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Kamahl, Heart of Krosa

Kamahl, Heart of Krosa

{6}{G}{G}

Legendary Creature — Human Druid

At the beginning of combat on your turn, creatures you control get +3/+3 and gain trample until end of turn.

{1}{G}: Until end of turn, target land you control becomes a 1/1 Elemental creature with vigilance, indestructible, and haste. It's still a land.

Partner (You can have two commanders if both have partner.)

5 / 5

Partner
Set
The List (PLST #CMR-237)
Rarity
Mythic
Mana value
8
Released
2026-11-09
Artist
Kekai Kotaki
EDHREC rank
#5,157
Colour identity
{G}
Finishes
Nonfoil
Served from
Local database

Commander bracket

1 +
Fits any bracket
No Game Changer, land denial, extra turns or two-card combos.

Derived from card traits, not a ruling — bracket rules turn on how a deck intends to use a card. Bracket rules

EDHREC

Salt Score 0.35
How much players resent seeing this card. The scale tops out around 3.1.
Can be your commanderPartner

Combos 28

Yedora, Grave Gardener+Kamahl, Heart of Krosa+Ashnod's Altar
{G}
Infinite colorless manaInfinite creature LTBInfinite creature sacrifice triggersInfinite death triggersInfinite landfall triggers
Springheart Nantuko+Kamahl, Heart of Krosa+Doubling Season
{G}
Infinite creature ETBInfinite creature tokensInfinite landfall triggersInfinite tapped Forest tokens
Springheart Nantuko+Kamahl, Heart of Krosa+Adrix and Nev, Twincasters
{G}{U}
Infinite creature ETBInfinite creature tokensInfinite landfall triggersInfinite tapped Forest tokens
Springheart Nantuko+Kamahl, Heart of Krosa+Parallel Lives
{G}
Infinite creature ETBInfinite creature tokensInfinite landfall triggersInfinite tapped Forest tokens
Yedora, Grave Gardener+Kamahl, Heart of Krosa+Phyrexian Altar
{G}
Infinite creature ETBInfinite creature LTBInfinite creature sacrifice triggersInfinite death triggersInfinite landfall triggers
Springheart Nantuko+Kamahl, Heart of Krosa+Primal Vigor
{G}
Infinite creature ETBInfinite creature tokensInfinite landfall triggersInfinite tapped Forest tokens
Springheart Nantuko+Kamahl, Heart of Krosa+Elspeth, Storm Slayer
{G}{W}
Infinite creature ETBInfinite creature tokensInfinite landfall triggersInfinite tapped Forest tokens
Springheart Nantuko+Kamahl, Heart of Krosa+Anointed Procession
{G}{W}
Infinite creature ETBInfinite creature tokensInfinite landfall triggersInfinite tapped Forest tokens
Springheart Nantuko+Kamahl, Heart of Krosa+Mondrak, Glory Dominus
{G}{W}
Infinite creature ETBInfinite creature tokensInfinite landfall triggersInfinite tapped Forest tokens
Ioreth of the Healing House+Arixmethes, Slumbering Isle+Minamo, School at Water's Edge+Kamahl, Heart of Krosa
{G}{U}
Infinite green mana
Springheart Nantuko+Kamahl, Heart of Krosa+Exalted Sunborn
{G}{W}
Infinite creature ETBInfinite creature tokensInfinite landfall triggersInfinite tapped Forest tokens
Yedora, Grave Gardener+Kamahl, Heart of Krosa+Squandered Resources
{B}{G}
Infinite creature ETBInfinite creature LTBInfinite creature sacrifice triggersInfinite death triggersInfinite green manaInfinite landfall triggers
Grove of the Burnwillows+Pili-Pala+Marvin, Murderous Mimic+Tainted Remedy+Kamahl, Heart of Krosa
{B}{R}{G}
Infinite lifeloss
Earthcraft+Kamahl, Heart of Krosa+Mesmeric Orb
{G}
Infinite self-mill
Squirrel Nest+Intruder Alarm+Kamahl, Heart of Krosa
{G}{U}
Infinite creature ETBInfinite creature tokensInfinite mana creatures you control can produceInfinite untap of creatures
Darksteel Garrison+Earthcraft+Kamahl, Heart of Krosa
{G}
Infinitely large creatures
Magosi, the Waterveil+The Ozolith+Clockspinning+Kamahl, Heart of Krosa
{G}{U}
Infinite turnsLock
Magosi, the Waterveil+The Ozolith+Kamahl, Heart of Krosa+Merfolk Skydiver
{G}{U}
Infinite turnsLock
Magosi, the Waterveil+The Ozolith+Kamahl, Heart of Krosa+Ichormoon Gauntlet
{G}{U}
Infinite turnsLock
Earthcraft+Kamahl, Heart of Krosa+Wake Thrasher
{G}{U}
Infinitely large creature until end of turn
Tarmogoyf Nest+Intruder Alarm+Kamahl, Heart of Krosa
{G}{U}
Infinite creature ETBInfinite creature tokensInfinite mana creatures you control can produceInfinite untap of creatures
Magosi, the Waterveil+The Ozolith+Kamahl, Heart of Krosa+Contagion Clasp
{G}{U}
Infinite turnsLock
Magosi, the Waterveil+The Ozolith+Kamahl, Heart of Krosa+Viral Drake
{G}{U}
Infinite turnsLock
Magosi, the Waterveil+The Ozolith+Kamahl, Heart of Krosa+Lulu, Stern Guardian
{G}{U}
Infinite turnsLock
Magosi, the Waterveil+The Ozolith+Kamahl, Heart of Krosa+Contagion Engine
{G}{U}
Infinite turnsLock
Magosi, the Waterveil+The Ozolith+Kamahl, Heart of Krosa+Cayth, Famed Mechanist
{R}{G}{W}{U}
Infinite turnsLock
Magosi, the Waterveil+The Ozolith+Kamahl, Heart of Krosa+Karn's Bastion
{G}{U}
Infinite turnsLock
Magosi, the Waterveil+The Ozolith+Kamahl, Heart of Krosa+Kilo, Apogee Mind
{R}{G}{W}{U}
Infinite turnsLock

