
Zegana, Utopian Speaker
Legendary Creature — Merfolk Wizard
When Zegana enters, if you control another creature with a +1/+1 counter on it, draw a card.
: Adapt 4. (If this creature has no +1/+1 counters on it, put four +1/+1 counters on it.)
Each creature you control with a +1/+1 counter on it has trample.
4 / 4
Commander bracket
Derived from card traits, not a ruling — bracket rules turn on how a deck intends to use a card. Bracket rules
EDHREC
Combos
Not part of any combo on Commander Spellbook.
Commander recommendations
Top synergy 50
Played far more in this commander's decks than elsewhere.
- Fathom Mage
- Simic Ascendancy
- Merfolk Skydiver
- Bred for the Hunt
- Vorel of the Hull Clade
- Gyre Sage
- Master Biomancer
- Skatewing Spy
- Inspiring Call
- Sharktocrab
- Incubation Druid
- Simic Guildgate
- Combine Guildmage
- Hydroid Krasis
- Benthic Biomancer
- Prime Speaker Zegana
- Galloping Lizrog
- Evolution Sage
- Zameck Guildmage
- Roalesk, Apex Hybrid
- Gyre Engineer
- Forgotten Ancient
- Biogenic Upgrade
- Herald of Secret Streams
- Plaxcaster Frogling
- Rishkar, Peema Renegade
- Essence Capture
- Evolution Witness
- Experiment One
- Novijen, Heart of Progress
- Hardened Scales
- Biomancer's Familiar
- Fertilid
- Elusive Krasis
- Guardian Project
- Renata, Called to the Hunt
- Primal Empathy
- Bioshift
- Scavenging Ooze
- Simic Charm
- Frilled Mystic
- Karn's Bastion
- Managorger Hydra
- Fangs of Kalonia
- Return to Nature
- Llanowar Reborn
- Simic Locket
- Coiling Oracle
- Thornwood Falls
- Cloudfin Raptor
Most included 50
Highest share of decks running them, distinctive or not.
- Forest
- Island
- Simic Ascendancy
- Command Tower
- Fathom Mage
- Growth Spiral
- Inspiring Call
- Simic Growth Chamber
- Sol Ring
- Vorel of the Hull Clade
- Merfolk Skydiver
- Bred for the Hunt
- Gyre Sage
- Hydroid Krasis
- Simic Guildgate
- Master Biomancer
- Incubation Druid
- Hinterland Harbor
- Arcane Signet
- Prime Speaker Zegana
- Hardened Scales
- Evolution Sage
- Herald of Secret Streams
- Rapid Hybridization
- Breeding Pool
- Benthic Biomancer
- Skatewing Spy
- Sharktocrab
- Forgotten Ancient
- Combine Guildmage
- Simic Signet
- Temple of Mystery
- Thornwood Falls
- Galloping Lizrog
- Yavimaya Coast
- Cultivate
- Zameck Guildmage
- Negate
- Rampant Growth
- Gyre Engineer
- Roalesk, Apex Hybrid
- Rishkar, Peema Renegade
- Plaxcaster Frogling
- Karn's Bastion
- Coiling Oracle
- Evolution Witness
- Beast Within
- Novijen, Heart of Progress
- Guardian Project
- Counterspell
Format legality
Rulings
- 2019-01-25
If a creature somehow loses all of its +1/+1 counters, it can adapt again and get more +1/+1 counters.
- 2019-01-25
You can always activate an ability that will cause a creature to adapt. As that ability resolves, if the creature has a +1/+1 counter on it for any reason, you simply won't put any +1/+1 counters on it.