
Burakos, Party Leader
Legendary Creature — Orc
Burakos is also a Cleric, Rogue, Warrior, and Wizard.
Whenever Burakos attacks, defending player loses X life and you create X Treasure tokens, where X is the number of creatures in your party.
Choose a Background (You can have a Background as a second commander.)
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Commander bracket
Derived from card traits, not a ruling — bracket rules turn on how a deck intends to use a card. Bracket rules
EDHREC
Combos 48
All 48 combos.
Commander recommendations
Top synergy 50
Played far more in this commander's decks than elsewhere.
- Multiclass Baldric
- Coveted Prize
- Thwart the Grave
- Solemn Doomguide
- Malakir Blood-Priest
- Mindblade Render
- Ruthless Technomancer
- Grim Haruspex
- Haunted One
- Grim Hireling
- Changeling Outcast
- Varragoth, Bloodsky Sire
- Disciple of the Vault
- Nadier's Nightblade
- Deadly Alliance
- Tenacious Underdog
- Bloodsoaked Champion
- Morbid Opportunist
- Disciple of Bolas
- Elegy Acolyte
- Dire Fleet Ravager
- Body Launderer
- Mastermind Plum
- Priest of Forgotten Gods
- Butcher of Malakir
- Maskwood Nexus
- Puppeteer Clique
- Nighthawk Scavenger
- Rankle, Master of Pranks
- Al Bhed Salvagers
- Reassembling Skeleton
- Twilight Prophet
- Gonti, Lord of Luxury
- Graveshifter
- Black Market Connections
- Marionette Master
- Universal Automaton
- Doomed Necromancer
- Shadowheart, Dark Justiciar
- Agent of the Iron Throne
- Zulaport Cutthroat
- Blood Money
- Mardu Strike Leader
- Deadly Dispute
- Evin, Waterdeep Opportunist
- Mutavault
- Drana, the Last Bloodchief
- Gisa, Glorious Resurrector
- Retribution of the Ancients
- Taborax, Hope's Demise
Most included 50
Highest share of decks running them, distinctive or not.
- Swamp
- Sol Ring
- Multiclass Baldric
- Coveted Prize
- Morbid Opportunist
- Grim Haruspex
- Arcane Signet
- Thwart the Grave
- Ruthless Technomancer
- Jet Medallion
- Changeling Outcast
- Mindblade Render
- Haunted One
- Solemn Doomguide
- Malakir Blood-Priest
- Grim Hireling
- Cabal Coffers
- Black Market Connections
- Varragoth, Bloodsky Sire
- Disciple of the Vault
- Deadly Dispute
- Nadier's Nightblade
- Reassembling Skeleton
- Dark Ritual
- Feed the Swarm
- Bloodsoaked Champion
- Priest of Forgotten Gods
- Zulaport Cutthroat
- Deadly Alliance
- Disciple of Bolas
- Tenacious Underdog
- Rankle, Master of Pranks
- Lightning Greaves
- Butcher of Malakir
- Elegy Acolyte
- Bojuka Bog
- Mastermind Plum
- Body Launderer
- Nighthawk Scavenger
- Dire Fleet Ravager
- Rogue's Passage
- Sign in Blood
- Maskwood Nexus
- Mind Stone
- Phyrexian Arena
- Puppeteer Clique
- Viscera Seer
- Twilight Prophet
- Witch's Cottage
- Al Bhed Salvagers
Format legality
Rulings
- 2022-06-10
An effect that checks whether you control your commander is satisfied if you control one or both of your two commanders.
- 2022-06-10
Both commanders start in the command zone, and the remaining 98 cards (or 58 cards in a Commander Draft game) of your deck are shuffled to become your library.
- 2022-06-10
Choose a Background is a variant of the partner ability. You may have two commanders if one of them is a legendary creature with the choose a background ability and the other is a legendary Background enchantment. Backgrounds and cards with choose a Background do not interact with cards which have any other partner ability.
- 2022-06-10
If a card refers to a commander creature you own, a Background won't usually be counted or included for that effect. If another spell or ability causes your Background to become a creature, however, it will be included. Any effect that refers to your commander or a commander you own or control without specifying creature will apply to a Background that is your commander, as appropriate.
- 2022-06-10
If something refers to your commander while you have two commanders, it refers to one of them of your choice. If you are instructed to perform an action on your commander (e.g. put it from the command zone into your hand due to Command Beacon), you choose one of your commanders at the time the effect happens.
- 2022-06-10
If you control a Background that grants an ability to commander creatures you own, and you own more than one commander creature, each of them will have that ability.
- 2022-06-10
If your Commander deck has two commanders, you can include only cards whose own color identities are also found in your commanders' combined color identities.
- 2022-06-10
If your commander loses the choose a Background ability or stops being a Background during the game, as appropriate, it is still your commander.
- 2022-06-10
Once the game begins, your two commanders are tracked separately. If you cast one, you won't have to pay an additional
the first time you cast the other. A player loses the game after having been dealt 21 combat damage from any one of them, not from both of them combined (although your Background won't usually be a creature anyway).
- 2022-06-10
You can choose two commanders that are the same color or colors.