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Iroas, God of Victory
USD $11.01
EUR €10.39

Iroas, God of Victory

{2}{R}{W}

Legendary Enchantment Creature — God

Indestructible

As long as your devotion to red and white is less than seven, Iroas isn't a creature.

Creatures you control have menace.

Prevent all damage that would be dealt to attacking creatures you control.

7 / 4

Indestructible
Set
Commander 2016 (C16 #205)
Rarity
Mythic
Mana value
4
Released
2016-11-11
Artist
Slawomir Maniak
EDHREC rank
#1,461
Colour identity
{R}{W}
Finishes
Nonfoil
Served from
Local database

Commander bracket

1 +
Fits any bracket
No Game Changer, land denial, extra turns or two-card combos.

Derived from card traits, not a ruling — bracket rules turn on how a deck intends to use a card. Bracket rules

EDHREC

Salt Score 0.54
How much players resent seeing this card. The scale tops out around 3.1.
Can be your commander

Combos

Not part of any combo on Commander Spellbook.

Commander recommendations

Top synergy 50

Played far more in this commander's decks than elsewhere.

  1. Aurelia, the Warleader 60 %+46.6 %
  2. Hero of Bladehold 42 %+39.4 %
  3. Adeline, Resplendent Cathar 44 %+36.6 %
  4. Skyknight Vanguard 41 %+36.3 %
  5. Blade Historian 45 %+35.6 %
  6. Aurelia, the Law Above 44 %+34.5 %
  7. Tajic, Legion's Edge 38 %+34.1 %
  8. Assemble the Legion 39 %+31.7 %
  9. Odric, Master Tactician 34 %+31.2 %
  10. Firemane Commando 34 %+29.7 %
  11. Brimaz, King of Oreskos 31 %+29.1 %
  12. Gisela, Blade of Goldnight 40 %+28.3 %
  13. Legion Loyalist 29 %+27.8 %
  14. Warleader's Call 38 %+26.7 %
  15. Myrel, Shield of Argive 31 %+26.5 %
  16. Hanweir Garrison 27 %+25.3 %
  17. Tajic, Blade of the Legion 26 %+24.4 %
  18. Anim Pakal, Thousandth Moon 35 %+24.4 %
  19. Krenko, Tin Street Kingpin 29 %+23.6 %
  20. Odric, Lunarch Marshal 29 %+23.4 %
  21. Cathars' Crusade 27 %+22.2 %
  22. Elspeth, Sun's Champion 27 %+21.6 %
  23. Keeper of the Accord 26 %+20.8 %
  24. Akroma's Will 33 %+20.3 %
  25. Mentor of the Meek 30 %+20.0 %
  26. Brave the Sands 21 %+19.8 %
  27. Tori D'Avenant, Fury Rider 22 %+19.2 %
  28. Swiftblade Vindicator 23 %+19.2 %
  29. True Conviction 21 %+19.2 %
  30. Archetype of Courage 20 %+19.1 %
  31. Combat Celebrant 28 %+19.0 %
  32. Martial Coup 22 %+17.7 %
  33. Purphoros, God of the Forge 23 %+17.6 %
  34. Chivalric Alliance 19 %+17.3 %
  35. Akroan Hoplite 18 %+17.2 %
  36. Archetype of Aggression 18 %+16.8 %
  37. Legion's Initiative 20 %+16.5 %
  38. Paladin Elizabeth Taggerdy 18 %+16.2 %
  39. Hanweir Battlements 18 %+15.8 %
  40. Minas Tirith 28 %+15.4 %
  41. Skullclamp 29 %+14.8 %
  42. Heliod, God of the Sun 15 %+14.7 %
  43. Balefire Liege 22 %+14.5 %
  44. J. Jonah Jameson 15 %+14.4 %
  45. Karlach, Fury of Avernus 19 %+14.4 %
  46. Thalia, Heretic Cathar 18 %+14.1 %
  47. Windbrisk Heights 20 %+13.9 %
  48. Captain of the Watch 16 %+13.6 %
  49. Wear // Tear 32 %+13.5 %
  50. Professional Face-Breaker 27 %+13.2 %

Most included 50

Highest share of decks running them, distinctive or not.

