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Neriv, Heart of the Storm
USD $2.35
USD foil $2.10
EUR €1.28

Neriv, Heart of the Storm

{1}{R}{W}{B}

Legendary Creature — Spirit Dragon

Flying

If a creature you control that entered this turn would deal damage, it deals twice that much damage instead.

Scales streaked with lightning, trailing thunder in his wake, Neriv is the living banner around which the Mardu rally.

4 / 5

Flying
Set
Tarkir: Dragonstorm Promos (PTDM #210p)
Rarity
Mythic
Mana value
4
Released
2025-04-11
Artist
Victor Adame Minguez
EDHREC rank
#4,838
Colour identity
{B}{R}{W}
Finishes
Nonfoil, Foil
Served from
Local database

Commander bracket

3 +
Bracket 3 and up — Upgraded
In 3 two-card combos

Derived from card traits, not a ruling — bracket rules turn on how a deck intends to use a card. Bracket rules

EDHREC

Salt Score 0.22
How much players resent seeing this card. The scale tops out around 3.1.
Can be your commander

Combos 5

Neriv, Heart of the Storm+Boros Reckoner
{R}{W}{B}
Infinite damage to one opponent
Neriv, Heart of the Storm+Spitemare
{R}{W}{B}
Infinite damage to one opponent
Neriv, Heart of the Storm+Ill-Tempered Loner // Howlpack Avenger
{R}{W}{B}
Infinite damage to one opponent
Toralf, God of Fury // Toralf's Hammer+Ajani's Presence+Neriv, Heart of the Storm
{R}{W}{B}
Infinite damage to one opponent
Toralf, God of Fury // Toralf's Hammer+Deathless Angel+Neriv, Heart of the Storm
{R}{W}{B}
Infinite damage to one opponent

Commander recommendations

Top synergy 50

Played far more in this commander's decks than elsewhere.

  1. Mardu Siegebreaker 75 %+63.3 %
  2. Enduring Courage 64 %+59.8 %
  3. Warstorm Surge 60 %+56.9 %
  4. Nahiri's Resolve 55 %+53.0 %
  5. Blade of Selves 49 %+43.6 %
  6. Goldlust Triad 49 %+42.3 %
  7. Elturel Survivors 43 %+41.6 %
  8. Rising of the Day 49 %+40.5 %
  9. Duke Ulder Ravengard 42 %+40.3 %
  10. Ironwill Forger 45 %+39.8 %
  11. Red Dragon 39 %+38.2 %
  12. Combustible Gearhulk 40 %+36.6 %
  13. Ogre Battledriver 40 %+35.7 %
  14. Fanatic of Mogis 33 %+32.6 %
  15. Ilharg, the Raze-Boar 33 %+32.3 %
  16. Battle Angels of Tyr 34 %+30.2 %
  17. Zurgo Stormrender 39 %+29.6 %
  18. Cursed Mirror 31 %+28.6 %
  19. Feldon of the Third Path 31 %+28.5 %
  20. Legion Loyalty 31 %+27.3 %
  21. Bone-Cairn Butcher 37 %+26.9 %
  22. All-Out Assault 38 %+26.9 %
  23. Anger 36 %+26.9 %
  24. Urabrask the Hidden 28 %+26.3 %
  25. Orthion, Hero of Lavabrink 27 %+25.7 %
  26. Twinflame Tyrant 30 %+25.7 %
  27. The Fire Crystal 27 %+24.5 %
  28. Urabrask's Forge 25 %+23.4 %
  29. Voice of Victory 39 %+23.2 %
  30. Ephemerate 28 %+22.8 %
  31. Flameshadow Conjuring 23 %+22.5 %
  32. Goldspan Dragon 33 %+22.4 %
  33. Zurgo, Thunder's Decree 29 %+22.1 %
  34. Sneak Attack 25 %+22.1 %
  35. Terror of the Peaks 27 %+22.0 %
  36. Fear of Burning Alive 22 %+21.6 %
  37. Tannuk, Steadfast Second 22 %+21.0 %
  38. Redoubled Stormsinger 29 %+20.8 %
  39. Arena of Glory 28 %+20.8 %
  40. Aurelia, the Law Above 28 %+20.3 %
  41. The Master, Multiplied 23 %+20.1 %
  42. Sunspine Lynx 20 %+19.9 %
  43. Lightning Greaves 54 %+19.9 %
  44. Inevitable Defeat 25 %+19.6 %
  45. Aurelia, the Warleader 37 %+19.1 %
  46. Calamity, Galloping Inferno 19 %+18.1 %
  47. Infantry Shield 26 %+17.3 %
  48. Dalkovan Encampment 25 %+17.2 %
  49. Night's Whisper 30 %+16.6 %
  50. Fury 17 %+15.8 %

Most included 50

Highest share of decks running them, distinctive or not.

