
Sivriss, Nightmare Speaker
Legendary Creature — Snake Cleric Warlock
, Sacrifice another creature or an artifact: For each opponent, you mill a card, then return that card from your graveyard to your hand unless that player pays 3 life. (To mill a card, put the top card of your library into your graveyard.)
Choose a Background (You can have a Background as a second commander.)
3 / 3
Commander bracket
Derived from card traits, not a ruling — bracket rules turn on how a deck intends to use a card. Bracket rules
EDHREC
Combos
Not part of any combo on Commander Spellbook.
Commander recommendations
Top synergy 50
Played far more in this commander's decks than elsewhere.
- Dawnhand Eulogist
- Ghastly Death Tyrant
- Parasitic Impetus
- Sanitarium Skeleton
- Haunt of the Dead Marshes
- Reassembling Skeleton
- Herald of Hadar
- Raise the Draugr
- Syr Konrad, the Grim
- Whisper, Blood Liturgist
- Bone Splinters
- Persistent Specimen
- Tragic Slip
- Golden Egg
- Eyeblight's Ending
- Vector Asp
- Vengeful Reaper
- Prophetic Prism
- Murder
- Manalith
- Severed Strands
- Indulgent Aristocrat
- Viconia, Drow Apostate
- Fortuitous Find
- Explorer's Scope
- Funeral Rites
- Starving Revenant
- Taborax, Hope's Demise
- Bloodthrone Vampire
- Skullport Merchant
- Namazu Trader
- Tormod, the Desecrator
- Agent of the Iron Throne
- Great Arashin City
- Nasty End
- Pitiless Vizier
- Agency Coroner
- Novice Dissector
- Ragged Recluse
- Necrosavant
- Desiccated Naga
- Venomous Hierophant
- Jarl of the Forsaken
- Gorbag of Minas Morgul
- Ichor Drinker
- Hateful Eidolon
- Thriving Moor
- Koma's Faithful
- Skemfar Shadowsage
- Darksteel Ingot
Most included 50
Highest share of decks running them, distinctive or not.
- Swamp
- Sol Ring
- Syr Konrad, the Grim
- Reassembling Skeleton
- Feed the Swarm
- Tragic Slip
- Dawnhand Eulogist
- Arcane Signet
- Victimize
- Murder
- Bontu's Monument
- Ghastly Death Tyrant
- Parasitic Impetus
- Exsanguinate
- Haunt of the Dead Marshes
- Solemn Simulacrum
- Sanitarium Skeleton
- Bojuka Bog
- Bone Splinters
- Gray Merchant of Asphodel
- Whisper, Blood Liturgist
- Witch's Cottage
- Persistent Specimen
- Herald of Hadar
- Raise the Draugr
- Skullport Merchant
- Twilight Prophet
- Taborax, Hope's Demise
- Viconia, Drow Apostate
- Tormod, the Desecrator
- Bloodthrone Vampire
- Starving Revenant
- Indulgent Aristocrat
- Prophetic Prism
- Golden Egg
- Agent of the Iron Throne
- Reliquary Tower
- Explorer's Scope
- Vengeful Reaper
- Jet Medallion
- Fake Your Own Death
- Fortuitous Find
- Nasty End
- Eyeblight's Ending
- Severed Strands
- Vector Asp
- Deadly Dispute
- Funeral Rites
- Manalith
- Myriad Landscape
Format legality
Rulings
- 2022-06-10
An effect that checks whether you control your commander is satisfied if you control one or both of your two commanders.
- 2022-06-10
Both commanders start in the command zone, and the remaining 98 cards (or 58 cards in a Commander Draft game) of your deck are shuffled to become your library.
- 2022-06-10
Choose a Background is a variant of the partner ability. You may have two commanders if one of them is a legendary creature with the choose a background ability and the other is a legendary Background enchantment. Backgrounds and cards with choose a Background do not interact with cards which have any other partner ability.
- 2022-06-10
If Sivriss somehow becomes an artifact, you may sacrifice it to its own ability.
- 2022-06-10
If a card refers to a commander creature you own, a Background won't usually be counted or included for that effect. If another spell or ability causes your Background to become a creature, however, it will be included. Any effect that refers to your commander or a commander you own or control without specifying creature will apply to a Background that is your commander, as appropriate.
- 2022-06-10
If something refers to your commander while you have two commanders, it refers to one of them of your choice. If you are instructed to perform an action on your commander (e.g. put it from the command zone into your hand due to Command Beacon), you choose one of your commanders at the time the effect happens.
- 2022-06-10
If you control a Background that grants an ability to commander creatures you own, and you own more than one commander creature, each of them will have that ability.
- 2022-06-10
If your Commander deck has two commanders, you can include only cards whose own color identities are also found in your commanders’ combined color identities.
- 2022-06-10
If your commander loses the choose a Background ability or stops being a Background during the game, as appropriate, it is still your commander.
- 2022-06-10
Once the game begins, your two commanders are tracked separately. If you cast one, you won’t have to pay an additional
the first time you cast the other. A player loses the game after having been dealt 21 combat damage from any one of them, not from both of them combined (although your Background won’t usually be a creature anyway).
- 2022-06-10
To resolve the activated ability, first mill a card for the first opponent in turn order. That player chooses whether to pay 3 life or not. The card is returned to your hand unless they paid the life. Then mill a card for the next opponent, and so on.
- 2022-06-10
You can choose two commanders that are the same color or colors.