
Kona, Rescue Beastie
Legendary Creature — Beast Survivor
Survival — At the beginning of your second main phase, if Kona is tapped, you may put a permanent card from your hand onto the battlefield.
She's got a heart of gold, a nose for danger, and jaws that can pulverize a cellarspawn with a single snap.
4 / 3
Commander bracket
Derived from card traits, not a ruling — bracket rules turn on how a deck intends to use a card. Bracket rules
EDHREC
Combos
Not part of any combo on Commander Spellbook.
Commander recommendations
Top synergy 50
Played far more in this commander's decks than elsewhere.
- Springleaf Drum
- Jaspera Sentinel
- Holdout Settlement
- Survivors' Encampment
- Worldspine Wurm
- Relic of Legends
- Terastodon
- Kodama of the East Tree
- Ghalta, Stampede Tyrant
- Archetype of Endurance
- Loam Dryad
- Apex Altisaur
- Saruli Caretaker
- Stonehoof Chieftain
- Soul of the Harvest
- Ghalta, Primal Hunger
- Sandwurm Convergence
- Tyvar, the Pummeler
- Enduring Vitality
- Garruk's Uprising
- Citanul Stalwart
- Scene of the Crime
- Titan of Industry
- Sledge-Class Seedship
- Kogla, the Titan Ape
- Dawnglade Regent
- Zopandrel, Hunger Dominus
- Giant Ankheg
- Gene Pollinator
- Portal to Phyrexia
- Giant Adephage
- Impervious Greatwurm
- Lurking Predators
- Fierce Empath
- Selvala, Heart of the Wilds
- Fanatic of Rhonas
- Vaultborn Tyrant
- Vorinclex, Voice of Hunger
- Regal Force
- Nyxbloom Ancient
- Eladamri, Korvecdal
- Blightsteel Colossus
- Smuggler's Copter
- Cryptolith Rite
- Unnatural Growth
- Coordinated Clobbering
- Verdant Sun's Avatar
- Evendo, Waking Haven
- It That Betrays
- Paradise Mantle
Most included 50
Highest share of decks running them, distinctive or not.
- Forest
- Sol Ring
- Garruk's Uprising
- Springleaf Drum
- Worldspine Wurm
- Terastodon
- Llanowar Elves
- Jaspera Sentinel
- Holdout Settlement
- Beast Within
- Survivors' Encampment
- Kodama of the East Tree
- Ghalta, Stampede Tyrant
- Ghalta, Primal Hunger
- Relic of Legends
- Archetype of Endurance
- Heroic Intervention
- Apex Altisaur
- Soul of the Harvest
- Elvish Mystic
- Rampant Growth
- Return of the Wildspeaker
- Cultivate
- Fanatic of Rhonas
- Selvala, Heart of the Wilds
- Enduring Vitality
- Loam Dryad
- Emerald Medallion
- Kogla, the Titan Ape
- Sandwurm Convergence
- Saruli Caretaker
- Stonehoof Chieftain
- Unnatural Growth
- Tyvar, the Pummeler
- Zopandrel, Hunger Dominus
- Reliquary Tower
- Rishkar's Expertise
- Mosswort Bridge
- Arcane Signet
- Nature's Lore
- Rogue's Passage
- Lightning Greaves
- The Great Henge
- Titan of Industry
- Fierce Empath
- Citanul Stalwart
- Scene of the Crime
- Swiftfoot Boots
- Nyxbloom Ancient
- Regal Force
Format legality
Rulings
- 2024-09-20
If a creature with a survival ability isn't tapped when your second main phase begins, the ability won't trigger at all. You won't be able to tap it during your second main phase in time to have that ability trigger.
- 2024-09-20
If a creature's survival ability triggers but that creature is untapped when the ability begins to resolve, that ability won't do anything.
- 2024-09-20
If a creature's survival ability triggers but the creature leaves the battlefield before the ability resolves, use its tapped or untapped status as it last existed on the battlefield to determine whether or not the ability will do anything.
- 2024-09-20
Survival abilities (and other abilities that trigger at the beginning of your second main phase) will trigger at the beginning of the second main phase you take in a turn. They won't trigger during your third, fourth, or other additional main phases in a single turn, if effects somehow cause you to have more than two main phases.