  1. Mountain 98 %+4.5 %
  2. Plains 97 %+2.2 %
  3. Swamp 97 %+1.3 %
  4. Command Tower 90 %-2.6 %
  5. Arcane Signet 89 %+3.6 %
  6. Sol Ring 85 %-2.6 %
  7. Mardu Siegebreaker 75 %+63.3 %
  8. Nomad Outpost 65 %+7.0 %
  9. Enduring Courage 64 %+59.8 %
  10. Clifftop Retreat 62 %+10.1 %
  11. Swords to Plowshares 62 %-0.4 %
  12. Warstorm Surge 60 %+56.9 %
  13. Dragonskull Summit 60 %+6.6 %
  14. Talisman of Conviction 57 %+14.2 %
  15. Nahiri's Resolve 55 %+53.0 %
  16. Exotic Orchard 55 %+1.5 %
  17. Lightning Greaves 54 %+19.9 %
  18. Isolated Chapel 52 %-1.8 %
  19. Path to Exile 51 %+3.6 %
  20. Goldlust Triad 49 %+42.3 %
  21. Blade of Selves 49 %+43.6 %
  22. Rising of the Day 49 %+40.5 %
  23. Battlefield Forge 49 %+7.1 %
  24. Talisman of Indulgence 48 %+10.2 %
  25. Ruinous Ultimatum 47 %+7.6 %
  26. Sacred Foundry 46 %+0.3 %
  27. Ironwill Forger 45 %+39.8 %
  28. Blood Crypt 45 %-1.0 %
  29. Talisman of Hierarchy 44 %+3.2 %
  30. Elturel Survivors 43 %+41.6 %
  31. Godless Shrine 43 %-5.3 %
  32. Duke Ulder Ravengard 42 %+40.3 %
  33. Caves of Koilos 41 %+1.4 %
  34. Savai Triome 41 %+3.4 %
  35. Ogre Battledriver 40 %+35.7 %
  36. Fellwar Stone 40 %+11.4 %
  37. Combustible Gearhulk 40 %+36.6 %
  38. Red Dragon 39 %+38.2 %
  39. Swiftfoot Boots 39 %+8.0 %
  40. Voice of Victory 39 %+23.2 %
  41. Zurgo Stormrender 39 %+29.6 %
  42. All-Out Assault 38 %+26.9 %
  43. Blasphemous Act 37 %+14.0 %
  44. Boros Charm 37 %+8.4 %
  45. Aurelia, the Warleader 37 %+19.1 %
  46. Bone-Cairn Butcher 37 %+26.9 %
  47. Smoldering Marsh 37 %+0.1 %
  48. Anger 36 %+26.9 %
  49. Boros Signet 36 %+9.2 %
  50. Spectator Seating 35 %+3.9 %

Format legality

Rulings

  • 2025-04-04

    If another effect (or effects) modifies how much damage a creature you control that entered this turn would deal (for example, by preventing some of that damage), the player being dealt damage or the controller of the permanent being dealt damage chooses the order in which any such effects, including the effect of Neriv’s last ability, apply. If all of the damage is prevented before the effect of Neriv’s last ability would apply, its effect no longer applies.

  • 2025-04-04

    If damage dealt is being divided or assigned among multiple permanents or players, that damage is divided or assigned before any effects modify how much damage would be dealt. For example, say you control Neriv and you attack an opponent with a 5/5 creature with trample and haste that entered this turn. If it’s blocked by a 2/2 creature, you can assign 2 damage to the blocker and 3 damage to the defending player. Those amounts are then doubled to 4 and 6, respectively.

  • 2025-04-04

    The damage is dealt by the same source as the original source of damage. The doubled damage isn’t dealt by Neriv unless it was the original source of damage.

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