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Lavinia of the Tenth
USD $0.36
EUR €0.49

Lavinia of the Tenth

{3}{W}{U}

Legendary Creature — Human Soldier

Protection from red

When Lavinia enters, detain each nonland permanent your opponents control with mana value 4 or less. (Until your next turn, those permanents can't attack or block and their activated abilities can't be activated.)

4 / 4

ProtectionDetain
Set
RNA Guild Kit (GK2 #15)
Rarity
Rare
Mana value
5
Released
2019-02-15
Artist
Willian Murai
EDHREC rank
#10,040
Colour identity
{U}{W}
Finishes
Nonfoil
Served from
Local database

Commander bracket

1 +
Fits any bracket
No Game Changer, land denial, extra turns or two-card combos.

Derived from card traits, not a ruling — bracket rules turn on how a deck intends to use a card. Bracket rules

EDHREC

Salt Score 0.47
How much players resent seeing this card. The scale tops out around 3.1.
Can be your commander

Combos

Not part of any combo on Commander Spellbook.

Commander recommendations

Top synergy 50

Played far more in this commander's decks than elsewhere.

  1. Soulherder 62 %+48.0 %
  2. Lyev Skyknight 46 %+46.0 %
  3. Ephemerate 58 %+42.6 %
  4. Martial Law 43 %+42.4 %
  5. Teleportation Circle 50 %+41.2 %
  6. Conjurer's Closet 48 %+41.2 %
  7. Azorius Arrester 41 %+40.6 %
  8. Brago, King Eternal 46 %+39.9 %
  9. Ghostly Flicker 51 %+39.7 %
  10. Azorius Justiciar 39 %+39.0 %
  11. Cloudshift 46 %+34.5 %
  12. Archaeomancer 44 %+33.5 %
  13. Tax Collector 35 %+32.8 %
  14. Render Silent 39 %+31.8 %
  15. Reflector Mage 38 %+31.8 %
  16. Momentary Blink 42 %+31.5 %
  17. Cloudblazer 39 %+30.4 %
  18. Lavinia, Azorius Renegade 35 %+29.2 %
  19. Thassa, Deep-Dwelling 35 %+28.8 %
  20. Mulldrifter 38 %+28.1 %
  21. Archon of the Triumvirate 28 %+27.3 %
  22. Eerie Interlude 35 %+26.3 %
  23. Inaction Injunction 26 %+25.9 %
  24. Stonehorn Dignitary 28 %+25.0 %
  25. New Prahv Guildmage 25 %+25.0 %
  26. Restoration Angel 34 %+24.9 %
  27. Dour Port-Mage 34 %+24.7 %
  28. Elite Guardmage 27 %+24.2 %
  29. Lyev Decree 23 %+23.0 %
  30. Venser, the Sojourner 25 %+22.4 %
  31. Aether Channeler 31 %+22.4 %
  32. Azor, the Lawbringer 23 %+22.2 %
  33. Detention Sphere 24 %+22.0 %
  34. Azorius Guildgate 28 %+21.7 %
  35. Displace 24 %+21.6 %
  36. Deputy of Detention 22 %+21.1 %
  37. Yorion, Sky Nomad 26 %+20.8 %
  38. Wall of Omens 28 %+19.9 %
  39. Charming Prince 28 %+19.8 %
  40. Peregrine Drake 30 %+19.6 %
  41. Deadeye Navigator 24 %+19.5 %
  42. Candlekeep Sage 21 %+18.5 %
  43. Arrest 19 %+18.3 %
  44. Displacer Kitten 29 %+18.2 %
  45. Solemn Simulacrum 42 %+18.2 %
  46. Grand Arbiter Augustin IV 27 %+17.5 %
  47. Panharmonicon 27 %+17.5 %
  48. Ghostway 19 %+17.0 %
  49. Sun Titan 27 %+17.0 %
  50. Abuelo, Ancestral Echo 20 %+16.6 %

Most included 50

Highest share of decks running them, distinctive or not.

