 35 %+31.9 %
  26. Shadow-Rite Priest 35 %+32.9 %
  27. Righteous Valkyrie 35 %+29.6 %
  28. Cleric of Life's Bond 35 %+33.1 %
  29. Minwu, White Mage 33 %+32.1 %
  30. Path to Exile 33 %-16.2 %
  31. Soul's Attendant 33 %+21.7 %
  32. Authority of the Consuls 32 %+15.7 %
  33. Suture Priest 32 %+19.7 %
  34. Anguished Unmaking 32 %-9.6 %
  35. Sanguine Bond 32 %+13.8 %
  36. High Priest of Penance 32 %+30.4 %
  37. Cleric Class 30 %+22.8 %
  38. Despark 30 %+0.0 %
  39. Orah, Skyclave Hierophant 30 %+29.0 %
  40. Grand Abolisher 28 %+19.4 %
  41. Vindicate 28 %+16.5 %
  42. Reliquary Tower 28 %+5.6 %
  43. The Wind Crystal 28 %+21.1 %
  44. Ayli, Eternal Pilgrim 27 %+21.8 %
  45. Marauding Blight-Priest 27 %+14.3 %
  46. Utter End 27 %+16.3 %
  47. Fracture 26 %+5.1 %
  48. Starlit Sanctum 26 %+23.6 %
  49. Damn 26 %-6.0 %
  50. Mortify 26 %+4.4 %

Format legality

Rulings

  • 2020-11-10

    An effect that checks whether you control your commander is satisfied if you control one or both of your two commanders.

  • 2020-11-10

    Because damage remains marked on a creature until the damage is removed as the turn ends, nonlethal damage dealt to creatures you control may become lethal if Ravos leaves the battlefield during that turn.

  • 2020-11-10

    Both commanders start in the command zone, and the remaining 98 cards (or 58 cards in a Commander Draft game) of your deck are shuffled to become your library.

  • 2020-11-10

    If something refers to your commander while you have two commanders, it refers to one of them of your choice. If you are instructed to perform an action on your commander (e.g. put it from the command zone into your hand due to Command Beacon), you choose one of your commanders at the time the effect happens.

  • 2020-11-10

    If your Commander deck has two commanders, you can only include cards whose own color identities are also found in your commanders' combined color identities. If Falthis and Kediss are your commanders, your deck may contain cards with black and/or red in their color identity, but not cards with green, white, or blue.

  • 2020-11-10

    Once the game begins, your two commanders are tracked separately. If you cast one, you won't have to pay an additional {2} the first time you cast the other. A player loses the game after having been dealt 21 damage from any one of them, not from both of them combined.

  • 2020-11-10

    To have two commanders, both must have the partner ability as the game begins. Losing the ability during the game doesn't cause either to cease to be your commander.

  • 2020-11-10

    You can choose two commanders with partner that are the same color or colors. In Commander Draft, you can even choose two of the same commander with partner if you drafted them. If you do this, make sure you keep the number of times you've cast each from the command zone clear for "commander tax" purposes.

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