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Fortune, Loyal Steed
USD $6.97
USD foil $3.34

Fortune, Loyal Steed

{2}{W}

Legendary Creature — Beast Mount

When Fortune enters, scry 2.

Whenever Fortune attacks while saddled, at end of combat, exile it and up to one creature that saddled it this turn, then return those cards to the battlefield under their owner's control.

Saddle 1

2 / 4

SaddleScry
Set
Secret Lair Drop (SLD #2790)
Rarity
Rare
Mana value
3
Released
2026-09-14
Artist
Simon Dominic
EDHREC rank
#8,152
Colour identity
{W}
Finishes
Nonfoil, Foil
Served from
Local database

Commander bracket

1 +
Fits any bracket
No Game Changer, land denial, extra turns or two-card combos.

Derived from card traits, not a ruling — bracket rules turn on how a deck intends to use a card. Bracket rules

EDHREC

Salt Score 0.31
How much players resent seeing this card. The scale tops out around 3.1.
Can be your commander

Combos 26

The Legend of Kuruk // Avatar Kuruk+Spark Double+Fortune, Loyal Steed
{W}{U}
Infinite turnsLock
The Legend of Kuruk // Avatar Kuruk+Fortune, Loyal Steed+Chameleon, Master of Disguise
{W}{U}
Infinite turnsLock
The Legend of Kuruk // Avatar Kuruk+Sakashima the Impostor+Fortune, Loyal Steed
{W}{U}
Infinite turnsLock
The Legend of Kuruk // Avatar Kuruk+Auton Soldier+Fortune, Loyal Steed
{W}{U}
Infinite turnsLock
The Legend of Kuruk // Avatar Kuruk+Sakashima of a Thousand Faces+Fortune, Loyal Steed
{W}{U}
Infinite turnsLock
Wormfang Manta+Tocatli Honor Guard+Fortune, Loyal Steed
{W}{U}
Infinite turnsLock
Wormfang Manta+Torpor Orb+Fortune, Loyal Steed
{W}{U}
Infinite turnsLock
Wormfang Manta+Fortune, Loyal Steed+Doorkeeper Thrull
{W}{U}
Infinite turnsLock
Wormfang Manta+Hushbringer+Fortune, Loyal Steed
{W}{U}
Infinite turnsLock
The Legend of Kuruk // Avatar Kuruk+Marvin, Murderous Mimic+Fortune, Loyal Steed
{W}{U}
Infinite turnsLock
Wormfang Manta+Hushwing Gryff+Fortune, Loyal Steed
{W}{U}
Infinite turnsLock
Lumra, Bellow of the Woods+Walk the Aeons+Fortune, Loyal Steed
{G}{W}{U}
LockNear-infinite turns
Infinite Guideline Station+Time Sieve+Fortune, Loyal Steed
{W}{U}{B}{R}{G}
Infinite turnsLock
The Legend of Kuruk // Avatar Kuruk+Barbara Wright+Fortune, Loyal Steed
{W}{U}
Infinite turnsLock
The Legend of Kuruk // Avatar Kuruk+Fortune, Loyal Steed+Innkeeper's Talent
{G}{W}{U}
Infinite turnsLock
Sanar, Unfinished Genius // Wild Idea+Beacon of Tomorrows+Fortune, Loyal Steed
{U}{R}{W}
Infinite turnsLock
Plea for Power+Illusion of Choice+Scholar of the Ages+Fortune, Loyal Steed
{W}{U}
Infinite turnsLock
The Legend of Kuruk // Avatar Kuruk+Pir, Imaginative Rascal+Fortune, Loyal Steed
{G}{W}{U}
Infinite turnsLock
Ultimecia, Time Sorceress // Ultimecia, Omnipotent+Moonmist+Panoptic Mirror+Fortune, Loyal Steed
{G}{W}{U}{B}
Infinite turnsLock
Ultimecia, Time Sorceress // Ultimecia, Omnipotent+Moonmist+Isochron Scepter+Fortune, Loyal Steed
{G}{W}{U}{B}
Infinite turnsLock
Exchange of Words+Opalescence+Wormfang Manta+Fortune, Loyal Steed
{W}{U}
Infinite turnsLock
The Legend of Kuruk // Avatar Kuruk+Doubling Season+Fortune, Loyal Steed
{G}{W}{U}
Infinite turnsLock
Sharuum the Hegemon+Coretapper+Magistrate's Scepter+Fortune, Loyal Steed
{W}{U}{B}
Infinite turnsLock
The Legend of Kuruk // Avatar Kuruk+Vorinclex, Monstrous Raider+Fortune, Loyal Steed
{G}{W}{U}
Infinite turnsLock
Exchange of Words+Starfield of Nyx+Wormfang Manta+Fortune, Loyal Steed
{W}{U}
Infinite turnsLock
Forerunner of the Coalition+Timestream Navigator+Fortune, Loyal Steed
{W}{U}{B}
Infinite turnsLock

