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Faramir, Steward of Gondor
USD $2.37
USD foil $5.18
MTGO 0.42 tix

Faramir, Steward of Gondor

{1}{W}{U}

Legendary Creature — Human Noble

Whenever a legendary creature you control with mana value 4 or greater enters, you become the monarch.

At the beginning of your end step, if you're the monarch, create two 1/1 white Human Soldier creature tokens.

"The last Steward of Gondor begs leave to surrender his office."

2 / 2

Set
Tales of Middle-earth Commander (LTC #458)
Rarity
Rare
Mana value
3
Released
2023-11-03
Artist
Anna Podedworna
EDHREC rank
#5,283
Colour identity
{U}{W}
Finishes
Nonfoil, Foil
Served from
Local database

Commander bracket

1 +
Fits any bracket
No Game Changer, land denial, extra turns or two-card combos.

Derived from card traits, not a ruling — bracket rules turn on how a deck intends to use a card. Bracket rules

EDHREC

Salt Score 0.18
How much players resent seeing this card. The scale tops out around 3.1.
Can be your commander

Combos

Not part of any combo on Commander Spellbook.

Commander recommendations

Top synergy 50

Played far more in this commander's decks than elsewhere.

  1. Faramir, Prince of Ithilien 86 %+83.5 %
  2. Prince Imrahil the Fair 76 %+71.6 %
  3. Baird, Steward of Argive 72 %+68.8 %
  4. Champions of Minas Tirith 69 %+67.9 %
  5. Boromir, Gondor's Hope 67 %+66.6 %
  6. Horn of Gondor 66 %+64.1 %
  7. The Council of Four 72 %+63.5 %
  8. Beregond of the Guard 63 %+62.8 %
  9. Crown of Gondor 61 %+60.6 %
  10. Mangara, the Diplomat 66 %+59.8 %
  11. Flowering of the White Tree 61 %+58.7 %
  12. Court of Grace 60 %+58.2 %
  13. Archivist of Gondor 56 %+55.7 %
  14. Odric, Master Tactician 53 %+52.6 %
  15. Mass Appeal 53 %+51.9 %
  16. Coppercoat Vanguard 52 %+50.8 %
  17. Bard, King of Dale 55 %+49.2 %
  18. Pippin, Guard of the Citadel 52 %+48.3 %
  19. Archon of Coronation 47 %+47.0 %
  20. Lossarnach Captain 46 %+44.2 %
  21. Raff Capashen, Ship's Mage 45 %+43.7 %
  22. Court of Vantress 44 %+43.2 %
  23. Keeper of Keys 43 %+43.2 %
  24. Myrel, Shield of Argive 45 %+43.0 %
  25. Minas Tirith 46 %+42.0 %
  26. Boromir, Warden of the Tower 43 %+40.4 %
  27. Fealty to the Realm 40 %+39.9 %
  28. Harbin, Vanguard Aviator 40 %+39.8 %
  29. Path of Ancestry 54 %+39.7 %
  30. Palace Jailer 41 %+39.7 %
  31. Court of Ardenvale 39 %+37.9 %
  32. Oji, the Exquisite Blade 40 %+36.8 %
  33. Unbreakable Formation 37 %+33.5 %
  34. Rivendell 38 %+32.8 %
  35. Greymond, Avacyn's Stalwart 33 %+32.7 %
  36. Throne of the High City 33 %+32.4 %
  37. Minas Tirith Garrison 32 %+31.5 %
  38. Skystrike Officer 32 %+31.5 %
  39. The Second Doctor 34 %+30.4 %
  40. Intangible Virtue 36 %+29.9 %
  41. Venser, Shaper Savant 35 %+29.5 %
  42. Gold-Forged Thopteryx 38 %+28.6 %
  43. Michiko Konda, Truth Seeker 28 %+27.7 %
  44. Keeper of the Accord 30 %+27.7 %
  45. Bard, Heir of Girion 30 %+27.4 %
  46. Mondrak, Glory Dominus 31 %+27.2 %
  47. Darien, King of Kjeldor 28 %+27.1 %
  48. Relic of Legends 29 %+26.9 %
  49. War of the Last Alliance 26 %+26.0 %
  50. Adeline, Resplendent Cathar 28 %+25.9 %

Most included 50

Highest share of decks running them, distinctive or not.