  1. Island 97 %+1.5 %
  2. Plains 97 %+1.6 %
  3. Command Tower 74 %-10.8 %
  4. Sol Ring 72 %-13.8 %
  5. Arcane Signet 69 %-13.5 %
  6. Soulherder 62 %+48.0 %
  7. Ephemerate 58 %+42.6 %
  8. Prairie Stream 57 %-8.6 %
  9. Glacial Fortress 56 %-7.6 %
  10. Azorius Signet 55 %-0.8 %
  11. Swords to Plowshares 53 %-15.4 %
  12. Ghostly Flicker 51 %+39.7 %
  13. Teleportation Circle 50 %+41.2 %
  14. Counterspell 49 %-5.1 %
  15. Hallowed Fountain 49 %-0.7 %
  16. Conjurer's Closet 48 %+41.2 %
  17. Lyev Skyknight 46 %+46.0 %
  18. Azorius Chancery 46 %+11.1 %
  19. Cloudshift 46 %+34.5 %
  20. Brago, King Eternal 46 %+39.9 %
  21. Archaeomancer 44 %+33.5 %
  22. Martial Law 43 %+42.4 %
  23. Dovin's Veto 42 %+2.5 %
  24. Solemn Simulacrum 42 %+18.2 %
  25. Momentary Blink 42 %+31.5 %
  26. Talisman of Progress 41 %-9.8 %
  27. Port Town 41 %-5.5 %
  28. Azorius Arrester 41 %+40.6 %
  29. Supreme Verdict 41 %+13.2 %
  30. Path to Exile 40 %-13.1 %
  31. Azorius Justiciar 39 %+39.0 %
  32. Render Silent 39 %+31.8 %
  33. Temple of Enlightenment 39 %+3.1 %
  34. Reliquary Tower 39 %-9.5 %
  35. Cloudblazer 39 %+30.4 %
  36. Reflector Mage 38 %+31.8 %
  37. Mulldrifter 38 %+28.1 %
  38. Ghostly Prison 36 %+10.4 %
  39. Propaganda 35 %+7.6 %
  40. Eerie Interlude 35 %+26.3 %
  41. Lavinia, Azorius Renegade 35 %+29.2 %
  42. Tax Collector 35 %+32.8 %
  43. Thassa, Deep-Dwelling 35 %+28.8 %
  44. Dour Port-Mage 34 %+24.7 %
  45. Sea of Clouds 34 %-5.8 %
  46. Restoration Angel 34 %+24.9 %
  47. Adarkar Wastes 33 %-13.1 %
  48. Deserted Beach 32 %-8.4 %
  49. Negate 32 %+4.0 %
  50. Aether Channeler 31 %+22.4 %

Format legality

Rulings

  • 2013-04-15

    Activated abilities include a colon and are written in the form "[cost]: [effect]." No one can activate any activated abilities, including mana abilities, of a detained permanent.

  • 2013-04-15

    If a creature is already attacking or blocking when it's detained, it won't be removed from combat. It will continue to attack or block.

  • 2013-04-15

    If a noncreature permanent is detained and later turns into a creature, it won't be able to attack or block.

  • 2013-04-15

    If a permanent's activated ability is on the stack when that permanent is detained, the ability will be unaffected.

  • 2013-04-15

    Lavinia's ability doesn't affect permanents an opponent gains control of after its enters-the-battlefield ability has resolved. Similarly, if you gain control of a detained permanent after that ability resolves, it will continue to be detained until your next turn.

  • 2013-04-15

    The mana value of a creature token is 0 unless that token is a copy of another creature, in which case it copies that creature's mana cost.

  • 2013-04-15

    The static abilities of a detained permanent still apply. The triggered abilities of a detained permanent can still trigger.

  • 2013-04-15

    When a player leaves a multiplayer game, any continuous effects with durations that last until that player's next turn or until a specific point in that turn will last until that turn would have begun. They neither expire immediately nor last indefinitely.

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