
Kamahl, Heart of Krosa
Legendary Creature — Human Druid
At the beginning of combat on your turn, creatures you control get +3/+3 and gain trample until end of turn.
: Until end of turn, target land you control becomes a 1/1 Elemental creature with vigilance, indestructible, and haste. It's still a land.
Partner (You can have two commanders if both have partner.)
5 / 5
Commander bracket
Derived from card traits, not a ruling — bracket rules turn on how a deck intends to use a card. Bracket rules
EDHREC
Combos 28
All 28 combos.
Commander recommendations
Top synergy 50
Played far more in this commander's decks than elsewhere.
- Kamahl's Will
- Sylvan Advocate
- Druid Class
- Sylvan Awakening
- Kodama's Reach
- Augur of Autumn
- Yavimaya Elder
- Kamahl's Druidic Vow
- Wilderness Reclamation
- Yedora, Grave Gardener
- Tempt with Discovery
- Kamahl, Fist of Krosa
- Earth Surge
- Jaheira's Respite
- Explore
- Nissa's Pilgrimage
- Cultivate
- Nissa, Who Shakes the World
- Rampant Growth
- Rampaging Baloths
- Shamanic Revelation
- Rude Awakening
- Khalni Heart Expedition
- Flora Colossus
- Shared Roots
- Tend the Sprigs
- Animist's Awakening
- Sapling Nursery
- Migration Path
- Splendid Reclamation
- Verdant Confluence
- Natural Affinity
- Liege of the Tangle
- Llanowar Loamspeaker
- Awaken the Woods
- Mole Man, Moloid Master
- Constant Mists
- Beastmaster Ascension
- Broken Bond
- Summon: Fenrir
- Blossoming Tortoise
- New Generation's Technique
- Sakura-Tribe Elder
- Noxious Newt
- Emeritus of Abundance
- Owlbear Shepherd
- Unnatural Growth
- The Boulder, Ready to Rumble
- Explosive Vegetation
- Oracle of Mul Daya
Most included 50
Highest share of decks running them, distinctive or not.
- Forest
- Cultivate
- Kodama's Reach
- Rampant Growth
- Sol Ring
- Heroic Intervention
- Beast Within
- Kamahl's Will
- Explore
- Druid Class
- Three Visits
- Shamanic Revelation
- Llanowar Elves
- Unnatural Growth
- Sakura-Tribe Elder
- Harmonize
- Nissa, Who Shakes the World
- Augur of Autumn
- Emerald Medallion
- Sylvan Advocate
- Rampaging Baloths
- Sylvan Awakening
- Wilderness Reclamation
- Nature's Lore
- Return of the Wildspeaker
- Archdruid's Charm
- Yavimaya Elder
- Oracle of Mul Daya
- Kamahl's Druidic Vow
- Skyshroud Claim
- Nissa's Pilgrimage
- Lightning Greaves
- Rogue's Passage
- Myriad Landscape
- Avenger of Zendikar
- Reclamation Sage
- Azusa, Lost but Seeking
- Nature's Claim
- Tempt with Discovery
- Yedora, Grave Gardener
- Beastmaster Ascension
- Castle Garenbrig
- Shared Roots
- Sapling Nursery
- Scute Swarm
- Jaheira's Respite
- Harrow
- Rishkar's Expertise
- Ancient Greenwarden
- Ashaya, Soul of the Wild
Format legality
Rulings
- 2020-11-10
A land that becomes a creature because of Kamahl's activated ability will retain any other supertypes, card types, subtypes, and abilities it had.
- 2020-11-10
An effect that checks whether you control your commander is satisfied if you control one or both of your two commanders.
- 2020-11-10
Both commanders start in the command zone, and the remaining 98 cards (or 58 cards in a Commander Draft game) of your deck are shuffled to become your library.
- 2020-11-10
If something refers to your commander while you have two commanders, it refers to one of them of your choice. If you are instructed to perform an action on your commander (e.g. put it from the command zone into your hand due to Command Beacon), you choose one of your commanders at the time the effect happens.
- 2020-11-10
If your Commander deck has two commanders, you can only include cards whose own color identities are also found in your commanders' combined color identities. If Falthis and Kediss are your commanders, your deck may contain cards with black and/or red in their color identity, but not cards with green, white, or blue.
- 2020-11-10
Once the game begins, your two commanders are tracked separately. If you cast one, you won't have to pay an additional
the first time you cast the other. A player loses the game after having been dealt 21 damage from any one of them, not from both of them combined.
- 2020-11-10
Only creatures you control at the time Kamahl's triggered ability resolves will get +3/+3 and gain trample. Creatures that come under your control later in the turn and noncreature permanents that become creatures later in the turn won't get the bonuses.
- 2020-11-10
To have two commanders, both must have the partner ability as the game begins. Losing the ability during the game doesn't cause either to cease to be your commander.
- 2020-11-10
You can choose two commanders with partner that are the same color or colors. In Commander Draft, you can even choose two of the same commander with partner if you drafted them. If you do this, make sure you keep the number of times you've cast each from the command zone clear for "commander tax" purposes.