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Yuffie, Materia Hunter
USD foil $69.52

Yuffie, Materia Hunter

{2}{R}

Legendary Creature — Human Ninja

Ninjutsu {1}{R} ({1}{R}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)

When Yuffie enters, gain control of target noncreature artifact for as long as you control Yuffie. Then you may attach an Equipment you control to Yuffie.

"I have orders to infiltrate Shinra headquarters and steal their ultimate materia."

3 / 3

Ninjutsu
Set
Final Fantasy Commander (FIC #470)
Rarity
Rare
Mana value
3
Released
2025-12-05
Artist
Nijihayashi
EDHREC rank
#5,915
Colour identity
{R}
Finishes
Foil
Served from
Local database

Commander bracket

1 +
Fits any bracket
No Game Changer, land denial, extra turns or two-card combos.

Derived from card traits, not a ruling — bracket rules turn on how a deck intends to use a card. Bracket rules

EDHREC

Salt Score 0.44
How much players resent seeing this card. The scale tops out around 3.1.
Can be your commander

Combos

Not part of any combo on Commander Spellbook.

Commander recommendations

Top synergy 50

Played far more in this commander's decks than elsewhere.

  1. Colossus Hammer 70 %+67.6 %
  2. Conformer Shuriken 63 %+62.2 %
  3. Freya Crescent 55 %+52.7 %
  4. Helm of the Host 57 %+50.1 %
  5. Firion, Wild Rose Warrior 49 %+47.1 %
  6. The Reaver Cleaver 58 %+46.2 %
  7. Buster Sword 49 %+44.5 %
  8. Brass Squire 48 %+44.0 %
  9. Treasure Nabber 55 %+43.9 %
  10. Liquimetal Coating 45 %+43.2 %
  11. Goblin Welder 49 %+41.1 %
  12. Gilgamesh, Master-at-Arms 42 %+40.5 %
  13. Liquimetal Torque 52 %+39.3 %
  14. Raubahn, Bull of Ala Mhigo 40 %+38.5 %
  15. Goblin Engineer 48 %+38.5 %
  16. Magnetic Theft 42 %+38.5 %
  17. Sword of the Animist 48 %+38.3 %
  18. Rogue's Passage 62 %+37.5 %
  19. Trash for Treasure 40 %+36.8 %
  20. Professional Face-Breaker 58 %+34.0 %
  21. Scrap Welder 35 %+33.7 %
  22. Godo, Bandit Warlord 35 %+32.3 %
  23. Lizard Blades 37 %+31.9 %
  24. Mycosynth Lattice 33 %+30.4 %
  25. Delina, Wild Mage 33 %+30.3 %
  26. Demand Answers 53 %+30.1 %
  27. Buried Ruin 43 %+29.9 %
  28. Inventors' Fair 37 %+29.6 %
  29. Wrecking Ball Arm 30 %+29.2 %
  30. Sanctum of Eternity 30 %+28.8 %
  31. Command Beacon 40 %+28.4 %
  32. Aettir and Priwen 29 %+28.4 %
  33. Gingerbrute 29 %+28.2 %
  34. Commander's Plate 41 %+27.8 %
  35. Excalibur, Sword of Eden 31 %+27.5 %
  36. Genji Glove 31 %+27.4 %
  37. Slobad, Iron Goblin 28 %+27.3 %
  38. Mask of Memory 33 %+27.0 %
  39. Foundry Inspector 33 %+26.9 %
  40. The Fire Crystal 50 %+26.5 %
  41. Ragavan, Nimble Pilferer 40 %+26.3 %
  42. Erratic Portal 27 %+26.1 %
  43. Sword of Hearth and Home 28 %+25.1 %
  44. Hellkite Tyrant 36 %+24.6 %
  45. Big Score 57 %+24.3 %
  46. Daretti, Scrap Savant 29 %+24.3 %
  47. Nibelheim Aflame 27 %+24.1 %
  48. Ornithopter of Paradise 32 %+24.1 %
  49. Shadowspear 31 %+24.0 %
  50. Ultima Weapon 25 %+24.0 %

Most included 50

Highest share of decks running them, distinctive or not.

