
Kodama of the East Tree
Legendary Creature — Spirit
Reach
Whenever another permanent you control enters, if it wasn't put onto the battlefield with this ability, you may put a permanent card with equal or lesser mana value from your hand onto the battlefield.
Partner (You can have two commanders if both have partner.)
6 / 6
Commander bracket
Derived from card traits, not a ruling — bracket rules turn on how a deck intends to use a card. Bracket rules
EDHREC
Combos 1,604
Showing the 50 most played of 1,604.
Commander recommendations
Top synergy 50
Played far more in this commander's decks than elsewhere.
- Rampaging Baloths
- Apex Devastator
- Ghalta, Primal Hunger
- Lotus Cobra
- Quarrel
- Avenger of Zendikar
- Kodama's Reach
- Garruk's Uprising
- Cultivate
- Soul of the Harvest
- Beorn, Reluctant Host
- Guildless Commons
- Frenzied Baloth
- Primeval Bounty
- Scute Swarm
- Guardian Project
- Reliquary Tower
- Kona, Rescue Beastie
- Mossborn Hydra
- Terastodon
- Sakura-Tribe Elder
- Unnatural Growth
- Vigor
- Gigantic Big Bear
- Sapling Nursery
- Goreclaw, Terror of Qal Sisma
- Myojin of Life's Web
- Ghalta, Stampede Tyrant
- Kodama of the North Tree
- Sporemound
- Explore
- Garruk's Packleader
- White Tiger, Amulet Keeper
- Evolving Wilds
- Accelerated Evolution
- Thought Vessel
- Kodama of the Center Tree
- Kodama of the South Tree
- Zopandrel, Hunger Dominus
- Restorative Technique
- Craterhoof Behemoth
- Rampant Growth
- Nyxbloom Ancient
- Elfsworn Giant
- Temple of the False God
- Nature's Lore
- Nissa, Who Shakes the World
- Reclamation Sage
- Mana Reflection
- Dancing from Dark to Dawn
Most included 50
Highest share of decks running them, distinctive or not.
- Forest
- Cultivate
- Sol Ring
- Garruk's Uprising
- Kodama's Reach
- Rampaging Baloths
- Rampant Growth
- Beast Within
- Emerald Medallion
- Nature's Lore
- Reliquary Tower
- Llanowar Elves
- Ghalta, Primal Hunger
- Heroic Intervention
- Lotus Cobra
- Return of the Wildspeaker
- Apex Devastator
- Elvish Mystic
- Avenger of Zendikar
- Unnatural Growth
- Sakura-Tribe Elder
- Arcane Signet
- Explore
- Mosswort Bridge
- Guardian Project
- Rishkar's Expertise
- Craterhoof Behemoth
- Scute Swarm
- The Great Henge
- Three Visits
- Nykthos, Shrine to Nyx
- Soul of the Harvest
- Reclamation Sage
- Beast Whisperer
- Mossborn Hydra
- Swiftfoot Boots
- Evolving Wilds
- Eternal Witness
- Goreclaw, Terror of Qal Sisma
- Myriad Landscape
- Fyndhorn Elves
- Quarrel
- Shamanic Revelation
- Wild Growth
- Castle Garenbrig
- Frenzied Baloth
- Krosan Grip
- Harmonize
- Nissa, Who Shakes the World
- Terastodon
Format legality
Rulings
- 2020-11-10
An effect that checks whether you control your commander is satisfied if you control one or both of your two commanders.
- 2020-11-10
Both commanders start in the command zone, and the remaining 98 cards (or 58 cards in a Commander Draft game) of your deck are shuffled to become your library.
- 2020-11-10
If a permanent or a permanent card in your hand has
in its mana cost,
is considered to be 0.
- 2020-11-10
If something refers to your commander while you have two commanders, it refers to one of them of your choice. If you are instructed to perform an action on your commander (e.g. put it from the command zone into your hand due to Command Beacon), you choose one of your commanders at the time the effect happens.
- 2020-11-10
If your Commander deck has two commanders, you can only include cards whose own color identities are also found in your commanders' combined color identities. If Falthis and Kediss are your commanders, your deck may contain cards with black and/or red in their color identity, but not cards with green, white, or blue.
- 2020-11-10
Once the game begins, your two commanders are tracked separately. If you cast one, you won't have to pay an additional
the first time you cast the other. A player loses the game after having been dealt 21 damage from any one of them, not from both of them combined.
- 2020-11-10
To have two commanders, both must have the partner ability as the game begins. Losing the ability during the game doesn't cause either to cease to be your commander.
- 2020-11-10
You can choose two commanders with partner that are the same color or colors. In Commander Draft, you can even choose two of the same commander with partner if you drafted them. If you do this, make sure you keep the number of times you've cast each from the command zone clear for "commander tax" purposes.