All 28 combos.

Commander recommendations

Top synergy 50

Played far more in this commander's decks than elsewhere.

  1. Kamahl's Will 41 %+39.9 %
  2. Sylvan Advocate 35 %+33.9 %
  3. Druid Class 39 %+33.7 %
  4. Sylvan Awakening 33 %+30.9 %
  5. Kodama's Reach 67 %+29.8 %
  6. Augur of Autumn 35 %+26.4 %
  7. Yavimaya Elder 28 %+25.5 %
  8. Kamahl's Druidic Vow 26 %+25.2 %
  9. Wilderness Reclamation 30 %+24.8 %
  10. Yedora, Grave Gardener 24 %+21.6 %
  11. Tempt with Discovery 24 %+20.8 %
  12. Kamahl, Fist of Krosa 22 %+20.0 %
  13. Earth Surge 20 %+19.3 %
  14. Jaheira's Respite 22 %+19.2 %
  15. Explore 41 %+19.1 %
  16. Nissa's Pilgrimage 26 %+18.7 %
  17. Cultivate 70 %+18.2 %
  18. Nissa, Who Shakes the World 35 %+18.2 %
  19. Rampant Growth 61 %+18.1 %
  20. Rampaging Baloths 35 %+17.8 %
  21. Shamanic Revelation 37 %+16.7 %
  22. Rude Awakening 17 %+16.4 %
  23. Khalni Heart Expedition 20 %+16.4 %
  24. Flora Colossus 17 %+16.3 %
  25. Shared Roots 24 %+15.9 %
  26. Tend the Sprigs 17 %+15.8 %
  27. Animist's Awakening 17 %+15.7 %
  28. Sapling Nursery 22 %+15.5 %
  29. Migration Path 20 %+15.1 %
  30. Splendid Reclamation 20 %+14.8 %
  31. Verdant Confluence 15 %+14.7 %
  32. Natural Affinity 15 %+14.6 %
  33. Liege of the Tangle 15 %+14.5 %
  34. Llanowar Loamspeaker 15 %+13.8 %
  35. Awaken the Woods 20 %+13.5 %
  36. Mole Man, Moloid Master 17 %+13.3 %
  37. Constant Mists 17 %+13.2 %
  38. Beastmaster Ascension 24 %+13.0 %
  39. Broken Bond 17 %+13.0 %
  40. Summon: Fenrir 15 %+12.9 %
  41. Blossoming Tortoise 15 %+12.6 %
  42. New Generation's Technique 13 %+12.3 %
  43. Sakura-Tribe Elder 35 %+12.3 %
  44. Noxious Newt 17 %+12.3 %
  45. Emeritus of Abundance 14 %+11.7 %
  46. Owlbear Shepherd 13 %+11.7 %
  47. Unnatural Growth 35 %+11.5 %
  48. The Boulder, Ready to Rumble 14 %+11.5 %
  49. Explosive Vegetation 17 %+11.4 %
  50. Oracle of Mul Daya 26 %+11.2 %

Most included 50

Highest share of decks running them, distinctive or not.

