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Halsin, Emerald Archdruid
USD $0.17
USD foil $0.32
EUR €0.13
MTGO 0.35 tix

Halsin, Emerald Archdruid

{3}{G}

Legendary Creature — Elf Druid

{1}: Until end of turn, target token you control becomes a green Bear creature with base power and toughness 4/4 in addition to its other colors and types.

Choose a Background (You can have a Background as a second commander.)

2 / 4

Choose a background
Set
Commander Legends: Battle for Baldur's Gate (CLB #234)
Rarity
Uncommon
Mana value
4
Released
2022-06-10
Artist
Slawomir Maniak
EDHREC rank
#13,440
Colour identity
{G}
Finishes
Nonfoil, Foil
Served from
Local database

Commander bracket

1 +
Fits any bracket
No Game Changer, land denial, extra turns or two-card combos.

Derived from card traits, not a ruling — bracket rules turn on how a deck intends to use a card. Bracket rules

EDHREC

Salt Score 0.18
How much players resent seeing this card. The scale tops out around 3.1.
Can be your commander

Combos 7

Halsin, Emerald Archdruid+Pitiless Plunderer+Lightning Greaves
{B}{G}
Infinite creature LTBInfinite creature sacrifice triggersInfinite death triggers
Halsin, Emerald Archdruid+Nick Valentine, Private Eye+Krark-Clan Ironworks
{G}{U}
Infinite artifact ETBInfinite artifact LTBInfinite artifact sacrifice triggersInfinite card drawInfinite colorless manaInfinite creature LTBInfinite creature sacrifice triggersInfinite death triggersInfinite draw triggers
Halsin, Emerald Archdruid+Pitiless Plunderer+Concordant Crossroads
{B}{G}
Infinite creature LTBInfinite creature sacrifice triggersInfinite death triggers
Halsin, Emerald Archdruid+Nick Valentine, Private Eye+Ashnod's Altar
{G}{U}
Infinite artifact ETBInfinite artifact LTBInfinite artifact sacrifice triggersInfinite card drawInfinite colorless manaInfinite creature LTBInfinite creature sacrifice triggersInfinite death triggersInfinite draw triggers
Halsin, Emerald Archdruid+Pitiless Plunderer+Thousand-Year Elixir
{B}{G}
Infinite creature LTBInfinite creature sacrifice triggersInfinite death triggers
Halsin, Emerald Archdruid+Nick Valentine, Private Eye+Phyrexian Altar
{G}{U}
Infinite artifact ETBInfinite artifact LTBInfinite artifact sacrifice triggersInfinite creature LTBInfinite creature sacrifice triggersInfinite death triggers
Halsin, Emerald Archdruid+Nick Valentine, Private Eye+Thermopod
{G}{U}{R}
Infinite artifact ETBInfinite artifact LTBInfinite artifact sacrifice triggersInfinite creature LTBInfinite creature sacrifice triggersInfinite death triggers

All 7 combos.

Commander recommendations

Top synergy 50

Played far more in this commander's decks than elsewhere.

  1. Beorn the Fierce 100 %+94.2 %
  2. Ordinary Bear 67 %+60.9 %
  3. Beorn's Hospitality 67 %+58.3 %
  4. Little Bear 67 %+57.9 %
  5. Gigantic Big Bear 67 %+56.0 %
  6. Peregrin Took 59 %+55.5 %
  7. Jaheira, Friend of the Forest 59 %+53.6 %
  8. Dancing from Dark to Dawn 67 %+52.4 %
  9. Many Partings 41 %+38.7 %
  10. Tireless Provisioner 53 %+36.6 %
  11. Rise of the Varmints 35 %+35.2 %
  12. Curious Pair 35 %+35.1 %
  13. Druid's Deliverance 35 %+33.9 %
  14. Fog 53 %+33.9 %
  15. Second Harvest 41 %+33.8 %
  16. Revive the Shire 35 %+33.5 %
  17. Fungal Rebirth 35 %+33.0 %
  18. Gilded Goose 35 %+32.3 %
  19. Sporemound 35 %+32.2 %
  20. Bag End Banquet 33 %+32.0 %
  21. Gingerbread Cabin 35 %+31.8 %
  22. Bilbo, Fellow Conspirator 33 %+31.7 %
  23. Tireless Tracker 41 %+30.9 %
  24. Wilderness Reclamation 35 %+29.5 %
  25. Ambassador Oak 29 %+29.3 %
  26. Hornet Queen 35 %+29.3 %
  27. Bootleggers' Stash 29 %+28.5 %
  28. Howl of the Night Pack 29 %+28.1 %
  29. Beorn, Reluctant Host 33 %+27.3 %
  30. Academy Manufactor 29 %+27.1 %
  31. Arasta of the Endless Web 29 %+26.8 %
  32. Blessed Respite 29 %+26.6 %
  33. Owlbear Cub 29 %+25.5 %
  34. Evolving Wilds 41 %+25.1 %
  35. Luxurious Locomotive 24 %+23.4 %
  36. Circle of the Moon Druid 24 %+23.2 %
  37. Provisions Merchant 24 %+23.0 %
  38. Witch's Oven 24 %+23.0 %
  39. Galadriel, Gift-Giver 24 %+23.0 %
  40. Return from the Wilds 24 %+22.9 %
  41. Stew the Coneys 24 %+22.8 %
  42. Awakening Zone 24 %+22.7 %
  43. Rampage of the Clans 24 %+22.7 %
  44. Thallid Germinator 24 %+22.2 %
  45. Night Soil 24 %+21.9 %
  46. Prosperous Innkeeper 24 %+21.7 %
  47. Return to Nature 35 %+21.7 %
  48. Druid's Familiar 24 %+21.6 %
  49. Jaheira's Respite 24 %+21.1 %
  50. Owlbear 24 %+20.7 %

Most included 50

Highest share of decks running them, distinctive or not.

