
Lavinia of the Tenth
Legendary Creature — Human Soldier
Protection from red
When Lavinia enters, detain each nonland permanent your opponents control with mana value 4 or less. (Until your next turn, those permanents can't attack or block and their activated abilities can't be activated.)
4 / 4
Commander bracket
Derived from card traits, not a ruling — bracket rules turn on how a deck intends to use a card. Bracket rules
EDHREC
Combos
Not part of any combo on Commander Spellbook.
Commander recommendations
Top synergy 50
Played far more in this commander's decks than elsewhere.
- Soulherder
- Lyev Skyknight
- Ephemerate
- Martial Law
- Teleportation Circle
- Conjurer's Closet
- Azorius Arrester
- Brago, King Eternal
- Ghostly Flicker
- Azorius Justiciar
- Cloudshift
- Archaeomancer
- Tax Collector
- Render Silent
- Reflector Mage
- Momentary Blink
- Cloudblazer
- Lavinia, Azorius Renegade
- Thassa, Deep-Dwelling
- Mulldrifter
- Archon of the Triumvirate
- Eerie Interlude
- Inaction Injunction
- Stonehorn Dignitary
- New Prahv Guildmage
- Restoration Angel
- Dour Port-Mage
- Elite Guardmage
- Lyev Decree
- Venser, the Sojourner
- Aether Channeler
- Azor, the Lawbringer
- Detention Sphere
- Azorius Guildgate
- Displace
- Deputy of Detention
- Yorion, Sky Nomad
- Wall of Omens
- Charming Prince
- Peregrine Drake
- Deadeye Navigator
- Candlekeep Sage
- Arrest
- Displacer Kitten
- Solemn Simulacrum
- Grand Arbiter Augustin IV
- Panharmonicon
- Ghostway
- Sun Titan
- Abuelo, Ancestral Echo
Most included 50
Highest share of decks running them, distinctive or not.
- Island
- Plains
- Command Tower
- Sol Ring
- Arcane Signet
- Soulherder
- Ephemerate
- Prairie Stream
- Glacial Fortress
- Azorius Signet
- Swords to Plowshares
- Ghostly Flicker
- Teleportation Circle
- Counterspell
- Hallowed Fountain
- Conjurer's Closet
- Lyev Skyknight
- Azorius Chancery
- Cloudshift
- Brago, King Eternal
- Archaeomancer
- Martial Law
- Dovin's Veto
- Solemn Simulacrum
- Momentary Blink
- Talisman of Progress
- Port Town
- Azorius Arrester
- Supreme Verdict
- Path to Exile
- Azorius Justiciar
- Render Silent
- Temple of Enlightenment
- Reliquary Tower
- Cloudblazer
- Reflector Mage
- Mulldrifter
- Ghostly Prison
- Propaganda
- Eerie Interlude
- Lavinia, Azorius Renegade
- Tax Collector
- Thassa, Deep-Dwelling
- Dour Port-Mage
- Sea of Clouds
- Restoration Angel
- Adarkar Wastes
- Deserted Beach
- Negate
- Aether Channeler
Format legality
Rulings
- 2013-04-15
Activated abilities include a colon and are written in the form "[cost]: [effect]." No one can activate any activated abilities, including mana abilities, of a detained permanent.
- 2013-04-15
If a creature is already attacking or blocking when it's detained, it won't be removed from combat. It will continue to attack or block.
- 2013-04-15
If a noncreature permanent is detained and later turns into a creature, it won't be able to attack or block.
- 2013-04-15
If a permanent's activated ability is on the stack when that permanent is detained, the ability will be unaffected.
- 2013-04-15
Lavinia's ability doesn't affect permanents an opponent gains control of after its enters-the-battlefield ability has resolved. Similarly, if you gain control of a detained permanent after that ability resolves, it will continue to be detained until your next turn.
- 2013-04-15
The mana value of a creature token is 0 unless that token is a copy of another creature, in which case it copies that creature's mana cost.
- 2013-04-15
The static abilities of a detained permanent still apply. The triggered abilities of a detained permanent can still trigger.
- 2013-04-15
When a player leaves a multiplayer game, any continuous effects with durations that last until that player's next turn or until a specific point in that turn will last until that turn would have begun. They neither expire immediately nor last indefinitely.