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Jacob Frye
USD $1.23
USD foil $1.25
EUR €0.89
MTGO 0.02 tix

Jacob Frye

{2}{B}

Legendary Creature — Human Assassin

Partner with Evie Frye (When this creature enters, target player may put Evie into their hand from their library, then shuffle.)

Whenever one or more Assassins you control deal combat damage to a player, exile up to one target Assassin card or card with freerunning from your graveyard. If you do, copy it. You may cast the copy.

3 / 2

Partner withPartner
Set
Assassin's Creed (ACR #132)
Rarity
Rare
Mana value
3
Released
2024-07-05
Artist
Bastien L. Deharme
EDHREC rank
#7,992
Colour identity
{B}
Finishes
Nonfoil, Foil
Served from
Local database

Commander bracket

1 +
Fits any bracket
No Game Changer, land denial, extra turns or two-card combos.

Derived from card traits, not a ruling — bracket rules turn on how a deck intends to use a card. Bracket rules

EDHREC

Salt Score 0.43
How much players resent seeing this card. The scale tops out around 3.1.
Can be your commanderPartner

Combos

Not part of any combo on Commander Spellbook.

Commander recommendations

Top synergy 50

Played far more in this commander's decks than elsewhere.

  1. Hullcarver 100 %+99.1 %
  2. Secret Tunnel 100 %+98.8 %
  3. Lich-Knights' Conquest 100 %+98.4 %
  4. Priest of Forgotten Gods 100 %+91.5 %
  5. Pawn of Ulamog 100 %+90.0 %
  6. The Meathook Massacre 100 %+82.8 %
  7. Bastion of Remembrance 100 %+82.8 %
  8. Viscera Seer 100 %+82.7 %
  9. Rogue's Passage 100 %+80.5 %
  10. Pitiless Plunderer 100 %+80.0 %
  11. Damnation 100 %+80.0 %
  12. Syr Konrad, the Grim 100 %+80.0 %
  13. Skullclamp 100 %+77.6 %
  14. Go for the Throat 100 %+77.5 %
  15. Zulaport Cutthroat 100 %+77.0 %
  16. Ayara, First of Locthwain 100 %+75.0 %
  17. Deadly Dispute 100 %+73.0 %
  18. Cabal Stronghold 100 %+66.0 %
  19. Urborg, Tomb of Yawgmoth 100 %+62.3 %
  20. Bojuka Bog 100 %+52.8 %
  21. King's Assassin 50 %+49.9 %
  22. Poison-Blade Mentor 50 %+49.9 %
  23. Merciless Harlequin 50 %+49.9 %
  24. Desmond Miles 50 %+49.9 %
  25. Termination Facilitator 50 %+49.8 %
  26. Kiku, Night's Flower 50 %+49.8 %
  27. Nadier, Agent of the Duskenel 50 %+49.8 %
  28. Chain Assassination 50 %+49.7 %
  29. Sword of Sinew and Steel 50 %+49.7 %
  30. Dark Impostor 50 %+49.7 %
  31. Feed the Swarm 100 %+49.7 %
  32. Agate-Blade Assassin 50 %+49.6 %
  33. Hired Poisoner 50 %+49.6 %
  34. Virtus the Veiled 50 %+49.6 %
  35. Guul Draz Assassin 50 %+49.6 %
  36. Sword of Forge and Frontier 50 %+49.5 %
  37. Spoils of Blood 50 %+49.5 %
  38. Sword of Fire and Ice 50 %+49.5 %
  39. Tainted Adversary 50 %+49.4 %
  40. Shirei, Shizo's Caretaker 50 %+49.4 %
  41. Assassin Initiate 50 %+49.4 %
  42. Sword of Light and Shadow 50 %+49.4 %
  43. Restart Sequence 50 %+49.4 %
  44. Sanguinary Priest 50 %+49.3 %
  45. Lobelia Sackville-Baggins 50 %+49.2 %
  46. Lash of the Balrog 50 %+49.2 %
  47. Body Count 50 %+49.1 %
  48. Mari, the Killing Quill 50 %+48.9 %
  49. Josu Vess, Lich Knight 50 %+48.7 %
  50. Sword of Hearth and Home 50 %+48.7 %

Most included 50

Highest share of decks running them, distinctive or not.

