
Heliod, God of the Sun
Legendary Enchantment Creature — God
Indestructible
As long as your devotion to white is less than five, Heliod isn't a creature. (Each in the mana costs of permanents you control counts toward your devotion to white.)
Other creatures you control have vigilance.
: Create a 2/1 white Cleric enchantment creature token.
5 / 6
Commander bracket
Derived from card traits, not a ruling — bracket rules turn on how a deck intends to use a card. Bracket rules
EDHREC
Combos
Not part of any combo on Commander Spellbook.
Commander recommendations
Top synergy 50
Played far more in this commander's decks than elsewhere.
- Sphere of Safety
- Archon of Sun's Grace
- Rule of Law
- Grasp of Fate
- Skybind
- Spear of Heliod
- Blind Obedience
- Ghostly Prison
- Wrath of God
- Tocasia's Welcome
- Elspeth, Sun's Champion
- Divine Visitation
- Sigil of the Empty Throne
- Darksteel Mutation
- Hall of Heliod's Generosity
- Felidar Retreat
- Idyllic Tutor
- Endless Atlas
- Heliod's Intervention
- Mangara, the Diplomat
- Weathered Wayfarer
- Crackdown
- Claim Jumper
- Lapse of Certainty
- Vanquish the Horde
- Dictate of Heliod
- Mind's Eye
- Endless Horizons
- Ondu Inversion
- Ondu Inversion
- Enduring Innocence
- Serra's Sanctum
- Aura of Silence
- Sevinne's Reclamation
- Gilded Lotus
- Eidolon of Rhetoric
- Relic Vial
- Sun Titan
- Riot Control
- Starfield of Nyx
- Spirit of the Labyrinth
- Daxos, Blessed by the Sun
- Norn's Annex
- Goblin Charbelcher
- World Queller
- Glory
- Razorgrass Ambush
- Razorgrass Ambush
- Seal of Cleansing
- Archon of Emeria
Most included 50
Highest share of decks running them, distinctive or not.
- Plains
- Sol Ring
- Swords to Plowshares
- Ghostly Prison
- Path to Exile
- Generous Gift
- Sphere of Safety
- Pearl Medallion
- Archon of Sun's Grace
- Tocasia's Welcome
- Wrath of God
- Darksteel Mutation
- Blind Obedience
- Land Tax
- Arcane Signet
- Grasp of Fate
- Nykthos, Shrine to Nyx
- Mangara, the Diplomat
- Elspeth, Sun's Champion
- Rule of Law
- Emeria, the Sky Ruin
- Hall of Heliod's Generosity
- Spear of Heliod
- Sun Titan
- Enlightened Tutor
- Austere Command
- Divine Visitation
- War Room
- Skybind
- Weathered Wayfarer
- Felidar Retreat
- Enduring Innocence
- Witch Enchanter
- Witch Enchanter
- Idyllic Tutor
- Esper Sentinel
- Vanquish the Horde
- Sevinne's Reclamation
- Welcoming Vampire
- Heliod's Intervention
- Sigil of the Empty Throne
- Endless Atlas
- Claim Jumper
- Farewell
- Mind Stone
- Authority of the Consuls
- Trouble in Pairs
- Knight of the White Orchid
- Teferi's Protection
- Skullclamp
Format legality
Rulings
- 2013-09-15
Hybrid mana symbols, monocolored hybrid mana symbols, and Phyrexian mana symbols do count toward your devotion to their color(s).
- 2013-09-15
If an activated ability or triggered ability has an effect that depends on your devotion to a color, you count the number of mana symbols of that color among the mana costs of permanents you control as the ability resolves. The permanent with that ability will be counted if it's still on the battlefield at that time.
- 2013-09-15
Mana symbols in the text boxes of permanents you control don't count toward your devotion to any color.
- 2013-09-15
Numeric mana symbols (
,
, and so on) in mana costs of permanents you control don't count toward your devotion to any color.
- 2020-01-24
As a God enters the battlefield, your devotion to its color will determine whether any replacement effects that affect creatures entering the battlefield apply to that God. Because replacement effects are considered before the God is on the battlefield, the mana symbols in its mana cost won't be counted when determining this.
- 2020-01-24
Counters put on a God remain on it while it's not a creature, even if they have no effect.
- 2020-01-24
If a God is attacking or blocking and it stops being a creature, it will be removed from combat. It won't rejoin combat if it resumes being a creature later during that combat.
- 2020-01-24
If a God stops being a creature, it loses the type creature and the creature type God. It continues to be a legendary enchantment.
- 2020-01-24
If an effect causes a God to lose all abilities, its ability that causes it to stop being a creature still applies if appropriate.
- 2020-01-24
The abilities of Gods function as long as they're on the battlefield, regardless of whether they're creatures.
- 2020-01-24
The type-changing ability that can make a God not be a creature functions only on the battlefield. It's always a creature card in other zones, regardless of your devotion to its color. It's always a creature spell while it's on the stack.
- 2020-01-24
When a God enters the battlefield, your devotion to its color (including the mana symbols in the mana cost of the God itself) will determine if a creature entered the battlefield or not for abilities that trigger whenever a creature enters the battlefield.