  1. Plains 98 %0.0 %
  2. Mountain 98 %-0.2 %
  3. Sol Ring 84 %-0.3 %
  4. Command Tower 83 %-3.0 %
  5. Arcane Signet 72 %-7.0 %
  6. Clifftop Retreat 71 %+3.0 %
  7. Swords to Plowshares 65 %-1.5 %
  8. Aurelia, the Warleader 60 %+46.6 %
  9. Path to Exile 58 %+0.8 %
  10. Boros Charm 58 %+11.4 %
  11. Battlefield Forge 53 %-5.2 %
  12. Sacred Foundry 52 %+4.5 %
  13. Boros Signet 51 %+3.7 %
  14. Rugged Prairie 47 %+1.6 %
  15. Blade Historian 45 %+35.6 %
  16. Sundown Pass 45 %+4.1 %
  17. Adeline, Resplendent Cathar 44 %+36.6 %
  18. Aurelia, the Law Above 44 %+34.5 %
  19. Talisman of Conviction 43 %-7.6 %
  20. Temple of Triumph 43 %+7.2 %
  21. Spectator Seating 43 %+3.7 %
  22. Hero of Bladehold 42 %+39.4 %
  23. Boros Garrison 42 %+8.0 %
  24. Skyknight Vanguard 41 %+36.3 %
  25. Furycalm Snarl 40 %-4.1 %
  26. Gisela, Blade of Goldnight 40 %+28.3 %
  27. Assemble the Legion 39 %+31.7 %
  28. Warleader's Call 38 %+26.7 %
  29. Tajic, Legion's Edge 38 %+34.1 %
  30. Anim Pakal, Thousandth Moon 35 %+24.4 %
  31. Odric, Master Tactician 34 %+31.2 %
  32. Firemane Commando 34 %+29.7 %
  33. Blasphemous Act 33 %-0.4 %
  34. Akroma's Will 33 %+20.3 %
  35. Wear // Tear 32 %+13.5 %
  36. Esper Sentinel 31 %+7.8 %
  37. Myrel, Shield of Argive 31 %+26.5 %
  38. Brimaz, King of Oreskos 31 %+29.1 %
  39. Arid Mesa 30 %+1.2 %
  40. Mentor of the Meek 30 %+20.0 %
  41. Generous Gift 30 %+0.3 %
  42. Flawless Maneuver 29 %+11.6 %
  43. Legion Loyalist 29 %+27.8 %
  44. Krenko, Tin Street Kingpin 29 %+23.6 %
  45. Odric, Lunarch Marshal 29 %+23.4 %
  46. Skullclamp 29 %+14.8 %
  47. Needleverge Pathway 29 %+3.7 %
  48. Slayers' Stronghold 29 %+8.9 %
  49. Minas Tirith 28 %+15.4 %
  50. Combat Celebrant 28 %+19.0 %

Format legality

Rulings

  • 2014-04-26

    Iroas's last ability prevents all damage dealt to attacking creatures you control, not just combat damage.

  • 2020-01-24

    As a God enters the battlefield, your devotion to its color will determine whether any replacement effects that affect creatures entering the battlefield apply to that God. Because replacement effects are considered before the God is on the battlefield, the mana symbols in its mana cost won't be counted when determining this.

  • 2020-01-24

    Counters put on a God remain on it while it's not a creature, even if they have no effect.

  • 2020-01-24

    If a God is attacking or blocking and it stops being a creature, it will be removed from combat. It won't rejoin combat if it resumes being a creature later during that combat.

  • 2020-01-24

    If a God stops being a creature, it loses the type creature and the creature type God. It continues to be a legendary enchantment.

  • 2020-01-24

    If an effect causes a God to lose all abilities, its ability that causes it to stop being a creature still applies if appropriate.

  • 2020-01-24

    The abilities of Gods function as long as they're on the battlefield, regardless of whether they're creatures.

  • 2020-01-24

    The type-changing ability that can make a God not be a creature functions only on the battlefield. It's always a creature card in other zones, regardless of your devotion to its color. It's always a creature spell while it's on the stack.

  • 2020-01-24

    When a God enters the battlefield, your devotion to its color (including the mana symbols in the mana cost of the God itself) will determine if a creature entered the battlefield or not for abilities that trigger whenever a creature enters the battlefield.

  • 2020-01-24

    Your devotion to two colors is the number of mana symbols among mana costs of permanents you control that are the first color, the second, or both. If an effect counts your devotion to two colors, a hybrid symbol that is both of those colors is counted just once.

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