
Eddie Brock
Legendary Creature — Human Hero Villain
When Eddie Brock enters, return target creature card with mana value 1 or less from your graveyard to the battlefield.
: Transform Eddie Brock. Activate only as a sorcery.
"I've got the nose for the story. He's got the hunger for the kill. Together..."
3 / 3
Commander bracket
Derived from card traits, not a ruling — bracket rules turn on how a deck intends to use a card. Bracket rules
EDHREC
Combos
Not part of any combo on Commander Spellbook.
Commander recommendations
Top synergy 50
Played far more in this commander's decks than elsewhere.
- Ghalta, Primal Hunger
- Anticausal Vestige
- Bygone Colossus
- Junji, the Midnight Sky
- Riveteers Ascendancy
- Diamond Weapon
- Sneak Attack
- Carnage, Crimson Chaos
- Xu-Ifit, Osteoharmonist
- Agent Venom
- Reanimate
- Venom, Deadly Devourer
- Goreclaw, Terror of Qal Sisma
- Gwenom, Remorseless
- Primeval Protector
- Behold the Sinister Six!
- Honest Rutstein
- Victimize
- The Soul Stone
- Kodama of the East Tree
- Atsushi, the Blazing Sky
- Anger
- Ghalta, Stampede Tyrant
- Protean Hulk
- Spider Manifestation
- Reliquary Tower
- Solemn Simulacrum
- Dark Ritual
- Animate Dead
- Etali, Primal Conqueror
- Meren of Clan Nel Toth
- Haywire Mite
- Thought Vessel
- Venom, Eddie Brock
- Vaultborn Tyrant
- Venom, Evil Unleashed
- Shadow of Mortality
- Psychosis Crawler
- Fanatic of Rhonas
- Rakdos, the Muscle
- Lethal Protection
- Birds of Paradise
- Llanowar Elves
- Maximum Carnage
- The Skullspore Nexus
- Villainous Wrath
- Metamorphosis Fanatic
- Delighted Halfling
- Venom's Hunger
- Heroic Intervention
Most included 50
Highest share of decks running them, distinctive or not.
- Forest
- Swamp
- Mountain
- Command Tower
- Sol Ring
- Arcane Signet
- Ignoble Hierarch
- Ghalta, Primal Hunger
- Reanimate
- Anticausal Vestige
- Junji, the Midnight Sky
- Riveteers Ascendancy
- Bygone Colossus
- Exotic Orchard
- Farseek
- Stomping Ground
- Overgrown Tomb
- Birds of Paradise
- Sneak Attack
- Victimize
- Diamond Weapon
- Blood Crypt
- Woodland Cemetery
- Ziatora's Proving Ground
- Reliquary Tower
- Heroic Intervention
- Anger
- Goreclaw, Terror of Qal Sisma
- Assassin's Trophy
- Cinder Glade
- Blasphemous Act
- Carnage, Crimson Chaos
- Dragonskull Summit
- Xu-Ifit, Osteoharmonist
- Nature's Lore
- Beast Within
- Agent Venom
- Rootbound Crag
- Smoldering Marsh
- Cultivate
- Venom, Deadly Devourer
- Honest Rutstein
- Gwenom, Remorseless
- Dark Ritual
- Solemn Simulacrum
- Savage Lands
- Eternal Witness
- Three Visits
- Primeval Protector
- Behold the Sinister Six!
Format legality
Rulings
- 2025-09-19
A modal double-faced card can be transformed or be put onto the battlefield transformed. This is a change from previous rules. If an effect instructs you to transform a modal double-faced card on the battlefield, it transforms only if its other face has a permanent type (that is, if its other face isn't an instant or sorcery). If it doesn't, it simply won't transform. Similarly, if an effect attempts to put a modal double-faced card onto the battlefield transformed, it will enter transformed if its back face has a permanent type. If it doesn't, it will simply stay in its current zone.
- 2025-09-19
Each double-faced card has an icon in the top-left corner of each face. For modal double-faced cards in this set, these icons are a single black triangle for the front face, and a double white triangle for the back face.
- 2025-09-19
Each face of a double-faced card has its own set of characteristics: name, types, subtypes, abilities, and so on. While a double-faced card is on the stack or battlefield, consider only the characteristics of the face that's currently up. The other set of characteristics is ignored.
- 2025-09-19
If a creature or a card in a player's hand or graveyard has
in its mana cost, X is 0 when determining its mana value.
- 2025-09-19
If an effect allows you to play a land or cast a spell from among a group of cards, you may play or cast a modal double-faced card with any face that fits the criteria of that effect.
- 2025-09-19
If an effect allows you to put a card with particular characteristics onto the battlefield without instructing you to play or cast it, you consider only the characteristics of a modal double-faced card's front face to see if that card qualifies. If it does, it enters the battlefield with its front face up.
- 2025-09-19
If an effect instructs a player to choose a card name, the name of either face may be chosen. If that effect or a linked ability refers to a spell with the chosen name being cast and/or a land with the chosen name being played, it considers only the chosen name, not the other face's name.
- 2025-09-19
In the Commander variant, a double-faced card's color identity is determined by the mana costs and mana symbols in the rules text of both faces combined. If either face has a color indicator or basic land type, those are also considered.
- 2025-09-19
One or both faces of a double-faced card may include a reminder about what's on the other face. This reminder text has no effect on gameplay.
- 2025-09-19
The mana value of a modal double-faced card is based on the characteristics of the face that's being considered. On the stack or the battlefield, consider whichever face is up. In all other zones, consider only the front face. This is different than how the mana value of other double-faced cards is determined.
- 2025-09-19
To determine whether it is legal to play a modal double-faced card, consider only the characteristics of the face you're playing and ignore the other face's characteristics.
- 2025-09-19
While a double-faced card isn't on the stack or battlefield, consider only the characteristics of its front face.