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Erinis, Gloom Stalker
USD $0.20
USD foil $0.30
EUR €0.24
MTGO 0.84 tix

Erinis, Gloom Stalker

{2}{G}

Legendary Creature — Halfling Ranger

Deathtouch

Whenever Erinis attacks, return target land card from your graveyard to the battlefield.

Choose a Background (You can have a Background as a second commander.)

3 / 3

Choose a backgroundDeathtouch
Set
Commander Legends: Battle for Baldur's Gate (CLB #230)
Rarity
Uncommon
Mana value
3
Released
2022-06-10
Artist
Ioannis Fiore
EDHREC rank
#7,923
Colour identity
{G}
Finishes
Nonfoil, Foil
Served from
Local database

Commander bracket

1 +
Fits any bracket
No Game Changer, land denial, extra turns or two-card combos.

Derived from card traits, not a ruling — bracket rules turn on how a deck intends to use a card. Bracket rules

EDHREC

Salt Score 0.21
How much players resent seeing this card. The scale tops out around 3.1.
Can be your commander

Combos 1

Aggravated Assault+Orcish Lumberjack+Erinis, Gloom Stalker+Tanuki Transplanter
{R}{G}
Infinite combat phasesInfinite green manaInfinite landfall triggers

Commander recommendations

Top synergy 50

Played far more in this commander's decks than elsewhere.

  1. Icetill Explorer 71 %+60.5 %
  2. Crop Rotation 70 %+52.2 %
  3. Dark Depths 50 %+47.7 %
  4. Fabled Passage 60 %+45.8 %
  5. Urza's Cave 50 %+43.7 %
  6. Wayward Swordtooth 50 %+43.6 %
  7. Sylvan Safekeeper 50 %+39.9 %
  8. Tranquil Thicket 50 %+39.9 %
  9. Blighted Woodland 50 %+38.7 %
  10. World Shaper 40 %+37.8 %
  11. Walk-In Closet // Forgotten Cellar 40 %+37.3 %
  12. Thespian's Stage 40 %+36.6 %
  13. Wrenn and Seven 40 %+36.5 %
  14. Constant Mists 40 %+35.9 %
  15. Titania, Protector of Argoth 40 %+35.8 %
  16. Lotus Field 40 %+34.8 %
  17. Druid Class 40 %+34.7 %
  18. Aftermath Analyst 40 %+34.4 %
  19. Spelunking 40 %+34.2 %
  20. Scapeshift 40 %+33.7 %
  21. Azusa, Lost but Seeking 50 %+33.7 %
  22. Six 40 %+33.6 %
  23. Zuran Orb 40 %+33.4 %
  24. Springbloom Druid 40 %+32.6 %
  25. Elemental Teachings 33 %+32.1 %
  26. Conduit of Worlds 40 %+31.8 %
  27. Ramunap Excavator 40 %+30.3 %
  28. Splinterfright 30 %+29.8 %
  29. Tireless Tracker 40 %+29.7 %
  30. Ezuri's Predation 40 %+29.4 %
  31. Turntimber Sower 30 %+29.4 %
  32. Disorienting Choice 30 %+29.4 %
  33. Bramble Familiar 30 %+28.9 %
  34. Perennial Behemoth 30 %+28.6 %
  35. Reshape the Earth 30 %+28.4 %
  36. Realms Uncharted 30 %+28.3 %
  37. Horizon of Progress 30 %+27.8 %
  38. Summer Bloom 30 %+27.6 %
  39. Echoing Deeps 30 %+27.5 %
  40. Shigeki, Jukai Visionary 30 %+27.4 %
  41. Vesuva 30 %+26.4 %
  42. Life from the Loam 30 %+26.3 %
  43. Field of the Dead 30 %+26.2 %
  44. Timeless Witness 30 %+26.0 %
  45. Terramorphic Expanse 40 %+26.0 %
  46. Oracle of Mul Daya 40 %+25.3 %
  47. Argoth, Sanctum of Nature 30 %+25.3 %
  48. Elvish Reclaimer 30 %+24.9 %
  49. Scute Swarm 40 %+24.5 %
  50. Evolving Wilds 40 %+23.9 %

Most included 50

Highest share of decks running them, distinctive or not.