  1. Hullcarver 100 %+99.1 %
  2. Viscera Seer 100 %+82.7 %
  3. Urborg, Tomb of Yawgmoth 100 %+62.3 %
  4. Rogue's Passage 100 %+80.5 %
  5. Priest of Forgotten Gods 100 %+91.5 %
  6. Pawn of Ulamog 100 %+90.0 %
  7. Damnation 100 %+80.0 %
  8. Cabal Coffers 100 %+45.2 %
  9. Zulaport Cutthroat 100 %+77.0 %
  10. Arcane Signet 100 %+38.6 %
  11. Skullclamp 100 %+77.6 %
  12. Feed the Swarm 100 %+49.7 %
  13. Pitiless Plunderer 100 %+80.0 %
  14. Go for the Throat 100 %+77.5 %
  15. Deadly Dispute 100 %+73.0 %
  16. Lich-Knights' Conquest 100 %+98.4 %
  17. The Meathook Massacre 100 %+82.8 %
  18. Cabal Stronghold 100 %+66.0 %
  19. Secret Tunnel 100 %+98.8 %
  20. Swamp 100 %+4.7 %
  21. Ayara, First of Locthwain 100 %+75.0 %
  22. Sol Ring 100 %+14.6 %
  23. Bojuka Bog 100 %+52.8 %
  24. Bastion of Remembrance 100 %+82.8 %
  25. Syr Konrad, the Grim 100 %+80.0 %
  26. Merciless Harlequin 50 %+49.9 %
  27. Mari, the Killing Quill 50 %+48.9 %
  28. Termination Facilitator 50 %+49.8 %
  29. Poison-Blade Mentor 50 %+49.9 %
  30. Massacre Girl 50 %+43.5 %
  31. Ogre Slumlord 50 %+40.4 %
  32. King's Assassin 50 %+49.9 %
  33. Endrek Sahr, Master Breeder 50 %+43.4 %
  34. Nadier, Agent of the Duskenel 50 %+49.8 %
  35. Liliana, Heretical Healer 50 %+46.8 %
  36. Woe Strider 50 %+45.7 %
  37. Mirkwood Bats 50 %+41.8 %
  38. Sengir Autocrat 50 %+48.2 %
  39. Gray Merchant of Asphodel 50 %-0.2 %
  40. Carrion Feeder 50 %+38.0 %
  41. Agate-Blade Assassin 50 %+49.6 %
  42. Royal Assassin 50 %+47.4 %
  43. Kiku, Night's Flower 50 %+49.8 %
  44. Yawgmoth, Thran Physician 50 %+40.2 %
  45. Hired Poisoner 50 %+49.6 %
  46. Butcher of Malakir 50 %+43.8 %
  47. Morbid Opportunist 50 %+25.8 %
  48. Merciless Executioner 50 %+42.4 %
  49. Guul Draz Assassin 50 %+49.6 %
  50. Josu Vess, Lich Knight 50 %+48.7 %

Format legality

Rulings

  • 2024-07-05

    An effect that checks whether you control your commander is satisfied if you control one or both of your two commanders.

  • 2024-07-05

    Because you’re paying the spell’s costs, if the spell has {X} in its mana cost, you may choose its value as normal.

  • 2024-07-05

    Both commanders start in the command zone, and the remaining 98 cards (or 58 cards in a Commander Draft game) of your deck are shuffled to become your library.

  • 2024-07-05

    If you don’t want to cast the copy, you can choose not to; the copy ceases to exist the next time state-based actions are performed.

  • 2024-07-05

    If your Commander deck has two commanders, you can only include cards whose own color identities are also found in your commanders’ combined color identities. If Evie Frye and Jacob Frye are your commanders, your deck may contain cards with blue and/or black in their color identity, but not white, red, or green.

  • 2024-07-05

    Note that the target player searches their library (which may be affected by effects such as that of Stranglehold) and that the card they find is revealed, even though these words aren’t included in the ability’s reminder text.

  • 2024-07-05

    Once the game begins, your two commanders are tracked separately. If you cast one, you won’t have to pay an additional {2} the first time you cast the other. A player loses the game after having been dealt 21 damage from one of them, not from both of them combined. Command Beacon’s effect puts one into your hand from the command zone, not both.

  • 2024-07-05

    The second ability represented by the “partner with [name]” keyword modifies the rules for deck construction in the Commander variant and has no function outside of that variant. If a legendary creature card with “partner with [name]” is designated as your commander, the named legendary creature card can also be designated as your commander.

  • 2024-07-05

    The triggered ability of the “partner with” keyword still triggers in a Commander game. If your other commander has somehow ended up in your library, you can find it. You can also target another player, whether or not they have that card in their library.

  • 2024-07-05

    To have two commanders, both must have the partner ability or corresponding “partner with” abilities as the game begins. A creature with a “partner with” ability can’t partner with any creature other than its designated partner. Losing a partner ability during the game doesn’t cause either to cease to be your commander.

  • 2024-07-05

    You cast the copy while the ability is resolving and still on the stack. You can’t wait to cast it later in the turn.

  • 2024-07-05

    “Partner with [name]” represents two abilities. The first is a triggered ability: “When this permanent enters the battlefield, target player may search their library for a card named [name], reveal it, put it into their hand, then shuffle their library.”

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