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Alharu, Solemn Ritualist
USD $0.10
EUR €0.08

Alharu, Solemn Ritualist

{4}{W}

Legendary Creature — Human Monk

When Alharu enters, put a +1/+1 counter on each of up to two other target creatures.

Whenever a nontoken creature you control with a +1/+1 counter on it dies, create a 1/1 white Spirit creature token with flying.

Partner (You can have two commanders if both have partner.)

3 / 3

Partner
Set
The List (PLST #CMR-4)
Rarity
Uncommon
Mana value
5
Released
2024-08-02
Artist
Chris Rallis
EDHREC rank
#14,828
Colour identity
{W}
Finishes
Nonfoil
Served from
Local database

Commander bracket

1 +
Fits any bracket
No Game Changer, land denial, extra turns or two-card combos.

Derived from card traits, not a ruling — bracket rules turn on how a deck intends to use a card. Bracket rules

EDHREC

Salt Score 0.50
How much players resent seeing this card. The scale tops out around 3.1.
Can be your commanderPartner

Combos

Not part of any combo on Commander Spellbook.

Commander recommendations

Top synergy 50

Played far more in this commander's decks than elsewhere.

  1. Doomed Traveler 64 %+63.1 %
  2. Elite Scaleguard 45 %+45.0 %
  3. Ainok Bond-Kin 45 %+44.5 %
  4. Intangible Virtue 55 %+43.8 %
  5. Angelic Gift 45 %+40.8 %
  6. Great Teacher's Decree 36 %+36.3 %
  7. Makindi Aeronaut 36 %+36.3 %
  8. Beskir Shieldmate 36 %+36.2 %
  9. Unruly Mob 36 %+36.2 %
  10. Supply Runners 36 %+36.1 %
  11. Campfire 36 %+36.0 %
  12. Hero's Blade 36 %+34.9 %
  13. Secluded Steppe 45 %+33.9 %
  14. Revitalize 36 %+33.4 %
  15. Kinsbaile Aspirant 33 %+33.3 %
  16. Mikaeus, the Lunarch 36 %+33.1 %
  17. Personify 33 %+30.9 %
  18. Martial Coup 36 %+29.9 %
  19. Commander's Sphere 36 %+29.0 %
  20. Felidar Retreat 36 %+28.5 %
  21. Fortified Rampart 27 %+27.2 %
  22. March of Souls 27 %+27.2 %
  23. Meadowboon 27 %+27.2 %
  24. Healing Salve 27 %+27.2 %
  25. Oreskos Swiftclaw 27 %+27.2 %
  26. Warren Elder 27 %+27.2 %
  27. Swallow Whole 27 %+27.1 %
  28. Kor Bladewhirl 27 %+27.1 %
  29. Star Pupil 27 %+27.1 %
  30. Mighty Leap 27 %+27.1 %
  31. Encroaching Wastes 27 %+27.1 %
  32. Constable of the Realm 27 %+27.1 %
  33. Serene Steward 27 %+27.0 %
  34. Inspired Charge 27 %+27.0 %
  35. Dub 27 %+27.0 %
  36. Kirtar's Wrath 27 %+27.0 %
  37. Knightly Valor 27 %+26.9 %
  38. Twilight Drover 27 %+26.8 %
  39. Muster the Departed 27 %+26.8 %
  40. Syr Alin, the Lion's Claw 27 %+26.8 %
  41. Basri's Solidarity 27 %+26.6 %
  42. Inspiring Paladin 27 %+26.6 %
  43. Darksteel Ingot 27 %+26.6 %
  44. Greatsword of Tyr 27 %+26.2 %
  45. Felidar Savior 27 %+26.1 %
  46. Pentarch Ward 27 %+26.1 %
  47. Basri's Lieutenant 27 %+26.0 %
  48. Crib Swap 27 %+25.7 %
  49. Dusk Legion Duelist 27 %+25.6 %
  50. Collective Effort 27 %+25.6 %

Most included 50

Highest share of decks running them, distinctive or not.

