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Atraxa, Praetors' Voice
MTGO 2.49 tix

Atraxa, Praetors' Voice

{G}{W}{U}{B}

Legendary Creature — Phyrexian Angel Horror

Flying, vigilance, deathtouch, lifelink

At the beginning of your end step, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

4 / 4

DeathtouchFlyingLifelinkVigilanceProliferate
Set
Magic Online Promos (PRM #82874)
Rarity
Mythic
Mana value
4
Released
2020-08-30
Artist
Kev Walker
EDHREC rank
#2,357
Colour identity
{B}{G}{U}{W}
Finishes
Nonfoil, Foil
Served from
Local database

Commander bracket

1 +
Fits any bracket
No Game Changer, land denial, extra turns or two-card combos.

Derived from card traits, not a ruling — bracket rules turn on how a deck intends to use a card. Bracket rules

EDHREC

Salt Score 1.77
How much players resent seeing this card. The scale tops out around 3.1.
Can be your commanderIn a preconstructed deck

Combos 5

Atraxa, Praetors' Voice+Magistrate's Scepter+Contagion Engine
{G}{W}{U}{B}
Infinite turnsLock
Magosi, the Waterveil+Nesting Grounds+Atraxa, Praetors' Voice
{G}{W}{U}{B}
Infinite turnsLock
Atraxa, Praetors' Voice+Myojin of Towering Might+Sage of Hours
{G}{W}{U}{B}
Infinite turnsLock
Edgar, King of Figaro+Ral Zarek+Atraxa, Praetors' Voice
{W}{U}{B}{R}{G}
Infinite turnsLock
The Legend of Kuruk // Avatar Kuruk+Atraxa, Praetors' Voice+Baboon Spirit
{G}{W}{U}{B}
Infinite turnsLock

Commander recommendations

Top synergy 50

Played far more in this commander's decks than elsewhere.

  1. Tekuthal, Inquiry Dominus 67 %+27.0 %
  2. Evolution Sage 59 %+23.8 %
  3. Karn's Bastion 60 %+23.3 %
  4. Ezuri, Stalker of Spheres 53 %+21.2 %
  5. Inexorable Tide 51 %+20.7 %
  6. Vraska, Betrayal's Sting 53 %+20.5 %
  7. Thrummingbird 51 %+19.6 %
  8. Tezzeret's Gambit 48 %+19.4 %
  9. Astral Cornucopia 43 %+18.0 %
  10. Flux Channeler 41 %+17.1 %
  11. Vorinclex, Monstrous Raider 42 %+16.1 %
  12. Prologue to Phyresis 40 %+15.6 %
  13. Everflowing Chalice 37 %+15.3 %
  14. Infectious Inquiry 37 %+14.3 %
  15. Vraska's Fall 36 %+14.0 %
  16. Bloated Contaminator 35 %+13.7 %
  17. Swamp 89 %+13.4 %
  18. Venerated Rotpriest 34 %+13.3 %
  19. Plains 90 %+13.1 %
  20. Ichor Rats 32 %+13.1 %
  21. Experimental Augury 34 %+13.1 %
  22. Forest 92 %+13.0 %
  23. Island 91 %+12.9 %
  24. Dreamtide Whale 31 %+12.8 %
  25. Doubling Season 32 %+12.6 %
  26. Brokers Ascendancy 32 %+12.5 %
  27. Deepglow Skate 31 %+12.5 %
  28. Blighted Agent 30 %+12.3 %
  29. Cankerbloom 33 %+12.1 %
  30. Unnatural Restoration 32 %+12.0 %
  31. Phyresis Outbreak 30 %+11.9 %
  32. Metastatic Evangel 30 %+11.8 %
  33. Contagion Engine 28 %+11.7 %
  34. Infectious Bite 29 %+11.5 %
  35. Tamiyo, Field Researcher 28 %+11.3 %
  36. Ixhel, Scion of Atraxa 29 %+10.9 %
  37. Skrelv, Defector Mite 30 %+10.9 %
  38. Glistening Sphere 27 %+10.4 %
  39. Skithiryx, the Blight Dragon 25 %+10.1 %
  40. Contaminant Grafter 25 %+10.1 %
  41. Voidwing Hybrid 26 %+10.1 %
  42. Drown in Ichor 26 %+10.0 %
  43. Norn's Decree 25 %+9.8 %
  44. Chromatic Lantern 44 %+9.4 %
  45. Contentious Plan 23 %+9.4 %
  46. Blightbelly Rat 24 %+9.3 %
  47. Ajani, Sleeper Agent 22 %+9.0 %
  48. Ichormoon Gauntlet 22 %+8.9 %
  49. Plague Stinger 21 %+8.6 %
  50. Tainted Observer 22 %+8.3 %

Most included 50

Highest share of decks running them, distinctive or not.

