Urza's 99
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Austere Command
USD $3.11
USD foil $7.98
EUR €2.90

Austere Command

{4}{W}{W}

Sorcery

Choose two —

• Destroy all artifacts.

• Destroy all enchantments.

• Destroy all creatures with mana value 3 or less.

• Destroy all creatures with mana value 4 or greater.

Set
Commander Legends (CMR #618)
Rarity
Rare
Mana value
6
Released
2020-11-20
Artist
Anna Steinbauer
EDHREC rank
#167
Colour identity
{W}
Finishes
Nonfoil, Foil
Served from
Local database

Commander bracket

3 +
Bracket 3 and up — Upgraded
In a two-card combo

Derived from card traits, not a ruling — bracket rules turn on how a deck intends to use a card. Bracket rules

EDHREC

Salt Score 0.70
How much players resent seeing this card. The scale tops out around 3.1.

Combos 12

Zedruu the Greathearted+Nine Lives+Austere Command
{U}{R}{W}
Target opponent loses the game
Nine Lives+Harmless Offering+Austere Command
{R}{W}
Target opponent loses the game
Nine Lives+Donate+Austere Command
{W}{U}
Target opponent loses the game
Biorhythm+Austere Command
{G}{W}
Draw the gameEach opponent loses the game
Nine Lives+Fractured Identity+Angel's Grace+Austere Command
{W}{U}
Each opponent loses the game
Nine Lives+Fractured Identity+Austere Command+Platinum Angel
{W}{U}
Each opponent loses the game
Nine Lives+Fractured Identity+Cloudsteel Kirin+Austere Command
{W}{U}
Each opponent loses the game
Nine Lives+Fractured Identity+Austere Command+The Book of Exalted Deeds
{W}{U}
Each opponent loses the game
Nine Lives+Fractured Identity+Gideon of the Trials+Austere Command
{W}{U}
Each opponent loses the game
Nine Lives+Fractured Identity+Austere Command+Herald of Eternal Dawn
{W}{U}
Each opponent loses the game
Nine Lives+Fractured Identity+The Golden Throne+Austere Command
{W}{U}
Each opponent loses the game
Nine Lives+Fractured Identity+Austere Command+Courageous Resolve
{W}{U}
Each opponent loses the game

All 12 combos.

Format legality

Rulings

  • 2020-11-10

    Each of the chosen modes happens sequentially. If a permanent has an ability that triggers whenever it or another permanent is destroyed, it will see permanents destroyed at the same time as it or before it, but not permanents destroyed by later modes.

  • 2020-11-10

    If a card is exiled "until" another permanent leaves the battlefield, the exiled card returns to the battlefield immediately after that permanent leaves the battlefield during Austere Command's resolution, and it may be destroyed by a later mode.

  • 2020-11-10

    If the first and last modes are chosen, an artifact creature with mana value 4 or greater will have to be regenerated twice to survive. This is because the modes happen sequentially, and the regeneration "shield" is used up by the first one. The same is true with any other combination of modes that covers one permanent twice.

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