Urza's 99
← Back
Kaheera, the Orphanguard
USD foil $2.96

Kaheera, the Orphanguard

{1}{G/W}{G/W}

Legendary Creature — Cat Beast

Companion — Each creature card in your starting deck is a Cat, Elemental, Nightmare, Dinosaur, or Beast card. (If this card is your chosen companion, you may put it into your hand from outside the game for {3} as a sorcery.)

Vigilance

Each other creature you control that's a Cat, Elemental, Nightmare, Dinosaur, or Beast gets +1/+1 and has vigilance.

3 / 2

VigilanceCompanion
Set
Ikoria: Lair of Behemoths Promos (PIKO #224s)
Rarity
Rare
Mana value
3
Released
2020-04-24
Artist
Ryan Pancoast
EDHREC rank
#6,055
Colour identity
{G}{W}
Finishes
Foil
Served from
Local database

Commander bracket

1 +
Fits any bracket
No Game Changer, land denial, extra turns or two-card combos.

Derived from card traits, not a ruling — bracket rules turn on how a deck intends to use a card. Bracket rules

EDHREC

Salt Score 0.33
How much players resent seeing this card. The scale tops out around 3.1.
Can be your commanderCompanion

Combos

Not part of any combo on Commander Spellbook.

Commander recommendations

Top synergy 50

Played far more in this commander's decks than elsewhere.

  1. Regal Caracal 72 %+67.0 %
  2. Arahbo, the First Fang 69 %+64.2 %
  3. King of the Pride 65 %+61.2 %
  4. Feline Sovereign 62 %+56.9 %
  5. Keeper of Fables 60 %+55.9 %
  6. Helpful Hunter 52 %+48.8 %
  7. Pride Sovereign 52 %+47.5 %
  8. Felidar Retreat 64 %+45.6 %
  9. Pridemalkin 48 %+44.3 %
  10. Ajani's Pridemate 48 %+43.6 %
  11. White Sun's Zenith 47 %+42.0 %
  12. Frondland Felidar 42 %+41.6 %
  13. Jazal Goldmane 44 %+40.9 %
  14. Claws Out 42 %+40.2 %
  15. Leonin Warleader 45 %+40.1 %
  16. Territorial Scythecat 40 %+38.3 %
  17. Hungry Lynx 38 %+35.0 %
  18. Prideful Parent 35 %+34.6 %
  19. Prowling Serpopard 37 %+34.0 %
  20. Fleecemane Lion 37 %+33.4 %
  21. Bronzehide Lion 35 %+32.6 %
  22. Adorned Pouncer 36 %+32.4 %
  23. Sacred Cat 33 %+30.9 %
  24. Skyknight Squire 33 %+30.2 %
  25. Prowling Felidar 30 %+29.4 %
  26. Kutzil, Malamet Exemplar 62 %+29.3 %
  27. Mirri, Weatherlight Duelist 36 %+29.0 %
  28. Brimaz, King of Oreskos 33 %+28.9 %
  29. Felidar Sovereign 35 %+28.8 %
  30. Animal Sanctuary 31 %+28.7 %
  31. Ajani, Caller of the Pride 32 %+28.4 %
  32. Blossoming Sands 50 %+28.2 %
  33. Pledge of Unity 31 %+27.6 %
  34. Felidar Cub 28 %+27.5 %
  35. Qasali Pridemage 32 %+27.2 %
  36. Felidar Savior 28 %+27.0 %
  37. Jedit Ojanen of Efrava 29 %+26.9 %
  38. Path of Ancestry 45 %+24.7 %
  39. Esika's Chariot 27 %+24.7 %
  40. Sovereign Okinec Ahau 33 %+24.6 %
  41. Generous Stray 24 %+23.4 %
  42. Oreskos Explorer 24 %+22.0 %
  43. Rally the Ranks 23 %+21.5 %
  44. Ajani's Welcome 25 %+21.4 %
  45. Qala, Ajani's Pridemate 23 %+21.2 %
  46. Qasali Slingers 23 %+19.8 %
  47. Lionheart Glimmer 20 %+19.6 %
  48. Cubwarden 20 %+19.3 %
  49. Return of the Wildspeaker 30 %+18.7 %
  50. Herald's Horn 25 %+18.7 %

Most included 50

Highest share of decks running them, distinctive or not.

