Urza's 99
← Back
Iroas, God of Victory
USD foil $33.57

Iroas, God of Victory

{2}{R}{W}

Legendary Enchantment Creature — God

Indestructible

As long as your devotion to red and white is less than seven, Iroas isn't a creature.

Creatures you control have menace.

Prevent all damage that would be dealt to attacking creatures you control.

7 / 4

Indestructible
Set
Secret Lair Drop (SLD #70)
Rarity
Mythic
Mana value
4
Released
2020-02-14
Artist
Jason A. Engle
EDHREC rank
#1,459
Colour identity
{R}{W}
Finishes
Foil
Served from
Local database

Commander bracket

1 +
Fits any bracket
No Game Changer, land denial, extra turns or two-card combos.

Derived from card traits, not a ruling — bracket rules turn on how a deck intends to use a card. Bracket rules

EDHREC

Salt Score 0.43
How much players resent seeing this card. The scale tops out around 3.1.
Can be your commander

Combos

Not part of any combo on Commander Spellbook.

Commander recommendations

Top synergy 50

Played far more in this commander's decks than elsewhere.

  1. Aurelia, the Warleader 59 %+46.2 %
  2. Hero of Bladehold 42 %+39.2 %
  3. Skyknight Vanguard 41 %+36.2 %
  4. Blade Historian 46 %+35.6 %
  5. Adeline, Resplendent Cathar 44 %+35.5 %
  6. Tajic, Legion's Edge 38 %+34.2 %
  7. Aurelia, the Law Above 43 %+34.0 %
  8. Assemble the Legion 40 %+32.0 %
  9. Odric, Master Tactician 34 %+31.2 %
  10. Firemane Commando 34 %+29.3 %
  11. Brimaz, King of Oreskos 30 %+28.7 %
  12. Gisela, Blade of Goldnight 40 %+27.9 %
  13. Legion Loyalist 29 %+27.6 %
  14. Warleader's Call 38 %+26.3 %
  15. Myrel, Shield of Argive 31 %+25.8 %
  16. Tajic, Blade of the Legion 27 %+25.0 %
  17. Hanweir Garrison 26 %+24.7 %
  18. Anim Pakal, Thousandth Moon 35 %+23.8 %
  19. Odric, Lunarch Marshal 29 %+23.5 %
  20. Krenko, Tin Street Kingpin 29 %+22.9 %
  21. Cathars' Crusade 27 %+21.9 %
  22. Elspeth, Sun's Champion 28 %+21.7 %
  23. Keeper of the Accord 27 %+21.0 %
  24. Mentor of the Meek 31 %+20.1 %
  25. Akroma's Will 33 %+20.1 %
  26. Brave the Sands 21 %+19.7 %
  27. Swiftblade Vindicator 23 %+19.5 %
  28. Archetype of Courage 20 %+19.2 %
  29. Tori D'Avenant, Fury Rider 22 %+19.1 %
  30. True Conviction 21 %+19.0 %
  31. Combat Celebrant 27 %+18.2 %
  32. Martial Coup 22 %+18.1 %
  33. Purphoros, God of the Forge 24 %+17.4 %
  34. Akroan Hoplite 18 %+17.2 %
  35. Chivalric Alliance 19 %+17.0 %
  36. Archetype of Aggression 18 %+16.8 %
  37. Legion's Initiative 20 %+16.8 %
  38. Paladin Elizabeth Taggerdy 18 %+16.4 %
  39. Minas Tirith 29 %+15.9 %
  40. Hanweir Battlements 17 %+15.4 %
  41. Heliod, God of the Sun 16 %+15.0 %
  42. Balefire Liege 22 %+14.7 %
  43. J. Jonah Jameson 15 %+14.5 %
  44. Skullclamp 29 %+14.5 %
  45. Windbrisk Heights 21 %+14.4 %
  46. Karlach, Fury of Avernus 19 %+14.4 %
  47. Thalia, Heretic Cathar 18 %+14.2 %
  48. Captain of the Watch 17 %+14.2 %
  49. Haazda Marshal 14 %+13.2 %
  50. Precinct Captain 14 %+13.2 %

Most included 50

Highest share of decks running them, distinctive or not.

