
Iroh, Dragon of the West
Legendary Creature — Human Noble Ally
Haste
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
At the beginning of combat on your turn, each creature you control with a counter on it gains firebending 2 until end of turn. (Whenever it attacks, add . This mana lasts until end of combat.)
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Commander bracket
Derived from card traits, not a ruling — bracket rules turn on how a deck intends to use a card. Bracket rules
EDHREC
Combos 1
Commander recommendations
Top synergy 50
Played far more in this commander's decks than elsewhere.
- Firebender Ascension
- Thundering Raiju
- Leyline Tyrant
- The Last Agni Kai
- Fire Nation Palace
- Fire Sages
- Electrodominance
- Goro-Goro, Disciple of Ryusei
- Fated Firepower
- Firebending Student
- Zuko, Exiled Prince
- Sozin's Comet
- Fire Nation Turret
- Inti, Seneschal of the Sun
- Electro, Assaulting Battery
- Marketback Walker
- The Legend of Roku
- Hellkite Charger
- Comet Storm
- Laelia, the Blade Reforged
- Avatar Roku, Firebender
- Overwhelming Victory
- Shivan Devastator
- Runaway Steam-Kin
- Great Train Heist
- Vincent, Vengeful Atoner
- Stonecoil Serpent
- Iron Apprentice
- Uncivil Unrest
- Savage Beating
- Commune with Lava
- War Cadence
- Ashling the Pilgrim
- Ashling, Flame Dancer
- Krenko, Tin Street Kingpin
- Zuko, Firebending Master
- Solstice Revelations
- Andúril, Narsil Reforged
- Mai, Jaded Edge
- Taurean Mauler
- Kami of Celebration
- Karn's Bastion
- Nesting Grounds
- Vedalken Orrery
- Agitator Ant
- Legion Warboss
- Fire Nation Attacks
- Tesak, Judith's Hellhound
- Inferno of the Star Mounts
- Redirect Lightning
Most included 50
Highest share of decks running them, distinctive or not.
- Mountain
- Sol Ring
- Firebender Ascension
- Leyline Tyrant
- Thundering Raiju
- Fire Nation Palace
- The Last Agni Kai
- Electrodominance
- Goro-Goro, Disciple of Ryusei
- Fire Sages
- Chaos Warp
- Electro, Assaulting Battery
- Fated Firepower
- Runaway Steam-Kin
- Firebending Student
- Sozin's Comet
- Zuko, Exiled Prince
- Inti, Seneschal of the Sun
- Fire Nation Turret
- Arcane Signet
- Laelia, the Blade Reforged
- Big Score
- Comet Storm
- Great Train Heist
- The Legend of Roku
- Ruby Medallion
- Hellkite Charger
- Marketback Walker
- Krenko, Tin Street Kingpin
- Avatar Roku, Firebender
- Overwhelming Victory
- Shivan Devastator
- Abrade
- Vincent, Vengeful Atoner
- Redirect Lightning
- Lightning Bolt
- Ashling, Flame Dancer
- Stonecoil Serpent
- The Fire Crystal
- Commune with Lava
- Uncivil Unrest
- Iron Apprentice
- Savage Beating
- Legion Warboss
- War Room
- Unexpected Windfall
- Blasphemous Act
- War Cadence
- Castle Embereth
- Bolt Bend
Format legality
Rulings
- 2025-10-02
"Firebending N" is a keyword that represents the ability "Whenever this creature attacks, add N
. Until end of combat, you don't lose this mana as steps end."
- 2025-10-02
Any other mana you add during combat will still be lost as normal when moving between steps of combat.
- 2025-10-02
Firebending abilities aren't mana abilities. They use the stack and can be responded to.
- 2025-10-02
Mana from firebending abilities isn't lost until you leave combat and go to your second main phase. It can be used at any time during combat, even after combat damage has been dealt.
- 2025-10-02
Multiple instances of firebending on the same creature trigger separately, each granting you the appropriate amount of mana.