
Ria Ivor, Bane of Bladehold
Legendary Creature — Phyrexian Knight
Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.)
At the beginning of combat on your turn, the next time target creature would deal combat damage to one or more players this combat, prevent that damage. If damage is prevented this way, create that many 1/1 colorless Phyrexian Mite artifact creature tokens with toxic 1 and "This token can't block."
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Commander bracket
Derived from card traits, not a ruling — bracket rules turn on how a deck intends to use a card. Bracket rules
EDHREC
Combos 1
Commander recommendations
Top synergy 50
Played far more in this commander's decks than elsewhere.
- Skrelv, Defector Mite
- Skrelv's Hive
- White Sun's Twilight
- Infectious Inquiry
- Mite Overseer
- Crawling Chorus
- Grafted Butcher
- Vraska's Fall
- Cranial Plating
- Charge of the Mites
- Mondrak, Glory Dominus
- Infested Fleshcutter
- Blightbelly Rat
- Drown in Ichor
- Mirrex
- The Seedcore
- Myr Convert
- Phyrexian Censor
- Norn's Decree
- Brimaz, Blight of Oreskos
- Basilica Shepherd
- Karn's Bastion
- Rogue's Passage
- Pestilent Syphoner
- Metastatic Evangel
- Phyrexian Vindicator
- Nettlecyst
- Bilious Skulldweller
- Phyresis Outbreak
- Skullclamp
- Vraska, Betrayal's Sting
- Norn's Wellspring
- Elesh Norn
- Elas il-Kor, Sadistic Pilgrim
- Glistening Sphere
- Phyrexian Obliterator
- Losheel, Clockwork Scholar
- Necrogen Communion
- Throne of Geth
- Norn's Choirmaster
- Corpse Knight
- Flensing Raptor
- Stinging Hivemaster
- Behind the Scenes
- Whisper of the Dross
- Jawbone Duelist
- Mirkwood Bats
- Phyrexian Atlas
- Annex Sentry
- Cultist of the Absolute
Most included 50
Highest share of decks running them, distinctive or not.
- Plains
- Swamp
- Sol Ring
- Command Tower
- Arcane Signet
- Skrelv, Defector Mite
- Skrelv's Hive
- White Sun's Twilight
- Elas il-Kor, Sadistic Pilgrim
- Swords to Plowshares
- Skullclamp
- Isolated Chapel
- Infectious Inquiry
- Caves of Koilos
- Rogue's Passage
- Mondrak, Glory Dominus
- Mite Overseer
- Orzhov Signet
- Talisman of Hierarchy
- Crawling Chorus
- Grafted Butcher
- Tainted Field
- Vraska's Fall
- Cranial Plating
- Path to Exile
- Charge of the Mites
- Shineshadow Snarl
- Phyrexian Arena
- Blightbelly Rat
- Drown in Ichor
- Infested Fleshcutter
- Temple of Silence
- Vault of the Archangel
- Swiftfoot Boots
- Godless Shrine
- Mirrex
- Karn's Bastion
- The Seedcore
- Mirkwood Bats
- Phyrexian Censor
- Corpse Knight
- Myr Convert
- Metastatic Evangel
- Norn's Decree
- Fetid Heath
- Orzhov Basilica
- Brimaz, Blight of Oreskos
- Basilica Shepherd
- Bojuka Bog
- Phyrexian Vindicator
Format legality
Rulings
- 2023-02-04
If multiple replacement or prevention effects try to modify damage that would be dealt to a player, the player being dealt damage chooses the order in which they apply.
- 2024-04-12
A player with ten or more poison counters loses the game. This is a state-based action and doesn't use the stack. In other words, it happens immediately and players can't respond to it, just like a player losing the game due to having 0 or less life.
- 2024-04-12
Conversely, replacement effects that apply to the number of counters put on a player can modify the counters placed this way. For example, Vorinclex, Monstrous Raider's last two abilities can apply to counters placed this way.
- 2024-04-12
Damage dealt by a creature with toxic grants the same number of counters regardless of how much damage is dealt. Notably, if a replacement effect modifies the damage in some way (such as that of Gratuitous Violence), the number of counters given remains unchanged.
- 2024-04-12
If a creature with toxic deals combat damage to a creature or planeswalker, or if it deals noncombat damage, toxic has no effect and no player gets poison counters.
- 2024-04-12
Multiple instances of toxic are cumulative. For example, if a creature has toxic 2 and gains toxic 1 due to another effect, combat damage that creature deals to a player will cause that player to get 3 poison counters.
- 2024-04-12
Toxic doesn't change the amount of combat damage a creature deals. For example, if a 2/2 creature with toxic 1 deals combat damage to a player, that creature will deal 2 damage. The results of that damage are the player loses 2 life and gets a poison counter.