  1. Island 97 %+1.7 %
  2. Plains 97 %+1.9 %
  3. Command Tower 87 %+1.8 %
  4. Faramir, Prince of Ithilien 86 %+83.5 %
  5. Arcane Signet 84 %+1.2 %
  6. Sol Ring 81 %-4.7 %
  7. Swords to Plowshares 78 %+9.4 %
  8. Prince Imrahil the Fair 76 %+71.6 %
  9. Glacial Fortress 75 %+10.2 %
  10. The Council of Four 72 %+63.5 %
  11. Baird, Steward of Argive 72 %+68.8 %
  12. Prairie Stream 71 %+5.7 %
  13. Champions of Minas Tirith 69 %+67.9 %
  14. Path to Exile 67 %+13.5 %
  15. Boromir, Gondor's Hope 67 %+66.6 %
  16. Mangara, the Diplomat 66 %+59.8 %
  17. Horn of Gondor 66 %+64.1 %
  18. Beregond of the Guard 63 %+62.8 %
  19. Crown of Gondor 61 %+60.6 %
  20. Flowering of the White Tree 61 %+58.7 %
  21. Court of Grace 60 %+58.2 %
  22. Talisman of Progress 58 %+6.4 %
  23. Reliquary Tower 57 %+8.6 %
  24. Counterspell 57 %+3.2 %
  25. Archivist of Gondor 56 %+55.7 %
  26. Azorius Signet 55 %+0.5 %
  27. Bard, King of Dale 55 %+49.2 %
  28. Thought Vessel 54 %+11.4 %
  29. Path of Ancestry 54 %+39.7 %
  30. Odric, Master Tactician 53 %+52.6 %
  31. Port Town 53 %+6.6 %
  32. Mass Appeal 53 %+51.9 %
  33. Pippin, Guard of the Citadel 52 %+48.3 %
  34. Coppercoat Vanguard 52 %+50.8 %
  35. Deserted Beach 50 %+8.3 %
  36. Adarkar Wastes 48 %+1.2 %
  37. Archon of Coronation 47 %+47.0 %
  38. Dovin's Veto 47 %+7.5 %
  39. Hallowed Fountain 47 %-2.9 %
  40. Lossarnach Captain 46 %+44.2 %
  41. Minas Tirith 46 %+42.0 %
  42. Propaganda 46 %+17.9 %
  43. Raff Capashen, Ship's Mage 45 %+43.7 %
  44. Ghostly Prison 45 %+20.0 %
  45. Myrel, Shield of Argive 45 %+43.0 %
  46. Court of Vantress 44 %+43.2 %
  47. Keeper of Keys 43 %+43.2 %
  48. Boromir, Warden of the Tower 43 %+40.4 %
  49. Palace Jailer 41 %+39.7 %
  50. Harbin, Vanguard Aviator 40 %+39.8 %

Format legality

Rulings

  • 2023-06-16

    If combat damage dealt to the monarch causes that player to lose the game, the triggered ability that causes the controller of the attacking creature to become the monarch doesn't resolve. In most cases, the controller of the attacking creature will still become the monarch as it is likely their turn.

  • 2023-06-16

    If the monarch leaves the game during another player's turn, that player becomes the monarch. If the monarch leaves the game during their turn, the next player in turn order becomes the monarch.

  • 2023-06-16

    If the triggered ability that causes the monarch to draw a card goes on the stack and a different player becomes the monarch before that ability resolves, the first player will still draw the card.

  • 2023-06-16

    The game starts with no monarch. Once an effect makes one player the monarch, the game will have exactly one monarch from that point forward. As a player becomes the monarch, the current monarch (if any) ceases being the monarch.

  • 2023-06-16

    There are two inherent triggered abilities associated with being the monarch. These triggered abilities have no source and are controlled by the player who was the monarch at the time the abilities triggered. The full texts of these abilities are "At the beginning of the monarch's end step, that player draws a card" and "Whenever a creature deals combat damage to the monarch, its controller becomes the monarch."

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