
Ashling, Flame Dancer
Legendary Creature — Elemental Shaman
You don't lose unspent red mana as steps and phases end.
Magecraft — Whenever you cast or copy an instant or sorcery spell, discard a card, then draw a card. If this is the second time this ability has resolved this turn, Ashling deals 2 damage to each opponent and each creature they control. If it's the third time, add .
4 / 4
Commander bracket
Derived from card traits, not a ruling — bracket rules turn on how a deck intends to use a card. Bracket rules
EDHREC
Combos 24
All 24 combos.
Commander recommendations
Top synergy 50
Played far more in this commander's decks than elsewhere.
- Storm-Kiln Artist
- Increasing Vengeance
- Harmonic Prodigy
- Reverberate
- Past in Flames
- Overmaster
- Grapeshot
- Runaway Steam-Kin
- Mizzix's Mastery
- Desperate Ritual
- Pyretic Ritual
- Guttersnipe
- Birgi, God of Storytelling
- Seething Song
- Return the Favor
- Containment Construct
- Urabrask
- Flare of Duplication
- Braid of Fire
- Electro, Assaulting Battery
- Display of Power
- Reiterate
- Crackle with Power
- Mana Geyser
- Flashback
- Lightning Bolt
- Pinnacle Monk
- Pinnacle Monk
- Dualcaster Mage
- Expedite
- Faithless Looting
- Invoke Calamity
- Pyromancer's Goggles
- Twinferno
- Bolt Bend
- Bonus Round
- Strike It Rich
- Fiery Inscription
- Conspiracy Theorist
- Demand Answers
- Monument to Endurance
- Coruscation Mage
- Neheb, the Eternal
- Underworld Breach
- Young Pyromancer
- Fury Storm
- Fire Nation Palace
- Artist's Talent
- Rite of Flame
- Thrill of Possibility
Most included 50
Highest share of decks running them, distinctive or not.
- Mountain
- Sol Ring
- Ruby Medallion
- Storm-Kiln Artist
- Seething Song
- Faithless Looting
- Lightning Bolt
- Chaos Warp
- Mana Geyser
- Runaway Steam-Kin
- Arcane Signet
- Return the Favor
- Reverberate
- Pyretic Ritual
- Desperate Ritual
- Guttersnipe
- Grapeshot
- Increasing Vengeance
- Past in Flames
- Jeska's Will
- Thrill of Possibility
- Harmonic Prodigy
- Birgi, God of Storytelling
- Mizzix's Mastery
- Overmaster
- Demand Answers
- Abrade
- Bolt Bend
- Flare of Duplication
- Electro, Assaulting Battery
- Big Score
- Pinnacle Monk
- Pinnacle Monk
- Vandalblast
- Urabrask
- Flashback
- Blasphemous Act
- Containment Construct
- Expedite
- Neheb, the Eternal
- Braid of Fire
- Dualcaster Mage
- Crackle with Power
- Reiterate
- Deflecting Swat
- Display of Power
- Strike It Rich
- Untimely Malfunction
- Pyromancer's Goggles
- Basilisk Collar
Format legality
Rulings
- 2024-06-07
If a red mana you add has certain restrictions or riders associated with it (for example, if it was produced by the last ability of Arena of Glory), they'll apply to that mana no matter when you spend it.
- 2024-06-07
If an effect creates multiple copies of an instant or sorcery spell, Ashling's last ability triggers once for each copy created by the effect.
- 2024-06-07
Once Ashling leaves the battlefield, you have until the end of the current step or phase to spend whatever red mana you have before you lose that mana as normal. There is no penalty associated with this other than the loss of the mana.
- 2024-06-07
Some effects instruct you to copy an instant or sorcery card in a zone other than the stack. These copies will not cause Ashling's last ability to trigger. However, most effects that do this also allow you to cast the copy, and casting the copy will cause Ashling's last ability to trigger.
- 2024-06-07
You can keep unspent red mana indefinitely while Ashling is on the battlefield. That means if you add a red mana during one step or phase, you can spend it during a later step or phase, or even a later turn. You will still lose other types of unspent mana as each step and phase ends.