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Pegasus Guardian // Rescue the Foal

Pegasus Guardian

{5}{W}

Creature — Pegasus

Flying

At the beginning of your end step, if a permanent you controlled left the battlefield this turn, create a 1/1 white Pegasus creature token with flying.

3 / 3

Rescue the Foal

{1}{W}

Instant — Adventure

Exile target creature you control, then return that card to the battlefield under its owner's control. (Then exile this card. You may cast the creature later from exile.)

Flying
Set
Alchemy Horizons: Baldur's Gate (HBG #97)
Rarity
Uncommon
Mana value
6
Released
2022-07-07
Artist
Leanna Crossan
EDHREC rank
#10,405
Colour identity
{W}
Finishes
Nonfoil
Served from
Local database

Commander bracket

3 +
Bracket 3 and up — Upgraded
In 2 two-card combos

Derived from card traits, not a ruling — bracket rules turn on how a deck intends to use a card. Bracket rules

EDHREC

Salt Score 0.00
How much players resent seeing this card. The scale tops out around 3.1.

Combos 9

Abdel Adrian, Gorion's Ward+Restoration Angel+Pegasus Guardian // Rescue the Foal
{W}
Infinite blinking of nonland permanentsInfinite creature ETBInfinite creature LTBInfinite creature tokens
Abdel Adrian, Gorion's Ward+Felidar Guardian+Pegasus Guardian // Rescue the Foal
{W}
Infinite blinking of nonland permanentsInfinite creature ETBInfinite creature LTBInfinite creature tokens
Preston, the Vanisher+Felidar Guardian+Pegasus Guardian // Rescue the Foal
{W}
Exile all nonland permanents opponents controlInfinite blinking of permanentsInfinite creature ETBInfinite creature LTBInfinite creature tokensInfinite landfall triggersInfinite mana lands you control can produceInfinite mana lands you control that enter the battlefield untapped can produce
Abdel Adrian, Gorion's Ward+Wispweaver Angel+Pegasus Guardian // Rescue the Foal
{W}
Infinite blinking of nonland permanentsInfinite creature ETBInfinite creature LTBInfinite creature tokens
Preston, the Vanisher+Abdel Adrian, Gorion's Ward+Fiend Hunter+Pegasus Guardian // Rescue the Foal
{W}
Infinite blinkingInfinite blinking of nonland permanentsInfinite creature ETBInfinite creature LTBInfinite creature tokensInfinite death triggers
Preston, the Vanisher+Wispweaver Angel+Pegasus Guardian // Rescue the Foal
{W}
Infinite blinkingInfinite creature ETBInfinite creature LTBInfinite creature tokens
Dualcaster Mage+Pegasus Guardian // Rescue the Foal
{R}{W}
Infinite creature ETBInfinite creature LTBInfinite magecraft triggers
Preston, the Vanisher+Fiend Hunter+Lumbering Battlement+Pegasus Guardian // Rescue the Foal
{W}
Infinite blinkingInfinite creature ETBInfinite creature LTBInfinite creature tokens
Naru Meha, Master Wizard+Pegasus Guardian // Rescue the Foal
{W}{U}
Infinite creature ETBInfinite creature LTBInfinite magecraft triggers

All 9 combos.

Format legality

Rulings

  • 2022-06-10

    An adventurer card is a permanent card in every zone except the stack, as well as while on the stack if not cast as an Adventure. Ignore its alternative characteristics in those cases. For example, while it’s in your graveyard, Altar of Bhaal is an artifact card whose mana value is 2.

  • 2022-06-10

    An effect may refer to a card, spell, or permanent that “has an Adventure.” This refers to a card, spell, or permanent that has an adventurer card’s set of alternative characteristics, even if they’re not being used and even if that card was never cast as an Adventure.

  • 2022-06-10

    Casting a card as an Adventure isn’t casting it for an alternative cost. Effects that allow you to cast a spell for an alternative cost or without paying its mana cost may allow you to apply those to the Adventure.

  • 2022-06-10

    If a spell is cast as an Adventure, its controller exiles it instead of putting it into its owner’s graveyard as it resolves. For as long as it remains exiled, that player may cast it as a permanent spell. If an Adventure spell leaves the stack in any way other than resolving (most likely by being countered or by failing to resolve because its targets have all become illegal), that card won’t be exiled and the spell’s controller won’t be able to cast it as a permanent later.

  • 2022-06-10

    If a token is exiled this way, it will cease to exist and won't return to the battlefield.

  • 2022-06-10

    If an adventurer card ends up in exile for any other reason than by exiling itself while resolving, it won’t give you permission to cast it as a permanent spell.

  • 2022-06-10

    If an effect copies an Adventure spell, that copy is exiled as it resolves. It ceases to exist as a state-based action; it’s not possible to cast the copy from exile.

  • 2022-06-10

    If an effect instructs you to choose a card name, you may choose the alternative Adventure name. Consider only the alternative characteristics to determine whether that is an appropriate name to choose.

  • 2022-06-10

    If an object becomes a copy of an object that has an Adventure, the copy also has an Adventure. If it changes zones, it will either cease to exist (if it’s a token) or cease to be a copy (if it’s a nontoken permanent), and so you won’t be able to cast it as an Adventure.

  • 2022-06-10

    If you cast an adventurer card as an Adventure, use only its alternative characteristics to determine whether it’s legal to cast that spell.

  • 2022-06-10

    Pegasus Guardian's triggered ability will trigger even if Pegasus Guardian wasn't under your control at the time the permanent you controlled left the battlefield.

  • 2022-06-10

    When casting a spell as an Adventure, use the alternative characteristics and ignore all of the card’s normal characteristics. The spell’s color, mana cost, mana value, and so on are determined by only those alternative characteristics. If the spell leaves the stack, it immediately resumes using its normal characteristics.

  • 2022-06-10

    When the card exiled by Rescue the Foal returns to the battlefield, it will be a new object with no connection to the card that was exiled. Auras attached to the exiled creature will be put into their owners' graveyards. Any Equipment will become unattached and remain on the battlefield. Any counters on the exiled creature will cease to exist.

  • 2022-06-10

    You must still follow any relevant timing rules for the permanent spell you cast from exile. Normally, you’ll be able to cast it only during your main phase while the stack is empty.

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