  1. Mountain 96 %+1.4 %
  2. Sol Ring 87 %+2.9 %
  3. Colossus Hammer 70 %+67.6 %
  4. Arcane Signet 66 %+5.7 %
  5. Conformer Shuriken 63 %+62.2 %
  6. Rogue's Passage 62 %+37.5 %
  7. Blasphemous Act 62 %+8.4 %
  8. Swiftfoot Boots 62 %+21.7 %
  9. Chaos Warp 60 %-0.5 %
  10. The Reaver Cleaver 58 %+46.2 %
  11. Professional Face-Breaker 58 %+34.0 %
  12. Big Score 57 %+24.3 %
  13. Helm of the Host 57 %+50.1 %
  14. Freya Crescent 55 %+52.7 %
  15. Treasure Nabber 55 %+43.9 %
  16. Vandalblast 53 %+12.2 %
  17. Demand Answers 53 %+30.1 %
  18. Liquimetal Torque 52 %+39.3 %
  19. Ruby Medallion 51 %-5.6 %
  20. Untimely Malfunction 51 %+22.0 %
  21. The Fire Crystal 50 %+26.5 %
  22. Firion, Wild Rose Warrior 49 %+47.1 %
  23. Goblin Welder 49 %+41.1 %
  24. Buster Sword 49 %+44.5 %
  25. Brass Squire 48 %+44.0 %
  26. Goblin Engineer 48 %+38.5 %
  27. War Room 48 %+17.8 %
  28. Sword of the Animist 48 %+38.3 %
  29. Liquimetal Coating 45 %+43.2 %
  30. Faithless Looting 45 %+5.0 %
  31. Buried Ruin 43 %+29.9 %
  32. Lightning Greaves 42 %+8.7 %
  33. Gilgamesh, Master-at-Arms 42 %+40.5 %
  34. Magnetic Theft 42 %+38.5 %
  35. Commander's Plate 41 %+27.8 %
  36. Trash for Treasure 40 %+36.8 %
  37. Command Beacon 40 %+28.4 %
  38. Arena of Glory 40 %+19.4 %
  39. Raubahn, Bull of Ala Mhigo 40 %+38.5 %
  40. Abrade 40 %-2.3 %
  41. Ragavan, Nimble Pilferer 40 %+26.3 %
  42. Unexpected Windfall 39 %+13.8 %
  43. Lizard Blades 37 %+31.9 %
  44. Inventors' Fair 37 %+29.6 %
  45. Solemn Simulacrum 37 %+16.8 %
  46. Hellkite Tyrant 36 %+24.6 %
  47. Godo, Bandit Warlord 35 %+32.3 %
  48. Great Furnace 35 %+22.6 %
  49. Scrap Welder 35 %+33.7 %
  50. Thrill of Possibility 35 %+1.6 %

Format legality

Rulings

  • 2025-06-06

    Although Yuffie enters attacking when its ninjutsu ability resolves, it was never declared as an attacking creature (for purposes of abilities that trigger whenever a creature attacks, for example).

  • 2025-06-06

    As you activate Yuffie's ninjutsu ability, you reveal Yuffie from your hand and return the attacking creature. Yuffie isn't put onto the battlefield until the ability resolves. If Yuffie leaves your hand before then, it won't enter at all.

  • 2025-06-06

    If at least one creature in combat has first strike or double strike, you can activate Yuffie's ninjutsu ability during the first-strike combat damage step. In that case, Yuffie will deal combat damage during the regular combat damage step, even if it has first strike.

  • 2025-06-06

    If the target of Yuffie's last ability is illegal as the ability tries to resolve, it won't resolve and none of its effects will happen. You won't attach any Equipment to Yuffie.

  • 2025-06-06

    If you lose control of Yuffie or it leaves the battlefield before its last ability resolves, you won't gain control of the target noncreature artifact.

  • 2025-06-06

    The ninjutsu ability can be activated during the declare blockers step, combat damage step, or end of combat step. If you wait until after the declare blockers step, because all combat damage is dealt at once, Yuffie won't normally deal combat damage.

  • 2025-06-06

    The ninjutsu ability can be activated only after blockers have been declared. Before then, attacking creatures are neither blocked nor unblocked.

  • 2025-06-06

    You can't use Yuffie's last ability to try to attach an Equipment to Yuffie if that Equipment can't legally be attached to Yuffie.

  • 2025-06-06

    Yuffie enters attacking the same player, planeswalker, or battle the returned creature was attacking. This is a rule specific to ninjutsu; in other cases, when a creature is put onto the battlefield attacking, that creature's controller chooses which player, planeswalker, or battle it's attacking.

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