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Sivriss, Nightmare Speaker
USD $0.21
USD foil $0.23
EUR €0.07

Sivriss, Nightmare Speaker

{3}{B}

Legendary Creature — Snake Cleric Warlock

{T}, Sacrifice another creature or an artifact: For each opponent, you mill a card, then return that card from your graveyard to your hand unless that player pays 3 life. (To mill a card, put the top card of your library into your graveyard.)

Choose a Background (You can have a Background as a second commander.)

3 / 3

Choose a backgroundMill
Set
Commander Legends: Battle for Baldur's Gate (CLB #393)
Rarity
Uncommon
Mana value
4
Released
2022-06-10
Artist
Justine Jones
EDHREC rank
#9,565
Colour identity
{B}
Finishes
Nonfoil, Foil
Served from
Local database

Commander bracket

1 +
Fits any bracket
No Game Changer, land denial, extra turns or two-card combos.

Derived from card traits, not a ruling — bracket rules turn on how a deck intends to use a card. Bracket rules

EDHREC

Salt Score 0.25
How much players resent seeing this card. The scale tops out around 3.1.
Can be your commander

Combos

Not part of any combo on Commander Spellbook.

Commander recommendations

Top synergy 50

Played far more in this commander's decks than elsewhere.

  1. Dawnhand Eulogist 40 %+39.9 %
  2. Ghastly Death Tyrant 33 %+33.0 %
  3. Parasitic Impetus 33 %+32.6 %
  4. Sanitarium Skeleton 33 %+32.3 %
  5. Haunt of the Dead Marshes 33 %+32.1 %
  6. Reassembling Skeleton 48 %+30.0 %
  7. Herald of Hadar 29 %+28.5 %
  8. Raise the Draugr 29 %+27.7 %
  9. Syr Konrad, the Grim 48 %+27.6 %
  10. Whisper, Blood Liturgist 29 %+27.1 %
  11. Bone Splinters 29 %+26.8 %
  12. Persistent Specimen 29 %+26.4 %
  13. Tragic Slip 43 %+24.1 %
  14. Golden Egg 24 %+23.8 %
  15. Eyeblight's Ending 24 %+23.7 %
  16. Vector Asp 24 %+23.7 %
  17. Vengeful Reaper 24 %+23.7 %
  18. Prophetic Prism 24 %+23.7 %
  19. Murder 33 %+23.7 %
  20. Manalith 24 %+23.6 %
  21. Severed Strands 24 %+23.3 %
  22. Indulgent Aristocrat 24 %+23.1 %
  23. Viconia, Drow Apostate 24 %+23.1 %
  24. Fortuitous Find 24 %+23.1 %
  25. Explorer's Scope 24 %+23.0 %
  26. Funeral Rites 24 %+23.0 %
  27. Starving Revenant 24 %+22.8 %
  28. Taborax, Hope's Demise 24 %+22.6 %
  29. Bloodthrone Vampire 24 %+22.6 %
  30. Skullport Merchant 24 %+22.2 %
  31. Namazu Trader 22 %+22.0 %
  32. Tormod, the Desecrator 24 %+21.1 %
  33. Agent of the Iron Throne 24 %+20.9 %
  34. Great Arashin City 21 %+20.8 %
  35. Nasty End 24 %+20.7 %
  36. Pitiless Vizier 19 %+19.0 %
  37. Agency Coroner 19 %+19.0 %
  38. Novice Dissector 19 %+19.0 %
  39. Ragged Recluse 19 %+19.0 %
  40. Necrosavant 19 %+19.0 %
  41. Desiccated Naga 19 %+19.0 %
  42. Venomous Hierophant 19 %+19.0 %
  43. Jarl of the Forsaken 19 %+19.0 %
  44. Gorbag of Minas Morgul 19 %+18.9 %
  45. Ichor Drinker 19 %+18.9 %
  46. Hateful Eidolon 19 %+18.9 %
  47. Thriving Moor 19 %+18.9 %
  48. Koma's Faithful 19 %+18.8 %
  49. Skemfar Shadowsage 19 %+18.6 %
  50. Darksteel Ingot 19 %+18.6 %

Most included 50

Highest share of decks running them, distinctive or not.