  1. Forest 92 %+13.0 %
  2. Command Tower 92 %-0.4 %
  3. Island 91 %+12.9 %
  4. Plains 90 %+13.1 %
  5. Swamp 89 %+13.4 %
  6. Sol Ring 85 %-1.8 %
  7. Arcane Signet 79 %+0.2 %
  8. Tekuthal, Inquiry Dominus 67 %+27.0 %
  9. Exotic Orchard 64 %-1.6 %
  10. Karn's Bastion 60 %+23.3 %
  11. Evolution Sage 59 %+23.8 %
  12. Swords to Plowshares 56 %-1.8 %
  13. Ezuri, Stalker of Spheres 53 %+21.2 %
  14. Vraska, Betrayal's Sting 53 %+20.5 %
  15. Thrummingbird 51 %+19.6 %
  16. Inexorable Tide 51 %+20.7 %
  17. Breeding Pool 49 %-4.4 %
  18. Tezzeret's Gambit 48 %+19.4 %
  19. Overgrown Tomb 48 %+0.9 %
  20. Temple Garden 47 %+1.7 %
  21. Farseek 47 %+6.3 %
  22. Hallowed Fountain 46 %-0.1 %
  23. Watery Grave 46 %-2.8 %
  24. Godless Shrine 45 %+2.0 %
  25. Chromatic Lantern 44 %+9.4 %
  26. Astral Cornucopia 43 %+18.0 %
  27. Vorinclex, Monstrous Raider 42 %+16.1 %
  28. Flux Channeler 41 %+17.1 %
  29. Prologue to Phyresis 40 %+15.6 %
  30. Cultivate 39 %+7.1 %
  31. Counterspell 38 %+5.3 %
  32. Indatha Triome 38 %+6.4 %
  33. Everflowing Chalice 37 %+15.3 %
  34. Zagoth Triome 37 %+6.1 %
  35. Infectious Inquiry 37 %+14.3 %
  36. Path to Exile 36 %+3.3 %
  37. Vraska's Fall 36 %+14.0 %
  38. Spara's Headquarters 36 %+4.9 %
  39. Windswept Heath 36 %-10.9 %
  40. Bloated Contaminator 35 %+13.7 %
  41. Venerated Rotpriest 34 %+13.3 %
  42. Misty Rainforest 34 %-10.8 %
  43. Flooded Strand 34 %-11.3 %
  44. Polluted Delta 34 %-11.3 %
  45. Verdant Catacombs 34 %-10.6 %
  46. Experimental Augury 34 %+13.1 %
  47. Cankerbloom 33 %+12.1 %
  48. Doubling Season 32 %+12.6 %
  49. Brokers Ascendancy 32 %+12.5 %
  50. Marsh Flats 32 %-10.8 %

Format legality

Rulings

  • 2023-02-04

    An ability that triggers "Whenever you proliferate" triggers even if you chose no permanents or players while doing so.

  • 2023-02-04

    If a permanent ever has both +1/+1 counters and -1/-1 counters on it at the same time, they're removed in pairs as a state-based action so that the permanent has only one of those kinds of counters on it.

  • 2023-02-04

    If a player or permanent has more than one kind of counter on it, and you choose for it to get additional counters, it must get one of each kind of counter it already has. You can't have it get just one kind of counter it already has and not the others.

  • 2023-02-04

    Players can respond to a spell or ability whose effect includes proliferating. Once that spell or ability starts to resolve, however, and its controller chooses which permanents and players will get new counters, it's too late for anyone to respond.

  • 2023-02-04

    To proliferate, you can choose any permanent that has a counter, including ones controlled by opponents. You can choose any player who has a counter, including opponents. You can't choose cards in any zone other than the battlefield, even if they have counters on them.

  • 2023-02-04

    You don't have to choose every permanent or player that has a counter, only the ones you want to add another counter to. Since "any number" includes zero, you don't have to choose any permanents at all, and you don't have to choose any players at all.

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