  1. Forest 96 %-0.6 %
  2. Cultivate 70 %+18.2 %
  3. Kodama's Reach 67 %+29.8 %
  4. Rampant Growth 61 %+18.1 %
  5. Sol Ring 48 %-23.1 %
  6. Heroic Intervention 43 %-4.0 %
  7. Beast Within 43 %-13.6 %
  8. Kamahl's Will 41 %+39.9 %
  9. Explore 41 %+19.1 %
  10. Druid Class 39 %+33.7 %
  11. Three Visits 37 %+7.3 %
  12. Shamanic Revelation 37 %+16.7 %
  13. Llanowar Elves 35 %-18.9 %
  14. Unnatural Growth 35 %+11.5 %
  15. Sakura-Tribe Elder 35 %+12.3 %
  16. Harmonize 35 %+8.5 %
  17. Nissa, Who Shakes the World 35 %+18.2 %
  18. Augur of Autumn 35 %+26.4 %
  19. Emerald Medallion 35 %-9.6 %
  20. Sylvan Advocate 35 %+33.9 %
  21. Rampaging Baloths 35 %+17.8 %
  22. Sylvan Awakening 33 %+30.9 %
  23. Wilderness Reclamation 30 %+24.8 %
  24. Nature's Lore 30 %-8.1 %
  25. Return of the Wildspeaker 28 %-7.9 %
  26. Archdruid's Charm 28 %+3.9 %
  27. Yavimaya Elder 28 %+25.5 %
  28. Oracle of Mul Daya 26 %+11.2 %
  29. Kamahl's Druidic Vow 26 %+25.2 %
  30. Skyshroud Claim 26 %+6.8 %
  31. Nissa's Pilgrimage 26 %+18.7 %
  32. Lightning Greaves 26 %+1.3 %
  33. Rogue's Passage 26 %-10.6 %
  34. Myriad Landscape 26 %+2.3 %
  35. Avenger of Zendikar 24 %+8.4 %
  36. Reclamation Sage 24 %+3.9 %
  37. Azusa, Lost but Seeking 24 %+7.4 %
  38. Nature's Claim 24 %+3.9 %
  39. Tempt with Discovery 24 %+20.8 %
  40. Yedora, Grave Gardener 24 %+21.6 %
  41. Beastmaster Ascension 24 %+13.0 %
  42. Castle Garenbrig 24 %-3.5 %
  43. Shared Roots 24 %+15.9 %
  44. Sapling Nursery 22 %+15.5 %
  45. Scute Swarm 22 %+6.0 %
  46. Jaheira's Respite 22 %+19.2 %
  47. Harrow 22 %+3.4 %
  48. Rishkar's Expertise 22 %-7.9 %
  49. Ancient Greenwarden 22 %+10.8 %
  50. Ashaya, Soul of the Wild 22 %+6.6 %

Format legality

Rulings

  • 2020-11-10

    A land that becomes a creature because of Kamahl's activated ability will retain any other supertypes, card types, subtypes, and abilities it had.

  • 2020-11-10

    An effect that checks whether you control your commander is satisfied if you control one or both of your two commanders.

  • 2020-11-10

    Both commanders start in the command zone, and the remaining 98 cards (or 58 cards in a Commander Draft game) of your deck are shuffled to become your library.

  • 2020-11-10

    If something refers to your commander while you have two commanders, it refers to one of them of your choice. If you are instructed to perform an action on your commander (e.g. put it from the command zone into your hand due to Command Beacon), you choose one of your commanders at the time the effect happens.

  • 2020-11-10

    If your Commander deck has two commanders, you can only include cards whose own color identities are also found in your commanders' combined color identities. If Falthis and Kediss are your commanders, your deck may contain cards with black and/or red in their color identity, but not cards with green, white, or blue.

  • 2020-11-10

    Once the game begins, your two commanders are tracked separately. If you cast one, you won't have to pay an additional {2} the first time you cast the other. A player loses the game after having been dealt 21 damage from any one of them, not from both of them combined.

  • 2020-11-10

    Only creatures you control at the time Kamahl's triggered ability resolves will get +3/+3 and gain trample. Creatures that come under your control later in the turn and noncreature permanents that become creatures later in the turn won't get the bonuses.

  • 2020-11-10

    To have two commanders, both must have the partner ability as the game begins. Losing the ability during the game doesn't cause either to cease to be your commander.

  • 2020-11-10

    You can choose two commanders with partner that are the same color or colors. In Commander Draft, you can even choose two of the same commander with partner if you drafted them. If you do this, make sure you keep the number of times you've cast each from the command zone clear for "commander tax" purposes.

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