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Emrakul, the World Anew
USD $28.52
USD foil $72.81
EUR €19.02
MTGO 0.02 tix

Emrakul, the World Anew

{12}

Legendary Creature — Eldrazi

When you cast this spell, gain control of all creatures target player controls.

Flying, protection from spells and from permanents that were cast this turn

When Emrakul leaves the battlefield, sacrifice all creatures you control.

Madness—Pay six {C}.

12 / 12

FlyingMadnessProtection
Set
Modern Horizons 3 (MH3 #381)
Rarity
Mythic
Mana value
12
Released
2024-06-14
Artist
Mark Tedin
EDHREC rank
#2,424
Finishes
Nonfoil, Foil
Served from
Local database

Commander bracket

1 +
Fits any bracket
No Game Changer, land denial, extra turns or two-card combos.

Derived from card traits, not a ruling — bracket rules turn on how a deck intends to use a card. Bracket rules

EDHREC

Salt Score 1.74
How much players resent seeing this card. The scale tops out around 3.1.
Can be your commander

Combos

Not part of any combo on Commander Spellbook.

Commander recommendations

Top synergy 50

Played far more in this commander's decks than elsewhere.

  1. Kozilek's Channeler 46 %+31.4 %
  2. Breaker of Creation 51 %+30.6 %
  3. Eldrazi Temple 75 %+28.7 %
  4. Idol of False Gods 39 %+28.0 %
  5. It That Heralds the End 68 %+27.4 %
  6. Geode Golem 50 %+26.9 %
  7. Horizon Stone 36 %+26.3 %
  8. Endbringer 63 %+24.3 %
  9. Warden of Geometries 29 %+23.8 %
  10. Zhulodok, Void Gorger 39 %+23.7 %
  11. Oblivion Sower 48 %+22.9 %
  12. Spawnbed Protector 39 %+22.2 %
  13. Artisan of Kozilek 55 %+20.0 %
  14. Sisay's Ring 28 %+19.9 %
  15. Stonespeaker Crystal 36 %+19.6 %
  16. Urza's Incubator 41 %+18.6 %
  17. Dreamstone Hedron 58 %+18.4 %
  18. Anticausal Vestige 34 %+18.2 %
  19. Desolation Twin 32 %+18.1 %
  20. Eye of Ugin 48 %+17.6 %
  21. Eldrazi Mimic 25 %+17.3 %
  22. Conduit of Ruin 51 %+17.1 %
  23. Breaker of Armies 25 %+16.8 %
  24. Eldrazi Confluence 44 %+16.3 %
  25. Endless One 27 %+15.9 %
  26. Flayer of Loyalties 43 %+15.6 %
  27. Labyrinth of Skophos 24 %+15.6 %
  28. Kozilek, the Great Distortion 58 %+15.5 %
  29. Bane of Bala Ged 38 %+15.5 %
  30. Sire of Seven Deaths 39 %+15.3 %
  31. Worn Powerstone 64 %+14.6 %
  32. Skittering Invasion 29 %+14.5 %
  33. Scour from Existence 36 %+14.3 %
  34. Geier Reach Sanitarium 40 %+14.2 %
  35. Sanctum of Eternity 17 %+14.1 %
  36. Pathrazer of Ulamog 34 %+14.1 %
  37. Ulamog's Dreadsire 27 %+13.9 %
  38. Eldrazi Ravager 18 %+13.8 %
  39. Calamity of the Titans 43 %+13.5 %
  40. Command Beacon 38 %+13.5 %
  41. Gilded Lotus 27 %+13.3 %
  42. Not of This World 58 %+13.3 %
  43. Ur-Golem's Eye 18 %+13.1 %
  44. Key to the City 16 %+13.0 %
  45. Walker of the Wastes 17 %+12.8 %
  46. Blood Clock 13 %+12.6 %
  47. Eldrazi Conscription 35 %+12.5 %
  48. Spawning Bed 23 %+12.4 %
  49. Umbilicus 13 %+12.2 %
  50. Emrakul, the Promised End 40 %+12.1 %

Most included 50

Highest share of decks running them, distinctive or not.

