
Mishra, Tamer of Mak Fawa
Legendary Creature — Human Artificer
Permanents you control have "Ward—Sacrifice a permanent."
Each artifact card in your graveyard has unearth . (
: Return the card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
"With the Brotherhood of Gix whispering in his ear, Mishra's drive to prove himself was slowly twisted into an insatiable hunger for power." —The Antiquities War
4 / 4
Commander bracket
Derived from card traits, not a ruling — bracket rules turn on how a deck intends to use a card. Bracket rules
EDHREC
Combos 3
Commander recommendations
Top synergy 50
Played far more in this commander's decks than elsewhere.
- Noxious Gearhulk
- Combustible Gearhulk
- Daretti, Scrap Savant
- Sculpting Steel
- Meteor Golem
- Mishra, Excavation Prodigy
- Imotekh the Stormlord
- Myr Battlesphere
- Sundial of the Infinite
- Solemn Simulacrum
- Foundry Inspector
- Mirrorworks
- Trash for Treasure
- Vault of Whispers
- Cityscape Leveler
- Technomancer
- Great Furnace
- Phyrexian Dragon Engine
- Goblin Engineer
- Slobad, Iron Goblin
- Feldon of the Third Path
- Wurmcoil Engine
- Buried Ruin
- Anrakyr the Traveller
- Faithless Looting
- Drossforge Bridge
- Goblin Welder
- Triplicate Titan
- Portal to Phyrexia
- Scrap Trawler
- Ruin Grinder
- Necron Deathmark
- Imskir Iron-Eater
- Scrap Mastery
- Scrap Welder
- Darksteel Citadel
- Buried Alive
- Coalstoke Gearhulk
- Cursed Mirror
- Ayara, Widow of the Realm
- Mishra, Claimed by Gix
- Phyrexian Fleshgorger
- Brass's Tunnel-Grinder
- Demand Answers
- Steel Hellkite
- Ichor Wellspring
- Armix, Filigree Thrasher
- Cybermen Squadron
- Conjurer's Closet
- Their Name Is Death
Most included 50
Highest share of decks running them, distinctive or not.
- Swamp
- Mountain
- Sol Ring
- Arcane Signet
- Command Tower
- Combustible Gearhulk
- Noxious Gearhulk
- Solemn Simulacrum
- Faithless Looting
- Smoldering Marsh
- Daretti, Scrap Savant
- Dragonskull Summit
- Rakdos Signet
- Sculpting Steel
- Meteor Golem
- Mishra, Excavation Prodigy
- Vault of Whispers
- Imotekh the Stormlord
- Myr Battlesphere
- Talisman of Indulgence
- Foundry Inspector
- Sundial of the Infinite
- Great Furnace
- Trash for Treasure
- Mirrorworks
- Goblin Engineer
- Feldon of the Third Path
- Blasphemous Act
- Chaos Warp
- Mind Stone
- Cityscape Leveler
- Sulfurous Springs
- Technomancer
- Drossforge Bridge
- Phyrexian Dragon Engine
- Buried Ruin
- Wurmcoil Engine
- Slobad, Iron Goblin
- Thrill of Possibility
- Cursed Mirror
- Blood Crypt
- Demand Answers
- Goblin Welder
- Foreboding Ruins
- Anrakyr the Traveller
- Big Score
- Portal to Phyrexia
- Triplicate Titan
- Terminate
- Scrap Trawler
Format legality
Rulings
- 2022-10-14
Activating a card's unearth ability isn't the same as casting that card. The unearth ability is put on the stack, but the card is not. Spells and abilities that interact with activated abilities (such as Defabricate's second mode) will interact with unearth, but spells and abilities that interact with spells (such as Scatter Ray) will not.
- 2022-10-14
At the beginning of the next end step, a permanent returned to the battlefield with unearth is exiled. This is a delayed triggered ability, and it can be countered by effects such as Defabricate that counter triggered abilities. If the ability is countered, the permanent will stay on the battlefield and the delayed triggered ability won't trigger again. However, the replacement effect will still exile the permanent if it eventually leaves the battlefield.
- 2022-10-14
Despite the appearance of the reminder text, the unearth abilities that Mishra, Tamer of Mak Fawa grants are activated abilities of each individual artifact card in your graveyard. They're not activated abilities of Mishra.
- 2022-10-14
If a permanent returned to the battlefield with unearth would leave the battlefield for any reason, it's exiled instead—unless the spell or ability that's causing the permanent to leave the battlefield is actually trying to exile it! In that case, it succeeds at exiling it. If that spell or ability later returns the card to the battlefield (as Static Net might, for example), the permanent card will return to the battlefield as a new object with no relation to its previous existence. The unearth effects will no longer apply to it.
- 2022-10-14
If you activate a card's unearth ability but that card is removed from your graveyard before the ability resolves, that unearth ability will do nothing as it resolves.
- 2022-10-14
Unearth grants haste to the permanent that's returned to the battlefield (even if it's not a creature card). However, neither of the "exile" abilities is granted to that permanent. If that permanent loses all its abilities, it will still be exiled at the beginning of the next end step, and if it would leave the battlefield, it is still exiled instead.