  1. Forest 99 %+1.1 %
  2. Plains 98 %+0.7 %
  3. Regal Caracal 72 %+67.0 %
  4. Arahbo, the First Fang 69 %+64.2 %
  5. Command Tower 69 %-14.7 %
  6. Sol Ring 68 %-6.8 %
  7. King of the Pride 65 %+61.2 %
  8. Felidar Retreat 64 %+45.6 %
  9. Kutzil, Malamet Exemplar 62 %+29.3 %
  10. Feline Sovereign 62 %+56.9 %
  11. Keeper of Fables 60 %+55.9 %
  12. Arcane Signet 60 %+2.6 %
  13. Canopy Vista 55 %-11.0 %
  14. Cultivate 55 %+13.0 %
  15. Helpful Hunter 52 %+48.8 %
  16. Pride Sovereign 52 %+47.5 %
  17. Swords to Plowshares 50 %-15.0 %
  18. Blossoming Sands 50 %+28.2 %
  19. Pridemalkin 48 %+44.3 %
  20. Ajani's Pridemate 48 %+43.6 %
  21. White Sun's Zenith 47 %+42.0 %
  22. Path to Exile 47 %-7.6 %
  23. Rampant Growth 46 %+13.4 %
  24. Path of Ancestry 45 %+24.7 %
  25. Leonin Warleader 45 %+40.1 %
  26. Jazal Goldmane 44 %+40.9 %
  27. Sunpetal Grove 42 %-14.3 %
  28. Frondland Felidar 42 %+41.6 %
  29. Claws Out 42 %+40.2 %
  30. Fortified Village 41 %-4.4 %
  31. Territorial Scythecat 40 %+38.3 %
  32. Temple of Plenty 38 %+6.5 %
  33. Hungry Lynx 38 %+35.0 %
  34. Selesnya Sanctuary 37 %+6.8 %
  35. Prowling Serpopard 37 %+34.0 %
  36. Evolving Wilds 37 %+18.2 %
  37. Fleecemane Lion 37 %+33.4 %
  38. Mirri, Weatherlight Duelist 36 %+29.0 %
  39. Kodama's Reach 36 %+10.7 %
  40. Adorned Pouncer 36 %+32.4 %
  41. Prideful Parent 35 %+34.6 %
  42. Bronzehide Lion 35 %+32.6 %
  43. Felidar Sovereign 35 %+28.8 %
  44. Sacred Cat 33 %+30.9 %
  45. Skyknight Squire 33 %+30.2 %
  46. Sovereign Okinec Ahau 33 %+24.6 %
  47. Brimaz, King of Oreskos 33 %+28.9 %
  48. Ajani, Caller of the Pride 32 %+28.4 %
  49. Harmonize 32 %+18.0 %
  50. Qasali Pridemage 32 %+27.2 %

Format legality

Rulings

  • 2020-04-17

    A creature that's more than one of the five types gets +1/+1 only once from Kaheera's last ability.

  • 2020-04-17

    Before shuffling your deck to become your library, you may reveal one card from outside the game to be your companion if your starting deck meets the requirements of the companion ability. You can't reveal more than one. It remains revealed outside the game as the game begins.

  • 2020-04-17

    Creature cards in your deck may be a mix of the five creature types that Kaheera cares about. They may also have additional types, as long as each creature card is at least one of those five. Noncreature cards may have any subtypes.

  • 2020-04-17

    If more than one player wishes to reveal a companion, the starting player does so first, and players proceed in turn order. Once a player has chosen not to reveal a companion, that player can't change their mind.

  • 2020-04-17

    If you reveal a companion outside the game, for as long as it remains there, you may pay {3} any time you could cast a sorcery (that is, you have priority during your main phase and the stack is empty). Once you do, you put it into your hand and behaves like any other card you've brought into the game. For example, if it's discard, countered, or destroyed, it's put into your graveyard, remaining in the game. This is a change from previous rules.

  • 2020-04-17

    The companion ability has no effect if the card is in your starting deck and creates no restriction on putting a card with a companion ability into your starting deck. For example, Zirda may be in your starting deck even if your other permanent cards don't all have activated abilities.

  • 2020-04-17

    The companion's other abilities apply only if the creature is on the battlefield. They have no effect while the companion is outside the game.

  • 2020-04-17

    The requirements of the companion ability apply only to your starting deck. They do not apply to your sideboard.

  • 2020-04-17

    You may have one companion in the Commander variant. Your deck, including your commander, must meet its companion requirement. Your companion is not one of your one hundred cards.

  • 2020-04-17

    Your companion begins the game outside the game. In tournament play, this means your sideboard. In casual play, it's simply a card you own that's not in your starting deck.

  • 2020-06-01

    If you reveal a companion outside the game, for as long as it remains there, you may pay {3} any time you could cast a sorcery (that is, you have priority during your main phase and the stack is empty). Once you do, you put it into your hand and behaves like any other card you've brought into the game. For example, if it's discarded, countered, or destroyed, it's put into your graveyard, remaining in the game. This is a change from previous rules.

  • 2020-06-01

    Once you put your companion into your hand, it behaves like any other card you’ve brought into the game. For example, if it’s countered or destroyed, it’s put into your graveyard, remaining in the game.

  • 2020-06-01

    Paying {3} to put your companion into your hand is a special action. It doesn't use the stack and players can't respond to it. Once you take this action, you may cast that card if it's legal to do so before any other player can take actions.

  • 2020-06-01

    Wizards of the Coast has issued functional errata for the Companion mechanic. Instead of casting companions from outside the game: Once per game, any time you could cast a sorcery (during your main phase when the stack is empty), you can pay {3} to put your companion from your sideboard into your hand. This is a special action, not an activated ability. It happens immediately and can’t be responded to. It can’t be countered or stopped by cards like Phyrexian Revoker. For more information please see https://magic.wizards.com/en/articles/archive/news/june-1-2020-banned-and-restricted-announcement

An unhandled error has occurred. Reload 🗙

Rejoining the server...

Rejoin failed... trying again in seconds.

Failed to rejoin.
Please retry or reload the page.

The session has been paused by the server.

Failed to resume the session.
Please retry or reload the page.