  1. Plains 100 %+6.2 %
  2. Doomed Traveler 64 %+63.1 %
  3. Sol Ring 55 %-28.5 %
  4. Intangible Virtue 55 %+43.8 %
  5. Angelic Gift 45 %+40.8 %
  6. Elite Scaleguard 45 %+45.0 %
  7. Arcane Signet 45 %-12.2 %
  8. Ainok Bond-Kin 45 %+44.5 %
  9. Secluded Steppe 45 %+33.9 %
  10. Swords to Plowshares 36 %-38.7 %
  11. Martial Coup 36 %+29.9 %
  12. Path to Exile 36 %-30.9 %
  13. Mikaeus, the Lunarch 36 %+33.1 %
  14. Revitalize 36 %+33.4 %
  15. Hero's Blade 36 %+34.9 %
  16. Great Teacher's Decree 36 %+36.3 %
  17. Campfire 36 %+36.0 %
  18. Makindi Aeronaut 36 %+36.3 %
  19. Commander's Sphere 36 %+29.0 %
  20. Unruly Mob 36 %+36.2 %
  21. Emeria, the Sky Ruin 36 %-3.3 %
  22. Supply Runners 36 %+36.1 %
  23. Beskir Shieldmate 36 %+36.2 %
  24. Rogue's Passage 36 %+9.0 %
  25. Felidar Retreat 36 %+28.5 %
  26. Kinsbaile Aspirant 33 %+33.3 %
  27. Personify 33 %+30.9 %
  28. Warren Elder 27 %+27.2 %
  29. Star Pupil 27 %+27.1 %
  30. Inspiring Paladin 27 %+26.6 %
  31. Serene Steward 27 %+27.0 %
  32. Meadowboon 27 %+27.2 %
  33. Kirtar's Wrath 27 %+27.0 %
  34. Inspired Charge 27 %+27.0 %
  35. Swallow Whole 27 %+27.1 %
  36. Basri's Solidarity 27 %+26.6 %
  37. Dusk // Dawn 27 %+22.1 %
  38. Crib Swap 27 %+25.7 %
  39. Constable of the Realm 27 %+27.1 %
  40. Mighty Leap 27 %+27.1 %
  41. Anafenza, Kin-Tree Spirit 27 %+25.2 %
  42. Mentor of the Meek 27 %+9.2 %
  43. Gold Myr 27 %+21.3 %
  44. Oreskos Swiftclaw 27 %+27.2 %
  45. Valorous Stance 27 %+24.0 %
  46. Fortified Rampart 27 %+27.2 %
  47. Healing Salve 27 %+27.2 %
  48. Syr Alin, the Lion's Claw 27 %+26.8 %
  49. Dazzling Angel 27 %+18.8 %
  50. Abzan Falconer 27 %+24.1 %

Format legality

Rulings

  • 2020-11-10

    An effect that checks whether you control your commander is satisfied if you control one or both of your two commanders.

  • 2020-11-10

    Both commanders start in the command zone, and the remaining 98 cards (or 58 cards in a Commander Draft game) of your deck are shuffled to become your library.

  • 2020-11-10

    If Alharu has a +1/+1 counter on it and dies, its ability triggers for itself.

  • 2020-11-10

    If a creature you control with a +1/+1 counter on it dies at the same time as Alharu, Alharu's ability triggers for that creature.

  • 2020-11-10

    If something refers to your commander while you have two commanders, it refers to one of them of your choice. If you are instructed to perform an action on your commander (e.g. put it from the command zone into your hand due to Command Beacon), you choose one of your commanders at the time the effect happens.

  • 2020-11-10

    If your Commander deck has two commanders, you can only include cards whose own color identities are also found in your commanders' combined color identities. If Falthis and Kediss are your commanders, your deck may contain cards with black and/or red in their color identity, but not cards with green, white, or blue.

  • 2020-11-10

    Once the game begins, your two commanders are tracked separately. If you cast one, you won't have to pay an additional {2} the first time you cast the other. A player loses the game after having been dealt 21 damage from any one of them, not from both of them combined.

  • 2020-11-10

    To have two commanders, both must have the partner ability as the game begins. Losing the ability during the game doesn't cause either to cease to be your commander.

  • 2020-11-10

    You can choose two commanders with partner that are the same color or colors. In Commander Draft, you can even choose two of the same commander with partner if you drafted them. If you do this, make sure you keep the number of times you've cast each from the command zone clear for "commander tax" purposes.

  • 2020-11-10

    You create just one Spirit token, not one for each +1/+1 counter that was on the creature that died.

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