
Kodama of the East Tree
Legendary Creature — Spirit
Reach
Whenever another permanent you control enters, if it wasn't put onto the battlefield with this ability, you may put a permanent card with equal or lesser mana value from your hand onto the battlefield.
Partner (You can have two commanders if both have partner.)
6 / 6
Commander bracket
Derived from card traits, not a ruling — bracket rules turn on how a deck intends to use a card. Bracket rules
EDHREC
Combos 1,605
Showing the 50 most played of 1,605.
Commander recommendations
Top synergy 50
Played far more in this commander's decks than elsewhere.
- Rampaging Baloths
- Apex Devastator
- Ghalta, Primal Hunger
- Lotus Cobra
- Avenger of Zendikar
- Kodama's Reach
- Garruk's Uprising
- Soul of the Harvest
- Cultivate
- Primeval Bounty
- Guildless Commons
- Scute Swarm
- Gigantic Big Bear
- Roiling Canopy
- Reliquary Tower
- Terastodon
- Kona, Rescue Beastie
- Mossborn Hydra
- Frenzied Baloth
- Quarrel
- Guardian Project
- Goreclaw, Terror of Qal Sisma
- Unnatural Growth
- Sapling Nursery
- Vigor
- Garruk's Packleader
- Sporemound
- Loot, the Nexus
- Dancing from Dark to Dawn
- Kodama of the North Tree
- Sakura-Tribe Elder
- Ghalta, Stampede Tyrant
- Myojin of Life's Web
- Nyxbloom Ancient
- Thought Vessel
- Explore
- Simulacrum Shaper
- Down in the Valley
- Craterhoof Behemoth
- Kodama of the Center Tree
- Kodama of the South Tree
- Zendikar Resurgent
- Nissa, Who Shakes the World
- Beorn, Reluctant Host
- Evolving Wilds
- Mana Reflection
- Elfsworn Giant
- Zopandrel, Hunger Dominus
- Rampant Growth
- Accelerated Evolution
Most included 50
Highest share of decks running them, distinctive or not.
- Forest
- Cultivate
- Sol Ring
- Garruk's Uprising
- Kodama's Reach
- Rampaging Baloths
- Rampant Growth
- Beast Within
- Emerald Medallion
- Nature's Lore
- Reliquary Tower
- Llanowar Elves
- Ghalta, Primal Hunger
- Heroic Intervention
- Lotus Cobra
- Return of the Wildspeaker
- Avenger of Zendikar
- Apex Devastator
- Elvish Mystic
- Unnatural Growth
- Arcane Signet
- Sakura-Tribe Elder
- Mosswort Bridge
- Craterhoof Behemoth
- Explore
- Guardian Project
- Rishkar's Expertise
- The Great Henge
- Scute Swarm
- Nykthos, Shrine to Nyx
- Three Visits
- Goreclaw, Terror of Qal Sisma
- Soul of the Harvest
- Beast Whisperer
- Reclamation Sage
- Roiling Canopy
- Mossborn Hydra
- Eternal Witness
- Fyndhorn Elves
- Swiftfoot Boots
- Wild Growth
- Castle Garenbrig
- Dancing from Dark to Dawn
- Gigantic Big Bear
- Shamanic Revelation
- Terastodon
- Krosan Grip
- Nissa, Who Shakes the World
- Myriad Landscape
- Evolving Wilds
Format legality
Rulings
- 2020-11-10
An effect that checks whether you control your commander is satisfied if you control one or both of your two commanders.
- 2020-11-10
Both commanders start in the command zone, and the remaining 98 cards (or 58 cards in a Commander Draft game) of your deck are shuffled to become your library.
- 2020-11-10
If a permanent or a permanent card in your hand has
in its mana cost,
is considered to be 0.
- 2020-11-10
If something refers to your commander while you have two commanders, it refers to one of them of your choice. If you are instructed to perform an action on your commander (e.g. put it from the command zone into your hand due to Command Beacon), you choose one of your commanders at the time the effect happens.
- 2020-11-10
If your Commander deck has two commanders, you can only include cards whose own color identities are also found in your commanders' combined color identities. If Falthis and Kediss are your commanders, your deck may contain cards with black and/or red in their color identity, but not cards with green, white, or blue.
- 2020-11-10
Once the game begins, your two commanders are tracked separately. If you cast one, you won't have to pay an additional
the first time you cast the other. A player loses the game after having been dealt 21 damage from any one of them, not from both of them combined.
- 2020-11-10
To have two commanders, both must have the partner ability as the game begins. Losing the ability during the game doesn't cause either to cease to be your commander.
- 2020-11-10
You can choose two commanders with partner that are the same color or colors. In Commander Draft, you can even choose two of the same commander with partner if you drafted them. If you do this, make sure you keep the number of times you've cast each from the command zone clear for "commander tax" purposes.