  1. Beorn the Fierce 100 %+94.2 %
  2. Forest 100 %+3.7 %
  3. Gigantic Big Bear 67 %+56.0 %
  4. Beorn's Hospitality 67 %+58.3 %
  5. Ordinary Bear 67 %+60.9 %
  6. Little Bear 67 %+57.9 %
  7. Dancing from Dark to Dawn 67 %+52.4 %
  8. Beast Within 65 %+7.6 %
  9. Jaheira, Friend of the Forest 59 %+53.6 %
  10. Peregrin Took 59 %+55.5 %
  11. Elvish Mystic 53 %+6.9 %
  12. Tireless Provisioner 53 %+36.6 %
  13. Fog 53 %+33.9 %
  14. Sol Ring 53 %-18.1 %
  15. Cultivate 47 %-3.8 %
  16. Second Harvest 41 %+33.8 %
  17. Tireless Tracker 41 %+30.9 %
  18. Nature's Lore 41 %+2.6 %
  19. Llanowar Elves 41 %-12.9 %
  20. Many Partings 41 %+38.7 %
  21. Evolving Wilds 41 %+25.1 %
  22. Curious Pair 35 %+35.1 %
  23. Sporemound 35 %+32.2 %
  24. Hornet Queen 35 %+29.3 %
  25. Gilded Goose 35 %+32.3 %
  26. Fungal Rebirth 35 %+33.0 %
  27. Rise of the Varmints 35 %+35.2 %
  28. Druid's Deliverance 35 %+33.9 %
  29. Gingerbread Cabin 35 %+31.8 %
  30. Wilderness Reclamation 35 %+29.5 %
  31. Return to Nature 35 %+21.7 %
  32. Kodama's Reach 35 %-1.7 %
  33. Revive the Shire 35 %+33.5 %
  34. Beorn, Reluctant Host 33 %+27.3 %
  35. Bilbo, Fellow Conspirator 33 %+31.7 %
  36. Radagast of Rhosgobel 33 %+20.5 %
  37. Bag End Banquet 33 %+32.0 %
  38. Ambassador Oak 29 %+29.3 %
  39. Blessed Respite 29 %+26.6 %
  40. Terramorphic Expanse 29 %+15.4 %
  41. Bootleggers' Stash 29 %+28.5 %
  42. Academy Manufactor 29 %+27.1 %
  43. Rampant Growth 29 %-12.9 %
  44. Howl of the Night Pack 29 %+28.1 %
  45. Owlbear Cub 29 %+25.5 %
  46. Eternal Witness 29 %+4.3 %
  47. Rampaging Baloths 29 %+12.7 %
  48. Arasta of the Endless Web 29 %+26.8 %
  49. Myriad Landscape 29 %+6.1 %
  50. Tippy-Toe, Terrific Partner 25 %+19.8 %

Format legality

Rulings

  • 2022-06-10

    An effect that checks whether you control your commander is satisfied if you control one or both of your two commanders.

  • 2022-06-10

    Both commanders start in the command zone, and the remaining 98 cards (or 58 cards in a Commander Draft game) of your deck are shuffled to become your library.

  • 2022-06-10

    Choose a Background is a variant of the partner ability. You may have two commanders if one of them is a legendary creature with the choose a background ability and the other is a legendary Background enchantment. Backgrounds and cards with choose a Background do not interact with cards which have any other partner ability.

  • 2022-06-10

    If a card refers to a commander creature you own, a Background won't usually be counted or included for that effect. If another spell or ability causes your Background to become a creature, however, it will be included. Any effect that refers to your commander or a commander you own or control without specifying creature will apply to a Background that is your commander, as appropriate.

  • 2022-06-10

    If something refers to your commander while you have two commanders, it refers to one of them of your choice. If you are instructed to perform an action on your commander (e.g. put it from the command zone into your hand due to Command Beacon), you choose one of your commanders at the time the effect happens.

  • 2022-06-10

    If you control a Background that grants an ability to commander creatures you own, and you own more than one commander creature, each of them will have that ability.

  • 2022-06-10

    If your Commander deck has two commanders, you can include only cards whose own color identities are also found in your commanders’ combined color identities.

  • 2022-06-10

    If your commander loses the choose a Background ability or stops being a Background during the game, as appropriate, it is still your commander.

  • 2022-06-10

    Once the game begins, your two commanders are tracked separately. If you cast one, you won’t have to pay an additional {2} the first time you cast the other. A player loses the game after having been dealt 21 combat damage from any one of them, not from both of them combined (although your Background won’t usually be a creature anyway).

  • 2022-06-10

    You can choose two commanders that are the same color or colors.

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