  1. Swamp 100 %+4.7 %
  2. Sol Ring 52 %-33.0 %
  3. Syr Konrad, the Grim 48 %+27.6 %
  4. Reassembling Skeleton 48 %+30.0 %
  5. Feed the Swarm 43 %-7.5 %
  6. Tragic Slip 43 %+24.1 %
  7. Dawnhand Eulogist 40 %+39.9 %
  8. Arcane Signet 38 %-23.3 %
  9. Victimize 38 %+10.5 %
  10. Murder 33 %+23.7 %
  11. Bontu's Monument 33 %+5.4 %
  12. Ghastly Death Tyrant 33 %+33.0 %
  13. Parasitic Impetus 33 %+32.6 %
  14. Exsanguinate 33 %+8.6 %
  15. Haunt of the Dead Marshes 33 %+32.1 %
  16. Solemn Simulacrum 33 %+12.5 %
  17. Sanitarium Skeleton 33 %+32.3 %
  18. Bojuka Bog 29 %-18.6 %
  19. Bone Splinters 29 %+26.8 %
  20. Gray Merchant of Asphodel 29 %-21.6 %
  21. Whisper, Blood Liturgist 29 %+27.1 %
  22. Witch's Cottage 29 %+4.2 %
  23. Persistent Specimen 29 %+26.4 %
  24. Herald of Hadar 29 %+28.5 %
  25. Raise the Draugr 29 %+27.7 %
  26. Skullport Merchant 24 %+22.2 %
  27. Twilight Prophet 24 %+18.1 %
  28. Taborax, Hope's Demise 24 %+22.6 %
  29. Viconia, Drow Apostate 24 %+23.1 %
  30. Tormod, the Desecrator 24 %+21.1 %
  31. Bloodthrone Vampire 24 %+22.6 %
  32. Starving Revenant 24 %+22.8 %
  33. Indulgent Aristocrat 24 %+23.1 %
  34. Prophetic Prism 24 %+23.7 %
  35. Golden Egg 24 %+23.8 %
  36. Agent of the Iron Throne 24 %+20.9 %
  37. Reliquary Tower 24 %-5.5 %
  38. Explorer's Scope 24 %+23.0 %
  39. Vengeful Reaper 24 %+23.7 %
  40. Jet Medallion 24 %-38.3 %
  41. Fake Your Own Death 24 %+16.2 %
  42. Fortuitous Find 24 %+23.1 %
  43. Nasty End 24 %+20.7 %
  44. Eyeblight's Ending 24 %+23.7 %
  45. Severed Strands 24 %+23.3 %
  46. Vector Asp 24 %+23.7 %
  47. Deadly Dispute 24 %-3.2 %
  48. Funeral Rites 24 %+23.0 %
  49. Manalith 24 %+23.6 %
  50. Myriad Landscape 24 %-0.5 %

Format legality

Rulings

  • 2022-06-10

    An effect that checks whether you control your commander is satisfied if you control one or both of your two commanders.

  • 2022-06-10

    Both commanders start in the command zone, and the remaining 98 cards (or 58 cards in a Commander Draft game) of your deck are shuffled to become your library.

  • 2022-06-10

    Choose a Background is a variant of the partner ability. You may have two commanders if one of them is a legendary creature with the choose a background ability and the other is a legendary Background enchantment. Backgrounds and cards with choose a Background do not interact with cards which have any other partner ability.

  • 2022-06-10

    If Sivriss somehow becomes an artifact, you may sacrifice it to its own ability.

  • 2022-06-10

    If a card refers to a commander creature you own, a Background won't usually be counted or included for that effect. If another spell or ability causes your Background to become a creature, however, it will be included. Any effect that refers to your commander or a commander you own or control without specifying creature will apply to a Background that is your commander, as appropriate.

  • 2022-06-10

    If something refers to your commander while you have two commanders, it refers to one of them of your choice. If you are instructed to perform an action on your commander (e.g. put it from the command zone into your hand due to Command Beacon), you choose one of your commanders at the time the effect happens.

  • 2022-06-10

    If you control a Background that grants an ability to commander creatures you own, and you own more than one commander creature, each of them will have that ability.

  • 2022-06-10

    If your Commander deck has two commanders, you can include only cards whose own color identities are also found in your commanders’ combined color identities.

  • 2022-06-10

    If your commander loses the choose a Background ability or stops being a Background during the game, as appropriate, it is still your commander.

  • 2022-06-10

    Once the game begins, your two commanders are tracked separately. If you cast one, you won’t have to pay an additional {2} the first time you cast the other. A player loses the game after having been dealt 21 combat damage from any one of them, not from both of them combined (although your Background won’t usually be a creature anyway).

  • 2022-06-10

    To resolve the activated ability, first mill a card for the first opponent in turn order. That player chooses whether to pay 3 life or not. The card is returned to your hand unless they paid the life. Then mill a card for the next opponent, and so on.

  • 2022-06-10

    You can choose two commanders that are the same color or colors.

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