All 26 combos.

Commander recommendations

Top synergy 50

Played far more in this commander's decks than elsewhere.

  1. Spirited Companion 71 %+60.4 %
  2. Helpful Hunter 60 %+52.1 %
  3. Charming Prince 59 %+51.5 %
  4. Rumor Gatherer 60 %+50.1 %
  5. Panharmonicon 58 %+48.1 %
  6. Solemn Simulacrum 65 %+47.2 %
  7. Reverent Hoplite 52 %+46.2 %
  8. Inspiring Overseer 62 %+45.8 %
  9. Circuit Mender 48 %+44.7 %
  10. Ephemerate 57 %+43.8 %
  11. Another Round 46 %+42.0 %
  12. Kor Cartographer 47 %+41.9 %
  13. Abdel Adrian, Gorion's Ward 44 %+41.3 %
  14. Cloudshift 51 %+41.3 %
  15. Flickering Hound 48 %+40.6 %
  16. Claim Jumper 48 %+39.2 %
  17. Wall of Omens 47 %+38.7 %
  18. Priest of Ancient Lore 42 %+38.0 %
  19. Shepherd of the Clouds 39 %+37.6 %
  20. Far Traveler 38 %+36.0 %
  21. Restoration Angel 43 %+35.7 %
  22. Anticausal Vestige 37 %+35.4 %
  23. Sun Titan 56 %+35.4 %
  24. Welcoming Vampire 51 %+34.3 %
  25. Access Tunnel 35 %+33.1 %
  26. Felidar Guardian 39 %+32.6 %
  27. Loran of the Third Path 54 %+32.0 %
  28. Reconnaissance 36 %+31.8 %
  29. Skyclave Apparition 38 %+30.6 %
  30. Eerie Interlude 38 %+30.2 %
  31. Distinguished Conjurer 34 %+29.9 %
  32. Flickerwisp 36 %+29.5 %
  33. Enduring Innocence 43 %+29.2 %
  34. Evangel of Heliod 32 %+28.7 %
  35. Beza, the Bounding Spring 31 %+27.1 %
  36. Parting Gust 33 %+26.6 %
  37. Knight of the White Orchid 51 %+26.5 %
  38. Toby, Beastie Befriender 29 %+26.3 %
  39. Loyal Warhound 37 %+26.3 %
  40. Karmic Guide 36 %+26.0 %
  41. Dawnbringer Cleric 28 %+25.5 %
  42. Preston, the Vanisher 29 %+25.4 %
  43. Conjurer's Closet 31 %+25.0 %
  44. Angel of the Ruins 36 %+24.8 %
  45. Blade Splicer 28 %+24.7 %
  46. Angelic Sell-Sword 26 %+24.5 %
  47. Glorious Protector 26 %+24.3 %
  48. Kindly Customer 27 %+24.3 %
  49. Teleportation Circle 33 %+24.0 %
  50. Phelia, Exuberant Shepherd 30 %+23.8 %

Most included 50

Highest share of decks running them, distinctive or not.