  1. Forest 90 %-6.3 %
  2. Icetill Explorer 71 %+60.5 %
  3. Crop Rotation 70 %+52.2 %
  4. Fabled Passage 60 %+45.8 %
  5. Blighted Woodland 50 %+38.7 %
  6. Azusa, Lost but Seeking 50 %+33.7 %
  7. Wayward Swordtooth 50 %+43.6 %
  8. Sylvan Safekeeper 50 %+39.9 %
  9. Dark Depths 50 %+47.7 %
  10. Urza's Cave 50 %+43.7 %
  11. Tranquil Thicket 50 %+39.9 %
  12. World Shaper 40 %+37.8 %
  13. Evolving Wilds 40 %+23.9 %
  14. Myriad Landscape 40 %+16.7 %
  15. Thespian's Stage 40 %+36.6 %
  16. Beast Within 40 %-17.1 %
  17. Llanowar Elves 40 %-14.1 %
  18. Tireless Tracker 40 %+29.7 %
  19. Scute Swarm 40 %+24.5 %
  20. Harrow 40 %+21.9 %
  21. Mosswort Bridge 40 %+11.7 %
  22. Oracle of Mul Daya 40 %+25.3 %
  23. Walk-In Closet // Forgotten Cellar 40 %+37.3 %
  24. Entish Restoration 40 %+22.6 %
  25. Ramunap Excavator 40 %+30.3 %
  26. Lotus Field 40 %+34.8 %
  27. Springbloom Druid 40 %+32.6 %
  28. Druid Class 40 %+34.7 %
  29. Aftermath Analyst 40 %+34.4 %
  30. Terramorphic Expanse 40 %+26.0 %
  31. Titania, Protector of Argoth 40 %+35.8 %
  32. Rogue's Passage 40 %+3.1 %
  33. Conduit of Worlds 40 %+31.8 %
  34. Six 40 %+33.6 %
  35. Cultivate 40 %-10.9 %
  36. Exploration 40 %+23.3 %
  37. Zuran Orb 40 %+33.4 %
  38. Ezuri's Predation 40 %+29.4 %
  39. Wrenn and Seven 40 %+36.5 %
  40. Scapeshift 40 %+33.7 %
  41. Eternal Witness 40 %+14.9 %
  42. Nature's Lore 40 %+1.4 %
  43. Spelunking 40 %+34.2 %
  44. Constant Mists 40 %+35.9 %
  45. Rampant Growth 40 %-2.3 %
  46. Archdruid's Charm 40 %+15.6 %
  47. Kenrith's Transformation 40 %+20.3 %
  48. Elemental Teachings 33 %+32.1 %
  49. Turntimber Sower 30 %+29.4 %
  50. Timeless Witness 30 %+26.0 %

Format legality

Rulings

  • 2022-06-10

    An effect that checks whether you control your commander is satisfied if you control one or both of your two commanders.

  • 2022-06-10

    Both commanders start in the command zone, and the remaining 98 cards (or 58 cards in a Commander Draft game) of your deck are shuffled to become your library.

  • 2022-06-10

    Choose a Background is a variant of the partner ability. You may have two commanders if one of them is a legendary creature with the choose a background ability and the other is a legendary Background enchantment. Backgrounds and cards with choose a Background do not interact with cards which have any other partner ability.

  • 2022-06-10

    If a card refers to a commander creature you own, a Background won't usually be counted or included for that effect. If another spell or ability causes your Background to become a creature, however, it will be included. Any effect that refers to your commander or a commander you own or control without specifying creature will apply to a Background that is your commander, as appropriate.

  • 2022-06-10

    If something refers to your commander while you have two commanders, it refers to one of them of your choice. If you are instructed to perform an action on your commander (e.g. put it from the command zone into your hand due to Command Beacon), you choose one of your commanders at the time the effect happens.

  • 2022-06-10

    If you control a Background that grants an ability to commander creatures you own, and you own more than one commander creature, each of them will have that ability.

  • 2022-06-10

    If your Commander deck has two commanders, you can include only cards whose own color identities are also found in your commanders' combined color identities.

  • 2022-06-10

    If your commander loses the choose a Background ability or stops being a Background during the game, as appropriate, it is still your commander.

  • 2022-06-10

    Once the game begins, your two commanders are tracked separately. If you cast one, you won't have to pay an additional {2} the first time you cast the other. A player loses the game after having been dealt 21 combat damage from any one of them, not from both of them combined (although your Background won't usually be a creature anyway).

  • 2022-06-10

    You can choose two commanders that are the same color or colors.

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