  1. Plains 98 %+0.0 %
  2. Mountain 98 %-0.1 %
  3. Sol Ring 84 %-0.5 %
  4. Command Tower 83 %-3.0 %
  5. Arcane Signet 73 %-7.0 %
  6. Clifftop Retreat 70 %+3.2 %
  7. Swords to Plowshares 64 %-1.9 %
  8. Aurelia, the Warleader 59 %+46.2 %
  9. Boros Charm 58 %+11.1 %
  10. Path to Exile 58 %+0.3 %
  11. Battlefield Forge 53 %-4.7 %
  12. Sacred Foundry 52 %+4.0 %
  13. Boros Signet 51 %+3.3 %
  14. Rugged Prairie 47 %+1.9 %
  15. Blade Historian 46 %+35.6 %
  16. Sundown Pass 44 %+4.6 %
  17. Temple of Triumph 44 %+7.4 %
  18. Adeline, Resplendent Cathar 44 %+35.5 %
  19. Talisman of Conviction 43 %-7.8 %
  20. Aurelia, the Law Above 43 %+34.0 %
  21. Spectator Seating 43 %+3.4 %
  22. Boros Garrison 42 %+7.7 %
  23. Hero of Bladehold 42 %+39.2 %
  24. Skyknight Vanguard 41 %+36.2 %
  25. Furycalm Snarl 40 %-4.2 %
  26. Assemble the Legion 40 %+32.0 %
  27. Gisela, Blade of Goldnight 40 %+27.9 %
  28. Warleader's Call 38 %+26.3 %
  29. Tajic, Legion's Edge 38 %+34.2 %
  30. Anim Pakal, Thousandth Moon 35 %+23.8 %
  31. Odric, Master Tactician 34 %+31.2 %
  32. Firemane Commando 34 %+29.3 %
  33. Blasphemous Act 33 %-0.1 %
  34. Akroma's Will 33 %+20.1 %
  35. Wear // Tear 32 %+12.8 %
  36. Esper Sentinel 31 %+7.0 %
  37. Myrel, Shield of Argive 31 %+25.8 %
  38. Mentor of the Meek 31 %+20.1 %
  39. Brimaz, King of Oreskos 30 %+28.7 %
  40. Arid Mesa 30 %+1.5 %
  41. Generous Gift 30 %-0.1 %
  42. Needleverge Pathway 29 %+3.9 %
  43. Legion Loyalist 29 %+27.6 %
  44. Flawless Maneuver 29 %+11.2 %
  45. Slayers' Stronghold 29 %+9.0 %
  46. Odric, Lunarch Marshal 29 %+23.5 %
  47. Skullclamp 29 %+14.5 %
  48. Minas Tirith 29 %+15.9 %
  49. Krenko, Tin Street Kingpin 29 %+22.9 %
  50. Elspeth, Sun's Champion 28 %+21.7 %

Format legality

Rulings

  • 2014-04-26

    Iroas's last ability prevents all damage dealt to attacking creatures you control, not just combat damage.

  • 2020-01-24

    As a God enters the battlefield, your devotion to its color will determine whether any replacement effects that affect creatures entering the battlefield apply to that God. Because replacement effects are considered before the God is on the battlefield, the mana symbols in its mana cost won't be counted when determining this.

  • 2020-01-24

    Counters put on a God remain on it while it's not a creature, even if they have no effect.

  • 2020-01-24

    If a God is attacking or blocking and it stops being a creature, it will be removed from combat. It won't rejoin combat if it resumes being a creature later during that combat.

  • 2020-01-24

    If a God stops being a creature, it loses the type creature and the creature type God. It continues to be a legendary enchantment.

  • 2020-01-24

    If an effect causes a God to lose all abilities, its ability that causes it to stop being a creature still applies if appropriate.

  • 2020-01-24

    The abilities of Gods function as long as they're on the battlefield, regardless of whether they're creatures.

  • 2020-01-24

    The type-changing ability that can make a God not be a creature functions only on the battlefield. It's always a creature card in other zones, regardless of your devotion to its color. It's always a creature spell while it's on the stack.

  • 2020-01-24

    When a God enters the battlefield, your devotion to its color (including the mana symbols in the mana cost of the God itself) will determine if a creature entered the battlefield or not for abilities that trigger whenever a creature enters the battlefield.

  • 2020-01-24

    Your devotion to two colors is the number of mana symbols among mana costs of permanents you control that are the first color, the second, or both. If an effect counts your devotion to two colors, a hybrid symbol that is both of those colors is counted just once.

An unhandled error has occurred. Reload 🗙

Rejoining the server...

Rejoin failed... trying again in seconds.

Failed to rejoin.
Please retry or reload the page.

The session has been paused by the server.

Failed to resume the session.
Please retry or reload the page.