  1. Plains 96 %+1.9 %
  2. Spirited Companion 71 %+60.4 %
  3. Sol Ring 67 %-16.0 %
  4. Swords to Plowshares 66 %-9.7 %
  5. Solemn Simulacrum 65 %+47.2 %
  6. Inspiring Overseer 62 %+45.8 %
  7. Path to Exile 60 %-7.0 %
  8. Helpful Hunter 60 %+52.1 %
  9. Rumor Gatherer 60 %+50.1 %
  10. Charming Prince 59 %+51.5 %
  11. Panharmonicon 58 %+48.1 %
  12. Ephemerate 57 %+43.8 %
  13. Sun Titan 56 %+35.4 %
  14. Loran of the Third Path 54 %+32.0 %
  15. Pearl Medallion 54 %-5.8 %
  16. Reverent Hoplite 52 %+46.2 %
  17. Cloudshift 51 %+41.3 %
  18. Knight of the White Orchid 51 %+26.5 %
  19. Welcoming Vampire 51 %+34.3 %
  20. Claim Jumper 48 %+39.2 %
  21. Arcane Signet 48 %-10.1 %
  22. Flickering Hound 48 %+40.6 %
  23. Circuit Mender 48 %+44.7 %
  24. Wall of Omens 47 %+38.7 %
  25. Kor Cartographer 47 %+41.9 %
  26. Another Round 46 %+42.0 %
  27. Rogue's Passage 44 %+17.3 %
  28. Abdel Adrian, Gorion's Ward 44 %+41.3 %
  29. Restoration Angel 43 %+35.7 %
  30. Enduring Innocence 43 %+29.2 %
  31. Priest of Ancient Lore 42 %+38.0 %
  32. Witch Enchanter 39 %+20.6 %
  33. Witch Enchanter 39 %+20.6 %
  34. Felidar Guardian 39 %+32.6 %
  35. Shepherd of the Clouds 39 %+37.6 %
  36. Eerie Interlude 38 %+30.2 %
  37. Skyclave Apparition 38 %+30.6 %
  38. Far Traveler 38 %+36.0 %
  39. Anticausal Vestige 37 %+35.4 %
  40. Loyal Warhound 37 %+26.3 %
  41. Mentor of the Meek 37 %+19.1 %
  42. Karmic Guide 36 %+26.0 %
  43. Flickerwisp 36 %+29.5 %
  44. Reconnaissance 36 %+31.8 %
  45. Angel of the Ruins 36 %+24.8 %
  46. Access Tunnel 35 %+33.1 %
  47. Soul Warden 34 %+13.5 %
  48. Distinguished Conjurer 34 %+29.9 %
  49. Emeria, the Sky Ruin 34 %-6.4 %
  50. Parting Gust 33 %+26.6 %

Format legality

Rulings

  • 2024-04-12

    "Saddle N" means "Tap any number of other untapped creatures you control with total power N or greater: This permanent becomes saddled until end of turn. Activate only as a sorcery."

  • 2024-04-12

    "Saddled" isn't an ability that a creature has. It's just something true about that creature. It won't stop being saddled until the turn ends or it leaves the battlefield.

  • 2024-04-12

    An ability that triggers when a creature "attacks while saddled" will trigger only if that creature was saddled when it was declared as an attacker.

  • 2024-04-12

    Creatures with saddle can attack or block as normal even if they aren't saddled.

  • 2024-04-12

    Fortune's middle ability creates a delayed triggered ability that triggers at end of combat. This ability will trigger whether or not Fortune is still on the battlefield. If it's not, you can still exile up to one creature that saddled it that turn.

  • 2024-04-12

    If a permanent becomes a copy of a saddled Mount, the copy won't be saddled.

  • 2024-04-12

    The delayed triggered ability doesn't target any creature. You choose which other creature to exile, if any, as that ability is resolving. At that point, it's too late for any player to respond.

  • 2024-04-12

    Tokens exiled by the delayed triggered ability won't return to the battlefield. It's usually not a good idea to saddle Fortune if Fortune itself is a token.

  • 2024-04-12

    You may activate a permanent's saddle ability even if that permanent is already saddled.

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