  1. Sol Ring 90 %-4.2 %
  2. Wastes 89 %+3.5 %
  3. All Is Dust 82 %-3.6 %
  4. Forsaken Monument 81 %-6.6 %
  5. Thran Dynamo 77 %-2.5 %
  6. Eldrazi Temple 75 %+28.7 %
  7. Shrine of the Forsaken Gods 74 %-0.6 %
  8. Hedron Archive 74 %+10.2 %
  9. Urza's Power Plant 72 %-11.1 %
  10. Urza's Mine 72 %-11.4 %
  11. Glaring Fleshraker 72 %+11.4 %
  12. Urza's Tower 72 %-11.9 %
  13. Echoes of Eternity 70 %+5.2 %
  14. Ugin, the Ineffable 70 %-2.7 %
  15. It That Heralds the End 68 %+27.4 %
  16. Warping Wail 67 %+9.6 %
  17. Null Elemental Blast 67 %+2.3 %
  18. Mind Stone 67 %-0.7 %
  19. Thought Vessel 64 %+2.7 %
  20. Worn Powerstone 64 %+14.6 %
  21. Palladium Myr 63 %-6.7 %
  22. Endbringer 63 %+24.3 %
  23. Everflowing Chalice 60 %+4.9 %
  24. Kozilek, the Great Distortion 58 %+15.5 %
  25. Not of This World 58 %+13.3 %
  26. Dreamstone Hedron 58 %+18.4 %
  27. Mystic Forge 57 %-17.2 %
  28. Temple of the False God 55 %+0.9 %
  29. Artisan of Kozilek 55 %+20.0 %
  30. Reliquary Tower 54 %-6.8 %
  31. Titan's Presence 53 %+11.0 %
  32. Rogue's Passage 53 %-9.1 %
  33. Rise of the Eldrazi 52 %+10.6 %
  34. Breaker of Creation 51 %+30.6 %
  35. Conduit of Ruin 51 %+17.1 %
  36. Geode Golem 50 %+26.9 %
  37. Kozilek's Command 49 %+6.9 %
  38. Ulamog, the Ceaseless Hunger 48 %+11.2 %
  39. Eye of Ugin 48 %+17.6 %
  40. Tomb of the Spirit Dragon 48 %-5.7 %
  41. Oblivion Sower 48 %+22.9 %
  42. Eldritch Immunity 47 %0.0 %
  43. War Room 47 %-19.0 %
  44. Urza's Cave 46 %-7.8 %
  45. Kozilek's Channeler 46 %+31.4 %
  46. Solemn Simulacrum 46 %-6.3 %
  47. Basalt Monolith 44 %0.0 %
  48. Eldrazi Confluence 44 %+16.3 %
  49. It That Betrays 44 %+9.9 %
  50. Calamity of the Titans 43 %+13.5 %

Format legality

Rulings

  • 2024-06-07

    A card with madness that's discarded counts as having been discarded even though it's put into exile rather than a graveyard. If it was discarded to pay a cost, that cost is still paid. Abilities that trigger when a card is discarded will still trigger.

  • 2024-06-07

    A spell cast for its madness cost is put onto the stack like any other spell. It can be countered, copied, and so on. As it resolves, it's put onto the battlefield if it's a permanent card or into its owner's graveyard if it's an instant or sorcery card.

  • 2024-06-07

    Cards are discarded in a Magic game only from a player's hand. Effects that put cards into a player's graveyard from anywhere else do not cause those cards to be discarded.

  • 2024-06-07

    Casting a spell with madness ignores the timing rules based on the card's card type. For example, you can cast a creature with madness if you discard it during an opponent's turn.

  • 2024-06-07

    Emrakul, the World Anew's triggered ability will resolve before Emrakul does. If Emrakul is countered or otherwise leaves the stack in response to that triggered ability, the triggered ability will still resolve as normal.

  • 2024-06-07

    If you choose not to cast a card with madness when the madness triggered ability resolves, it's put into your graveyard. Madness doesn't give you another chance to cast it later.

  • 2024-06-07

    If you discard a card with madness to pay the cost of a spell or activated ability, that card's madness triggered ability (and the spell that card becomes, if you choose to cast it) will resolve before the spell or ability the discard paid for.

  • 2024-06-07

    If you discard a card with madness while a spell or ability is resolving, it moves immediately to exile. Continue resolving that spell or ability, noting that the card you discarded is not in your graveyard at this time. Its madness triggered ability will be placed onto the stack once that spell or ability has completely resolved.

  • 2024-06-07

    If you discard a card with madness, you discard it into exile instead of into your graveyard. When you do, you can either cast it from exile for its madness cost or put it into your graveyard.

  • 2024-06-07

    Madness works independently of why you're discarding the card. You could discard it to pay a cost, because a spell or ability tells you to, or because you have too many cards in your hand during your cleanup step. You can't discard a card with madness just because you want to, though.

  • 2024-06-07

    The control-change effect of Emrakul's first ability lasts indefinitely. It doesn't wear off during the cleanup step or when Emrakul leaves the battlefield.

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