
Nissa, Worldsoul Speaker
Legendary Creature — Elf Druid
Landfall — Whenever a land you control enters, you get (two energy counters).
You may pay eight rather than pay the mana cost for permanent spells you cast.
"Zendikar still seems so far off, but Chandra is my home."
3 / 3
Commander bracket
Derived from card traits, not a ruling — bracket rules turn on how a deck intends to use a card. Bracket rules
EDHREC
Combos 10
All 10 combos.
Commander recommendations
Top synergy 50
Played far more in this commander's decks than elsewhere.
- Architect of the Untamed
- Aetherflux Conduit
- Aetherworks Marvel
- Rampaging Aetherhood
- Attune with Aether
- Peema Trailblazer
- Aetherwind Basker
- Decoction Module
- Peema Aether-Seer
- Primal Prayers
- Aether Hub
- Ancient Greenwarden
- Aetheric Amplifier
- Gonti's Aether Heart
- Evolution Sage
- Apex Devastator
- HELIOS One
- Cultivator Colossus
- Evolving Wilds
- Terramorphic Expanse
- Solar Transformer
- Azusa, Lost but Seeking
- Loot, Exuberant Explorer
- Fabled Passage
- Harrow
- Servant of the Conduit
- Fabrication Module
- Rampaging Baloths
- Conversion Apparatus
- Cabaretti Courtyard
- Avenger of Zendikar
- Stone Idol Generator
- Tireless Provisioner
- Riveteers Overlook
- Bristling Hydra
- Brokers Hideout
- Scute Swarm
- Ramunap Excavator
- Lotus Cobra
- Greenbelt Rampager
- Ashaya, Soul of the Wild
- Myriad Landscape
- Oracle of Mul Daya
- Exploration
- Planar Engineering
- Entish Restoration
- Longtusk Cub
- Kozilek, Butcher of Truth
- Sakura-Tribe Elder
- Sage of Shaila's Claim
Most included 50
Highest share of decks running them, distinctive or not.
- Forest
- Architect of the Untamed
- Aetherflux Conduit
- Aetherworks Marvel
- Rampaging Aetherhood
- Attune with Aether
- Peema Trailblazer
- Sol Ring
- Aetherwind Basker
- Cultivate
- Ancient Greenwarden
- Evolution Sage
- Decoction Module
- Peema Aether-Seer
- Evolving Wilds
- Azusa, Lost but Seeking
- Apex Devastator
- Beast Within
- Terramorphic Expanse
- Rampant Growth
- Nature's Lore
- Primal Prayers
- Aether Hub
- Harrow
- Cultivator Colossus
- Rampaging Baloths
- Fabled Passage
- Aetheric Amplifier
- Kodama's Reach
- Loot, Exuberant Explorer
- Gonti's Aether Heart
- Tireless Provisioner
- Myriad Landscape
- Avenger of Zendikar
- HELIOS One
- Garruk's Uprising
- Scute Swarm
- Three Visits
- Lotus Cobra
- Sakura-Tribe Elder
- Heroic Intervention
- Solar Transformer
- Entish Restoration
- Exploration
- Ashaya, Soul of the Wild
- Cabaretti Courtyard
- Oracle of Mul Daya
- Explore
- Ramunap Excavator
- Riveteers Overlook
Format legality
Rulings
- 2025-02-07
Energy counters are a kind of counter that a player may have. They’re not associated with any specific permanents.
- 2025-02-07
Energy counters aren’t mana. They don’t go away as steps, phases, and turns end, and effects that add mana “of any type” can’t give you energy counters.
- 2025-02-07
If an effect says you get one or more
, you get that many energy counters. To pay one or more
, you lose that many energy counters. You can’t pay more energy counters than you have. Any effects that interact with counters a player gets, has, or loses can interact with energy counters.
- 2025-02-07
Keep track of how many energy counters each player has. Potential ways to track this include writing them down on paper or using dice, but any method that is clear and mutually agreeable is fine.
- 2025-02-07
Some spells and abilities say that you “may pay” a certain amount of
, then describes an effect that happens “if you do.” In that case, no player may take actions to try to stop the ability’s effect after you make your choice. If the payment is instead followed by the phrase “when you do” followed by an effect, then after you choose to pay
, a new triggered ability called a reflexive trigger is put on the stack, and you choose targets for the reflexive trigger (if the effect asks for targets). Players may respond as normal to this new triggered ability. Once that reflexive trigger resolves, the effect will finally occur.
- 2025-02-07
Some spells and abilities say that you “may pay” a certain amount of
. You can’t pay that amount multiple times to multiply the effect. You simply choose whether or not to pay that amount of
as the ability resolves.
- 2025-02-07
Some spells and abilities which give you
or say you “may pay” some amount of
require one or more targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won’t resolve. None of its effects will happen, you won’t get any
from it, and you won’t get the chance to pay any
for its effects even if you want to.
- 2025-02-07
is the energy symbol. It represents one energy counter.